How can I force a mission to restart into a different instance?


Blood_Beret

 

Posted

I'm going to keep this brief. There's a Praetorian Labs instance (P_Tech_Bio_30_Layout_03_01) which is bugged. It has an unopenable door before the final room that cannot be gotten past. I've called support for this once already, and I'm tired of waiting for support again for the SAME instance in a different mission. I'm off to dinner, but here's my question:

Is there any way I can force my current mission to somehow restart and use a different, non-bugged mission? Logging out and back in does not work. It just resets the mission, but it still uses the same instance. Abandoning the mission also does not work - the new mission starts in the same door and uses the same instance. I'm currently trying to see if abandoning the mission, logging off, shutting down the game and coming back in half an hour will fix it. But I don't think it will.

So, is there some other way I can try to force this mission to use an instance that can actually be completed?


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Golden Girl View Post
Contact a GM to either tp you past the door, or complete the mission for you.
Ahem.

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Originally Posted by Samuel_Tow View Post
<snip>, and I'm tired of waiting for support again for the SAME instance in a different mission.


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Is there any way I can force my current mission to somehow restart and use a different, non-bugged mission? Logging out and back in does not work. It just resets the mission, but it still uses the same instance. Abandoning the mission also does not work - the new mission starts in the same door and uses the same instance. I'm currently trying to see if abandoning the mission, logging off, shutting down the game and coming back in half an hour will fix it. But I don't think it will.
Those tactics normally work if the map/door is randomized among a set of possible map/door. Most Praetorian missions are not like that. The Devs specifically picked a specific map/door for the mission, which means, no chance for a different map for that mission.

This was all part of their stated goal that doors would 'make sense'. So, e.g., if you had a mission in the Yin Corp building, you would always go to the Yin Corp building.


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I ran into this on that same mission and since I have no patience for waiting on a GM I just auto completed it and /bugged it. Hopefully they will fix this one some day, but it may be a long wait.


 

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Originally Posted by Zombie Man View Post
Those tactics normally work if the map/door is randomized among a set of possible map/door. Most Praetorian missions are not like that. The Devs specifically picked a specific map/door for the mission, which means, no chance for a different map for that mission.
I thought that might be the case, but I it's not with this instance. I'm talking about Aaron Walker's first mission. I ran this one a few days before... Call it Sunday or thereabout. The instance for this mission was not bugged. I don't know if it's possible that it was the SAME instance, just not bugged or if it was a whole different layout, however. My memory is foggy about that. Was there a patch between last Sunday and today that could have bugged this one?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
So, is there some other way I can try to force this mission to use an instance that can actually be completed?
Try abandoning the mission, getting on a large team, and reclaiming the mission. It may rework the mission to a bigger map to account for the larger team size.


"I do so love taking a nice, well thought out character and putting them through hell. It's like tossing a Faberge Egg onto the stage during a Gallagher concert." - me

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Originally Posted by Samuel_Tow View Post
I thought that might be the case, but I it's not with this instance. I'm talking about Aaron Walker's first mission. I ran this one a few days before... Call it Sunday or thereabout. The instance for this mission was not bugged. I don't know if it's possible that it was the SAME instance, just not bugged or if it was a whole different layout, however. My memory is foggy about that. Was there a patch between last Sunday and today that could have bugged this one?
Judging from help chat, that bugged map has started appearing MUCH more often. I couldn't tell you if it was a patch or something done server-side or what.


 

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Originally Posted by Pampl View Post
Judging from help chat, that bugged map has started appearing MUCH more often. I couldn't tell you if it was a patch or something done server-side or what.
The bugged Praetorian lab door also shows up on the training level of Lambda Sector - but luckily, the rooms all seem to have multiple ways in


@Golden Girl

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Posted

Kind of like that one door on Acid side of Lambda that is now locked.


@Blood Beret(2)Twitter
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Originally Posted by Pampl View Post
Judging from help chat, that bugged map has started appearing MUCH more often. I couldn't tell you if it was a patch or something done server-side or what.
It appeared on me twice in the same day, and I had to petition both times, so I'd say it's showing up more often. This is one of these bugs that need to be patched ASAP, not because it's a major emergency, but more because I'm sure it's creating a serious workload for customer support that shouldn't be necessary.

Funny thing is, I ran into four bugged missions in two days:

1. A kill-all map was missing its last NPC. Praetorian Labs are not complicated places, I would have seen the NPC if it were on the map. Auto-completed that one.

2. The mission to save your Power Division team, where you check on Warrant and are told to confront Reese on the roof should point you to a roof access door. This door either did not exist, or was hidden by a wall machine. I had to petition this one and ask the GM to teleport me to Reese.

3. Next day, I ran into this bugged instance on a mission from Praetor Sinclair. Took me a while to figure out what the problem was. I petitioned and the GM teleported me past the bugged door.

4. Later the same day, I ran into the same bugged instance from Aaron Walker's first mission. Petitioned that, waited something like half an hour, left because my dinner was getting cold, made this thread, got a letter from Support, updated my petition and got a GM response within 10 minutes of logging back in. The GM teleported me past the door, I clicked the glowie and the mission completed.

I hope I don't run into that same instance today. That would suck.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.