Is lvl 21 really this bad?


Amy_Amp

 

Posted

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Originally Posted by Jophiel View Post
I think he is planning to buy SOs direct from the AE since he lacks influence rather than hoping for an IO to resell. Especially since he admits to knowing very little about the IO system.
Ah, well then carry on! That does work.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by Jophiel View Post
I think he is planning to buy SOs direct from the AE since he lacks influence rather than hoping for an IO to resell. Especially since he admits to knowing very little about the IO system.
Yikes, no, don't spend tickets on SOs. Buy salvage with the tickets and auction it. There's no real risk in that compared to making Bronze rolls and you can work the process with as little as 10k to start. Buy L26-40 Arcane Uncommons such as Alchemical Gold and Symbols and sell those at WW for 200-500k (depending upon your patience and the current market). At the low end of that range it's really better to get Rares than Uncommons, but with Rares down to 2M or less the 500k per Uncommon yields a better return (about 80% better) and you don't need 540 tickets to start the process.

For example, one decent ticket run of 480 would allow you to get 6 Symbols which sold at 500k yields 2.7M INF, which is more than enough to keep you in SOs for a while. Even sold at 200k that's 1.08M. Enough for about 20 SOs compared to the 450 ticket return of just 6.

So, taking the time and trouble to auction off salvage will get you about 3 to 8 times as many SOs as using the tickets directly. Or more importantly, 1/8th to 1/3rd the pain of playing AE without the SOs long enough to get them.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

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Originally Posted by Timegod View Post
So an hour and a half of pressing attacks on my Stone/Fire brute and missing, I logged out on the last part of a mission more frustrated ...
At one point I popped a yellow, plus the Accuracy enhancements and missed a minion my level 6 times in a row, I used every attack on the bar 1-6
I had a similar experience with my Stone/Stone brute at that level. I've since switched over to a SS/Stone brute and have not noticed similar problems at that level.


 

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Originally Posted by crayhal View Post
I had a similar experience with my Stone/Stone brute at that level. I've since switched over to a SS/Stone brute and have not noticed similar problems at that level.
I breezed through 21 last night on my DP/NRG blaster without a hitch. Even soloed Protean with my gimpy lvl 20 DOs (used a bunch of inspirations). Attacks mainly slotted with 3x Damage, 1 Acc, 1 EndRx.

That said, I don't doubt the experiences in the OP for a second. I think some sets are just smoother than others around that level.


 

Posted

If you need some quick cash, I wrote a guide for this very purpose. Link is in my sig. =P

And to echo what others have said, level 21 usually sucks. But once you get SO's at 22, you'll definitely notice some improvements.


Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero

Got Inf?

 

Posted

Welcome back! Level 21 really is that bad. It's the only level where I'll accept powerlevelling through it.

When you've got NO inf and you want some, here's a couple of tricks. Don't worry that you're "taking advantage of people"- you're not.


1) No risk, minimal reward, boring as hell: Go to Wentworth's and buy unloved set recipes at level 50- I'm going to be specific, because you've already got a lot on your plate. Nightmare, Enfeebled Operation, Kinetic Crash, Blood Mandate, Expedient REinforcement, Lethargic Repose. Find something that has zero bids and, like, fifty for sale. Buy them for 200 inf or less until you're full. Run to a regular store and sell them for 5 or 10 thousand each. (You have to scroll down, it's under inspirations for some reason). You can right click and "Sell all". If you're selling say 10 recipes each time, you're making about 48,000 inf per run. If you do this ten times, which I admit SUCKS, you'll have a good start.

2) More inf, more learning, less work, slight risk: Buying and reselling common salvage. As a practice thing, pick some of your salvage and list it for 1 inf. Some won't sell immediately; that's trash. For something that DOES sell, you'll probably see prices clustering around two different values- we think of those as "buy it now" and "Sell it now" prices. Almost everything in this game has those two values, and in between them is profit for people who are willing to buy stuff and resell it.

An important thing is, you don't list AT 100,000 inf if you want to sell at 100,000 inf. People put in simple bids, and the lowest outstanding price gets that bid. To oversimplify, assume there is one customer, who is going to double his bid until he gets the item. 50,000 then 100,000 then 200,000 . If you list at 100,000 and another seller lists at 51,000 then the other seller will get every sale, until they run out of stock, and you will watch sales go by as your rage builds. So there's sort of a guessing game for what to list at.

But [to give an example- don't do this specific thing] right now the "Sell it now" price for Steel is 111,556 and the "Buy it now" price is around 400,000 inf- customers are throwing 500,000 at it and getting it. You could leave a bid up for ten at 111,557 and they'll be waiting the next time you log in- maybe faster- and then you can sell them for 351,000 and scoop the 400,000-inf guy. You might even sell them for 500K each!

If you do this too often, the 111,556 guy will change their bid... eventually.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

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Originally Posted by Fulmens View Post
1) No risk, minimal reward, boring as hell: Go to Wentworth's and buy unloved set recipes at level 50- I'm going to be specific, because you've already got a lot on your plate. Nightmare, Enfeebled Operation, Kinetic Crash, Blood Mandate, Expedient REinforcement, Lethargic Repose. Find something that has zero bids and, like, fifty for sale. Buy them for 200 inf or less until you're full. Run to a regular store and sell them for 5 or 10 thousand each. (You have to scroll down, it's under inspirations for some reason). You can right click and "Sell all". If you're selling say 10 recipes each time, you're making about 48,000 inf per run. If you do this ten times, which I admit SUCKS, you'll have a good start.
As a slight modification of this; once you sell the 10 a couple of times, you can start placing bids on level 50 Common IO Recipes instead. As an example, say you get 10 lvl 50 Recharge IO Recipes for 625,000 (62.5k per); selling them at any vendor gets you (IIRC) 107,500 per Recipe, so 45k a pop, 450,000 a trip (or 10x what you were making before).


 

Posted

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Originally Posted by StormDevil View Post
As a slight modification of this; once you sell the 10 a couple of times, you can start placing bids on level 50 Common IO Recipes instead. As an example, say you get 10 lvl 50 Recharge IO Recipes for 625,000 (62.5k per); selling them at any vendor gets you (IIRC) 107,500 per Recipe, so 45k a pop, 450,000 a trip (or 10x what you were making before).
I also grab stacks of 10 uncommon salvage since you get a 1K from them and it's a good way to kick start somebody who is like level 3. I only put bids down of 1 influ. If something has 0 bids on it, bid 1 influ/infamy. Always. I got a level 30 recipe that way today.

Also, find a max level(whatever that might be) IO and look to see the price of the recipe and then look to see the sale price of the crafted IO. Aim for popular sets. Since builds get posted frequently, it shouldn't be hard to pick out a couple to look at. Back in the day, I abused the Devastation quad buying it for maybe 1 mil and sold the crafted at 10mill.

If you are poor, making 1+ mil on something is kind of nice. Build up to where you can grab stacks of 10 so you are getting 10+ mil for each stack sold. Rinse and repeat until you can move on to higher cost recipes that offer bigger rewards. For me 5-10 million profit on a IO I'm selling in mass is a good target to look for.

I even recently had a recipe I bought for 28 mill sell for 77 when crafted. I think another was bought at 3 mil and sold around 40-50+ mill. Not that you bank on that happening, but it's always nice when there are price surges. In both cases I was selling stacks of them. Yay me.