Devs: Don't Rush The Endgame!


Battlerock_X

 

Posted

Something I was thinking about the other day...

Issue 19 launched the Incarnate system, which is supposedly the path to the hypothetical "Endgame". In other words, that's it... there's nothing more after that. There are no new levels, no new plateaus to strive for, you're at the peak and there is nothing beyond it.

Keep that in mind. Endgame means THE END!

So the Incarnate system has TEN levels, from Alpha to Omega. As I understand it, once you get to Omega, that's it. That's the Endgame. Alpha was introduced in Issue 19. Issue 20 introduced Judgment, Interface, Lore, and Destiny.

That's five levels. Halfway to Endgame.

Given that new "issues" are released about every three-to-four months (depending on programming), the initial Incarnate system had the potential to last three years, presuming that every issue after 19 added one new Incarnate level.

But at this rate, with developers cranking out up to four Incarnate levels per issue, we could see Endgame by the end of the year.

Why the rush, guys?

Let's think about the competition for a second: the biggest complaint that I've been hearing about DC's venture into our MMO territory is that they reach endgame too soon and then there's little reason to keep going after that.

Now what happens after the Omega Incarnate is unlocked? There's nothing after that. There's really no reason to keep those Omega Incarnates going. They've reached endgame - as in THE END.

Sure there have been plenty of level 50's for years now, but that's because there wasn't any word about an endgame. Would there be new levels? Would there be a next step? "What's next?" It was always kept up in the air. Now there's an endgame strategy. There is no "What's next" after that. There is no reason to keep those characters going after that. How are you going to keep those players interested (and paying subscriptions) if they've already reached the end for all of the characters and there's nothing more that interests them?

So my suggestion to the developers - if there is ANY SINGLE suggestion that they would ever consider in this forum - is that you DO NOT rush the endgame! Take your time. Stretch it out. Spend some time on addressing the myriad of other things on the wish-lists of your subscribers. (Yes, that's right, I said SUBSCRIBERS! Because these are not just "users", these are your CUSTOMERS.) Release just one new Incarnate level with every issue and you can reach endgame in about twenty months.

The name of the game is to keep the people coming back for more. That is what has kept this MMO going for as long as it has with a dedicated base of subscribers. Please keep that in mind.


Battlerock X - inv/str tank, Justice Server
http://battlerockx.blogspot.com - The Battlerock X Chronicles
http://guardiansofthedawn.wordpress.com - fan-based comic book series "The Guardian Powers"
http://twitter.com/BattlerockX
--
"With Me - Against Me" Mission Arc 230667

 

Posted

Seriously what? you do know once they release alpha to omega they can start adding the really hard stuff/.


 

Posted

The strength of this game has always been the ability to create multiple characters and play different content in different ways.

Once I unlock my current Incarnate to where I want him, I will load my second Incarnate and start over. After that, I will probably go back to low/mid-level alts and try new flavors of things I have not tried.

I have been playing since the game came out, and I ain't sick of it yet...


Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)

 

Posted

Quote:
Originally Posted by Battlerock_X View Post
That's five levels. Halfway to Endgame.
You obviously didn't read the Dev posts about this.
They can do more than ten levels. They likely will do more than then levels. These are just the first ten.
Panic over.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

the nice thing about the incarnate system is that it's a "system". Even once the omega slot is released they can add more options to the existing slots. (more lore pets, more judgement powers ect). Once its a complete system and they drop new powersets or proliferate some, a slew of new toons will drop that will need to be run through that system once they reach 50.

It's not like once we get the Omega slot everyone will stop playing. This game has endured for a long time without a post 50 option and it can survive just fine once there isn't a post-omega slot option.


Level 50s: to many to remember at this point

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
You obviously didn't read the Dev posts about this.
They can do more than ten levels. They likely will do more than then levels. These are just the first ten.
Panic over.
Curse you and your calm logic Techbot! I had a brand new, shiny DOOOOOOOOOOOOOOM! all ready for this thread. I even gave it a fresh coat of wax!


^


"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull

"Durability is the quintessential super-power. " -- Sailboat