new channel for non-pvp pvp badges


ChaosAngelGeno

 

Posted

There is a new private channel for badgers looking to get badges associated with PVP zones without the PVP.

Here is the only rule that I know of: If you are part of the channel you cannot take PVP actions against other channel members during planned outings/events.

For example, a group of people decide they want to go into RV and hunt AVs. You cannot use this knowledge as an opportunity to gather an apposing team to go in with the intended purpose of attacking that group.

You can however plan PVP events using the channel, as long as they are planned and everyone agrees, no harm no foul.

If you do break the rule, you are kicked from the channel and your global name will be added to a list of those that will not be invited back. All members are encouraged to report those that break the rule to a channel operator.

PVPers are welcome to join as long as they can live by the rule.

This is a private channel and we have been trying to build it quietly through word of mouth but have not had much luck, several members, but our play times do not generally coincide.

If this is of interest to you, you can get an invite to the channel by sending an in-game email to @jh2


 

Posted

still looking if you're anyone is interested


 

Posted

So let me get this straight. You guys want the benefits that are associated with PVP (badges, etc) without actually having to PVP?

Good Lord, grow a spine.


 

Posted

Considering how the pvp zones are generally devoid of actual pvp, and most of the arena action seems to be on test, I think you'd be waiting a pretty long time to get some of the badges without organizing something somehow.


"Experience is the mother of good judgement. Bad judgement is the father of experience."

 

Posted

sign me up! i wanna heads up when RP'ers are roaming the zones so i can pwnzface - err i mean join them.


 

Posted

Quote:
Originally Posted by MondoCool View Post
So let me get this straight. You guys want the benefits that are associated with PVP (badges, etc) without actually having to PVP?
Quote:
Originally Posted by Flux_Vector View Post
Considering how the pvp zones are generally devoid of actual pvp, and most of the arena action seems to be on test, I think you'd be waiting a pretty long time to get some of the badges without organizing something somehow.
Yes, and yes. The channel is for organizing groups for doing stuff in PVP zones. Hunting AVs in RV, getting nukes, shivans, whatever. A way to organize and get like minded people together to do these things. A way to do what we are going there to do and avoid grief while we're there. Personally, when I have a goal for being there I want to concentrate on the goal and not deal with the other crap. Especially with something like hunting AVs, not easy to do without a good size group and a pain in the *** if you've also gotta deal with other players.

There are plenty of people that feel the same way.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
...

This will not end well.

Don't get me wrong, it's a great idea for trying to get the badges you want, and to be perfectly honest I'd be all for joining.

I just don't see how this could end well.
Indeed, it only takes one person in the channel to slip a message to their pals that PVP a lot and alert them that fresh meat is entering a PVP zone.


 

Posted

Honestly, for most of the non-time badges you won't even need a channel:

Bloody Bay:

Gunner Deactivate a firebase in Bloody Bay- Risk of griefing: minimal

Sirens Call:

No badges besides the time badge.

Warburg:

Rocketman / Rocketwoman Launch the Warburg rocket ten times
Risk of griefing: minimal/low- stealth powers are best, if you have two accounts and one is better at freeing you can always collect up the scientist and either just have them stop following you at the bases and pick them up with your other account or free 3 with one account then kill yourself 3 times with your other account.

Recluse Victory:

Tons of badges-
Pill boxes- pretty easy- someone may try to grief you by jumping in and clicking the glowie before you do, just put down a bonfire, burn patch, rain of fire (etc) to keep them interrupted till you can click it.

Capture Heavies- pretty easy- grab a heavy, run into a pill box and let it kill you, immediately run back out and click the heavy control again, if you are fast enough you will still be under the unaffected timer and can't be griefed. Alternatively, log yourself in and out at the control claiming the heavy each time.

Killing the signature: Heroes/AVs- This one will suck,and the griefing possibilities are very high.

You are DR'd so your soft capped def is no longer soft capped. You're permadom is no longer perma. However, the NPCs still are at their prei13 values so they are much harder to defeat now. Griefing of this is pretty lulzy- I remember watching a kin corr SB/FS lord recluse when he was surrounded by a ton of heroes and the result was pretty funny.

However, you should be able to avoid most griefing by just having a few people with alt accounts go to the other side you are working on: doing blue badges, have a few log in red characters. Have them tell you if a stalker is incoming (alternatively just have someone blueside on a veat with dual tactics). If you find there are a group of griefers who are constantly bothering you again just switch sides to a healer(ish) toon and constantly heal them, that will put them under heal decay where they are no longer able to heal themselves and will be easy to pick off.

I love pvp and while I enjoy zone, but I don't mind helping people get badges if that is what floats their boat.

My best advice to you if you are doing a zone type of event is - dont broadcast it, if you get a jerk, don't broadcast your rage (it only feeds the trolls) just do what you are doing and move on.

GLHF.


 

Posted

No disrespect, but, IMO getting those badges was a hell of a lot more fun and challenging to earn WITH player inteference. What was probably the best evening I have ever had playing this game was beating the Freedom Phalanx in Recluse's Victory. Defeating AV's while simulataneously reclaiming pillboxes from Hero player characters.... damn, it was epic.

In my opinion you have to EARN those badges. If it takes hours, if it means accepting to deal with player griefers, if it means recruiting a full two teams to compensate becasue you do not have any true PvP toons. Whatever it takes.

Hmm... PM me when you doing this, I haven't been playing lately. This would be something I'd be interested in.


 

Posted

Quote:
Originally Posted by MondoCool View Post
So let me get this straight. You guys want the benefits that are associated with PVP (badges, etc) without actually having to PVP?

Good Lord, grow a spine.

I have a spine. I don't know which side you play but when all of the Accolades with powers on COV remove the requirement for some goofy exploration badge or history plaque I need to find in Bloody Bay, Sirens Call, Warburg or Recluses Victory so they mirror their Hero counterpart badges then talk trash. Until that happens why should anyone that just wants to get what they need for one of those have to contend with being pwzd so someone else can work on their PvP rep?

And before anyone starts in on me. I personally have spent hours in Recluse's victory taking control of heavies and defeating pillboxes solo for badges. To be honest for the most part it almost seemed like I had the entire zone to myself at times and there were other times where a single player would send me a tell and ask if I wanted to duel. I'd explain that I wasn't really looking for that I was just badging and they actually left me alone. I have helped a player or two test out a new build and fought them while I was there and we discussed the effects of new power etc. Afterwards they thanked me for the help and I went back to destroying pillboxes. Hey I even, for the fun of it, joined up with a team of villains one night on my crab spider and battled some heroes.. It was fun and I managed my one lone PvP kill that way LOL Seems to me here on Virtue for the most part we have a pretty decent PvP crowd that doesn't feel the need to constantly try to prove their manhoood by jumping on every solo body they see.

I personally like the idea of this channel and joined last night. Anyone that has ever tackled getting the Shivan Shard in BB knows its a lot easier to knock out all the guns on a pill box with a team than it is solo. Fighting through Arachnoids to try and free the scientists and launch a nuke is the same way in Warburg. Now personally I can solo a pill box in RV with a heavy in tow on my badger.. My crab spider and that was before I picked up my alpha, judgement, interface, lore and destiny powers and got them all to tier 3 or 4. But taking down a pillbox is easier and faster when teaming and you definately need a team to take on the AVs that spawn when you take control of .... hmm now was it 5 or 6 Pillboxes? I should know this I have more that 50 and have spawned the AVs and had to run like mad plenty of times


�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon

 

Posted

Random thoughts after a brief trip to Recluse Victory.


Ah all this talk about the zone made me curious to see what it woul be like to take on pillboxed now that I have all my incarnate powers. So i headed to RV, grabbed a heavy and before the first heavy died U had 4 pillboxes open and hereos were headed to Bravo. I grabbed a 2nd heavy and took oput two more to WIN one for the Red team!


Okay all that aside if this channel really gets popular it coul not have come at a better time. Now we don't even need to limit ourselves to one eight man team.. We can form a league and enter RV, BB or Warburg with 2, 3 as many as 6 full teams. Now that's going to cut down on the speed each player earns badges since 6 teams can easily attack and defeat 6 pillboxes all at once (1 team of 8 to each PB with as many Heavies as we can grab.. and there aren't 6 heavies available at once). But we could quickly spawn the AVs again and again until we face every single one and everybody has all the badges.

LOL now obviously the chances we can manage to get 48 pleayers together to take out pillboxes at the same time is very slim but 2 teams? why not? And in a league we can easily and quietly communicate back and forth without using local, broadcast or request and every member can here what's being said no matter where they are. While I was in RV today I spawned Positron and Manticore after I defeated my 4th Pillbox. With 2 teams we could assign 4 members from each team to each AV and then all 16 members would get credit for, and the badge associated with, defeating them both. Two teams can easily take control of all available Heavies to work on that badge and by splitting them up we can each defeat 3 pillboxes per run. I know from past experience that once victory is declared(by taking out 6) that last Pillbox is worthless and doesn't add to anyone's totals if destroyed. Or both teams can attack all 6 Pillboxes to speed along that badge and spawn AVs even faster. Heck with 16 players and X number of heavies and pets we can attack all four gun emplacements at once and take down a box in no time. I forget the rest time after a victory is declared.. I think its 5 minutes? (someone can correct me if that's wrong its been a while). But in an hour or so we could probably get 16 people the badges for 10 and 50 pillboxes. And at the same time easily battle and defeat every available AV.

Oh and does the term safety in numbers sound familiar to anyone? Imagine the suprise if some hero or villain, depending on which side we are doing, sees a pillbox going down and decides to show up and attack hoping to improve rep and finds themself facing not one, not two not even 8 but 16 50 or 50(+1) levels with lore pets out, judgement attacks at the ready and buffed to the max for the zone. Top that off with, as I mentioned, the ability to stay in league chat so they don't even realize how many of us there are until they arrive.

Frankly not sure if that security is even an issue. The whole time I was in RV I saw one other player and he was another villain. barely even knew he was around until we wound up attacking the same Pillbox.. the 6th and final one for the victory. I think because I had out three sets of pets and did the majority of the damage he just walked away when we finished so I took control of the PB and RED TEAM WINS! Now I was playing during the day. I do know it gets busier and more actual PvP takes place in the evening hours. But we can try different times and see how things go. hey I am retired and enjoy the challenge of taking down the PBs .. anyone that wants to team up give a holler in the global and I will pull out my Crab and come help out.. Oh or my tanker, scrapper, whatever blue side LOL


�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon

 

Posted

Quote:
Originally Posted by The_Masque View Post
Honestly, for most of the non-time badges you won't even need a channel:

Bloody Bay:

Gunner Deactivate a firebase in Bloody Bay- Risk of griefing: minimal
Quote:
Risk of griefing: minimal
Wait, wait, wait. PVPing people in a zone designed specifically for PVP is griefing? Is this really what people think?


 

Posted

Quote:
Originally Posted by MondoCool View Post
Wait, wait, wait. PVPing people in a zone designed specifically for PVP is griefing? Is this really what people think?
Not the first time. However, if someone asks you nicely to leave them alone so they can get some badges, and you continue to attack them, then yes, that is griefing.

Just because you're allowed to do something doesn't mean doing that thing isn't griefing. There's no rule against turning on AoE stealth powers in Atlas Park, but doing it during a costume contest is widely, if not universally, considered griefing.

Is this private non-PVP channel going to be used to earn the rep badges as well? Those are the ones my redside badger needs the most help with.


(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon

 

Posted

Quote:
Originally Posted by mousedroid View Post
However, if someone asks you nicely to leave them alone so they can get some badges, and you continue to attack them, then yes, that is griefing.
No it's not.

You might not like getting PvP'd in a PvP zone (I know there's times I don't), but it's still not griefing by any definition. In Atlas Park, I receive no rewards for stealthing your character in a costume contest. In Atlas Park, the purpose of the zone is not to disrupt costume contests.

I've got a better analogy than yours.

Go to a restaurant and voluntarily in the smoking section. Now turn to the smoker in the booth next to you and ask him to stop smoking because it's going to ruin your meal. The smoker has every right to tell you to go to hell.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by MondoCool View Post
Wait, wait, wait. PVPing people in a zone designed specifically for PVP is griefing? Is this really what people think?

This is a difficult term to use, since if you knew some of the PvP'rs that Masque knows you would know they would go there with the sole purpose of griefing them. Is it griefing in the strictest terms like ones that violate ToS rules no. PvP zones are for PvP anything goes, but it very well might be with the purpose of making their attempt fail and making them rage for entertainment.

The public advertisement of such delicious QQ game, in the form of this channel is possibley trouble.



"Play Nice and BEHAVE! I don't want to hear about any more of your shenanigans brought up in our meetings at Paragon"
-Ghost Falcon @Tritonfree @Philly's 2nd Convenient CIGAL BoBC/INOANN Arts&Crafts Sporks
Average Joes FAP THE MENTOR PROJECT Justice Events

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
No it's not.

You might not like getting PvP'd in a PvP zone (I know there's times I don't), but it's still not griefing by any definition. In Atlas Park, I receive no rewards for stealthing your character in a costume contest. In Atlas Park, the purpose of the zone is not to disrupt costume contests.
I will admit, you're right. It's not griefing in the strictly defined sense of the word, it's just being kind of a d-bag.


Quote:
Originally Posted by Dechs Kaison View Post
I've got a better analogy than yours.

Go to a restaurant and voluntarily in the smoking section. Now turn to the smoker in the booth next to you and ask him to stop smoking because it's going to ruin your meal. The smoker has every right to tell you to go to hell.
And to it's more like sitting at the bar in a restuarant because that's where you HAVE to sit to be served certain meals, and asking the person sitting next to you, not to stop smoking, but rather to please stop blowing smoke directly in your face.


(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon

 

Posted

Quote:
Originally Posted by mousedroid View Post
And to it's more like sitting at the bar in a restuarant because that's where you HAVE to sit to be served certain meals, and asking the person sitting next to you, not to stop smoking, but rather to please stop blowing smoke directly in your face.
The analogy is starting to break down.

So it's the only sushi restaurant in town, but the owner of the place likes to smoke and is a bit eccentric. He's got a rule that if you come to his restaurant, you have to be ok with getting smoke blown in your face. Not everyone in the restaurant is going to blow smoke in your face, but most of the people there smoke. He won't have a lot of customers, but there will be plenty of people who put up with the risk to get their sushi. I don't care how good the food is, I'll live without sushi because I don't like getting smoke blown in my face.

If you want the rewards of a PvP zone, you have to be prepared to get beat up. Repeatedly. We can debate whether the inclusion of rewards in that zone was a good design decision or not. What is not up for debate is that people using the zone for its intended purpose are not griefing you should you decide to go there. I don't even want to call it being a d-bag.

This is what PvP is about. You want your rewards and the PvPer wants his. Let's face it, PvP isn't the largest crowd of this game. To get his badges and his rewards, the PvPer has to fight anyone who comes to that zone. If you come to that zone, he has little choice but to beat you up. Repeatedly.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

When you enter a PVP zone, you are consenting to any PVP actions taken against you. The "informants" that hover around inside/outside PVP zone entrances even say this themselves: do not enter PVP zones if you do not want to engage in PVP combat.

Thus, attacking people in a PVP zone is not griefing, even if you ask them to stop. By entering a PVP zone, you are accepting the fact that there is the risk of PVP combat that you will engage in, voluntarily or involuntarily.

My hero wants to arrest the evil villains that proliferate Paragon and the Isles. If he sees you, he's going to try and beat you up for being a villain. Simple as that.

Likewise, my villain wants to bust some hero heads. If those heroes don't want their heads to be busted, then they better show their muscle, not run away and cry.