Reactive or Paralytic?


Aliana Blue

 

Posted

What are all you guys using? I seem to like both of these the best. I am a Kat/SR scrapper, and I am running with the Musculature Alpha for the damage boost. Will the Defense Debuff stack with my innate ones from my normal attacks? Or should I just go for the fire DOT to heap on the DPS?

Follow up question: Core or Radial for theses?


 

Posted

I can speak for Reactive. It does have the +fire damage proc and the -Res.
I am going with the 75% chance of +fire dam, 25% -res Very Rare.

The extra damage does add up quickly and the -res isn't anything super special.

I would be interested to see it with a Spine/Dark or Spine/Fire as Reactive does proc with the Damage auras.


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Posted

Spines/FA Melts things with the double Damage Aura and the Fire dot.

That said its pretty nice with Damage Aura to take the To Hide Debuff, if you want some surviability boost.

Edit: For post above...

Currently it seems to have a chance per Tic, not the 10 sec. This may be fixed in the furture (Im asuming it will be)


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Posted

Quote:
Originally Posted by Radmind View Post
I can speak for Reactive. It does have the +fire damage proc and the -Res.
I am going with the 75% chance of +fire dam, 25% -res Very Rare.

The extra damage does add up quickly and the -res isn't anything super special.

I would be interested to see it with a Spine/Dark or Spine/Fire as Reactive does proc with the Damage auras.
I have it on my Spine/Dark. Simply put, it is insane. I wouldn't be surprised if a moderately significant portion of my total damage comes from the two damage auras alone.

Side Note: Just for laughs I ran an ambush farm the other day, spawned both of the ambushes and went afk. Came back roughly 10min later to find everything had been killed by the two auras. Reactive FTW. (Plus I LOVE the sea of little orange numbers melting baddies)


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Posted

Quote:
Originally Posted by Werner View Post
I assume it'll only have a chance to proc every 10 seconds, which is to say it probably won't be very impressive in damage auras, even with dual damage auras. Certainly better than nothing, though. I'm looking forward to it on my Katana/Dark.
Like was already mentioned, the interface procs currently trigger on damage done, but with thier set caps (4 stacks of the debuff, and 6 stacks of the DoT) i actually don't see it changing very much.


 

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I would suggest getting more than one Interface. Reactive is good for soloing, but so many people will have it that critters will be at their debuff cap very quickly. Pick up something else for teams.


 

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Quote:
Originally Posted by Arbegla View Post
Like was already mentioned, the interface procs currently trigger on damage done, but with thier set caps (4 stacks of the debuff, and 6 stacks of the DoT) i actually don't see it changing very much.
Ah, I missed that. That IS going to be very interesting. At the very least, the debuff is going to be a lot more reliable even with the 25% one. And since I don't have much in the way of AoE, it sounds like the Interface in my aura IS my AoE, really.

Is there a cap on fire DoTs from DIFFERENT people? Sorry I don't know anything - I don't tend to pay attention until things go live.


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Posted

i think its just 6 stacks IIRC regardless of the sources (4 stacks for the debuffs, 6 for the dot) but even then, 6 stacked DoTs, on top of everything else is some amazing DPS gain (people are averaging it to about 28 PURE DPS increase, some have said its up to 40 DPS..)


 

Posted

Quote:
Originally Posted by Werner View Post
Ah, I missed that. That IS going to be very interesting. At the very least, the debuff is going to be a lot more reliable even with the 25% one. And since I don't have much in the way of AoE, it sounds like the Interface in my aura IS my AoE, really.

Is there a cap on fire DoTs from DIFFERENT people? Sorry I don't know anything - I don't tend to pay attention until things go live.
Yes, it's 4 total from any source. I think they did this to try and make people vary it up a bit.

As for me, I have both diagmagnetic (-tohit/-regen) and reactive.

Because of the constant proc rate, I use diagmagnetic on my spines/fire (who farms at 21% defense, cause it was always possible too with super high damage). The -20% tohit on the enemies around me is like walking around with my own forcefield, I can finally do 54x8 instead of 53, the -regen is just gravy when fighting AV's on teams.


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Quote:
Originally Posted by Arbegla View Post
Like was already mentioned, the interface procs currently trigger on damage done
Quote:
Originally Posted by Katten View Post
The -20% tohit on the enemies around me
Hoooooooly...

...

Does this mean my best defensive power in my /Fire blapper would be... Blazing Aura??

That's insane if it is. Utterly insane.


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Posted

Gah. Now I want to make a Spines/Fire. Except I don't have a character concept ready for that particular combo. Why can't Scrappers have Ice Armor so I can finally make my Spines/Ice? Yeesh!


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Posted

Quote:
Originally Posted by Aliana Blue View Post
Hoooooooly...

...

Does this mean my best defensive power in my /Fire blapper would be... Blazing Aura??

That's insane if it is. Utterly insane.
hahah, it take a little while to warm up, and not sure if you can stack it 4 times with 1 damage aura, but supplemented by some AoE on mobs that arent dead under 4 taps and yea. Well... actually healing flames of course, but still.


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Posted

I read some of these, and my first reaction is "That just can't be WAI!!!!"

But it must be. Wow. I would immediately put the -to hit in most toons with a damage aura. On my Dark/Dark it would be like a resurrection of the I3 cloak of fear


 

Posted

Quote:
Originally Posted by Katten View Post
hahah, it take a little while to warm up, and not sure if you can stack it 4 times with 1 damage aura, but supplemented by some AoE on mobs that arent dead under 4 taps and yea. Well... actually healing flames of course, but still.
My /Fire blapper is sitting pretty at 44.7% defense to Melee and 44.4% defense to AoE (and 41% Ranged, but that's less important for a blapper ^_^), and I have been squeezing my brain trying to come up with a way to actually hit the softcap on those two on this really, really tight build. Best I could do was softcap melee OR AoE at the expense of 1.88% on the other.

This is like Manna from Heaven. All I have to do is drop Vengeance and get BA, I lose 7.5% recharge only. I was planning on taking this anyway, but I didn't think it'd be that good. First tick of the aura for the first debuff and go beyond the softcap, further debuff if necessary if things are standing and to counteract incoming defense debuffs or tohit buffs...

This is insane, I love it!

EDIT: And I do have a spines/fire. Thorn Tree Flame, who got her powers from messing around with the invention system without following the university courses or even the recipes


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Posted

Quote:
Originally Posted by Radmind View Post
I can speak for Reactive. It does have the +fire damage proc and the -Res.
I am going with the 75% chance of +fire dam, 25% -res Very Rare.
The extra damage does add up quickly and the -res isn't anything super special.
Im after that one too. Right now I got the uncommon on that tree for my MA/FA scrapper.


 

Posted

It will be awesome for my fire/ice dom and my firekin troller XD