I can haz baby vangard MVAS?
Loyalty program. You also got a badge, a respec, a free tailor session, and access to all the Vanguard costume pieces/costume change emote without spending Venguard merits.
http://www.fimfiction.net/story/36641/My-Little-Exalt
The same loyalty program that gave you a full Vanguard costume on all your characters, a new badge, and four new emotes.
Edit: damn you, FW!
@Roderick
http://www.fimfiction.net/story/36641/My-Little-Exalt
Hi Guys,
minor threadjack,
anybody else getting this, when I summon both the MVAS and my first Vet Pet (Imp) they both get together to occupy the same space. I summon them in different spots.
The bodies overlap so I get an MVAS with Imp wings sort of.
If I am travelling or just fly/hovering they will stay apart albeit very cosy, but once I land or stop travelling they end up morphed together again.
I wonder if the "Sytem" that tracks player/pet location is getting a bit confused? Also curious what happens to somebody with all 3 pets (MVAS and 2x Vets)
Just checking before I bug it. Thanks
So many cats - So few recipes!
Age is of no importance,
unless you are a cheese!
Vanity pets are non-targetable and have no bounding box. That last part means that other things don't bump into them, they pass through instead. When you summon two (which wasn't previously possible), they most likely use the same follow algorythm. However, when you stop and they try to land in the proper location, neither of them gets blocked by the other, so they go to the same location and overlap, as you described.
It's probably not working as intended, so go ahead and /bug it. But I doubt it's going to be any kind of high priority item, so unless it's a super easy fix, don't expect it to change any time soon.
@Roderick
paragonwiki.com/wiki/Seventh_Anniversary_Event
paragonwiki.com/wiki/Vanguard_Pack
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Vanity pets are non-targetable and have no bounding box. That last part means that other things don't bump into them, they pass through instead. When you summon two (which wasn't previously possible), they most likely use the same follow algorythm. However, when you stop and they try to land in the proper location, neither of them gets blocked by the other, so they go to the same location and overlap, as you described.
It's probably not working as intended, so go ahead and /bug it. But I doubt it's going to be any kind of high priority item, so unless it's a super easy fix, don't expect it to change any time soon. |
It's probably at least partly a performance thing. Even if the model is far simpler than a normal NPC, the pets do still represent a certain amount of performance drag. Especially since you can almost always have them out in addition to any combat pets the character might own.
The easiest fix would probably be to make all vanity pets mutually exclusive. IE, if you have one out and try to summon another, the first one disappears.
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Between the Mini-Mekman, the Mini-MVAS and the Clockwork Oscillator pet, my MM's robot army continues to grow...
Until the Assault bot steps on the Mekman and is caught trying to scrape it off his foot.
Paragon City Search And Rescue
The Mentor Project
I logged in a few minutes ago and found a summon thing in one of my freshly created alts power tray. I summon it and I got a baby MVAS. How did I get this?
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!