What is *the* farming brute build?


HelinCarnate

 

Posted

Hi folks,

I'm a new player to the game, and working on getting my beloved main (a MM; zomg I'm in the wrong place! =P) up to 50 ASAP so I can start pimping him out.

However, I know how important money is, and I've seen a LOT of people talk about some sort of fire brute being an extremely effective way of farming, and doing levelling runs for other players. However, a search of the forums finds plenty of threads with "fire brute farm", but none that imply that's what the thread is actually about (for all I know the three words could just be in there at some point).

So, my question is - what is the best brute set/secondary to go for on a purely farming toon, and does anyone know where I can go to get more info on it?

Thanks for any help!

Jax


 

Posted

The fire brutes you are hearing about are ss/fire brutes. Usually with mu as a patron set for 2 more targeted aoes (and pre i18, the cages helped burn do its full damage). They usually farm in AE and use ticket drops for the real inf cash in. However, some (myself included) prefer getting a non AE mish with all fire damage to farm. I use the Infernal mish from Maria Jenkins and simply don't defeat him. On just a mix of SOs and common IOs, he was able to do +2x8 on there, and now, cheaply IO'd out and level shift, he can run +4x8 no problem (though level shifted it's like +3).

The key to the ss/fire brutes is footstomp, blazing aura, and burn, boosted by rage and fiery embrace. Enemies will melt away with just that, but added in ball lightning and electrifying fences will make them go down even faster. Most say not to put rage on more than twice, as the crashes start to get annoying and lower your kill speed. I suggest after getting rage to monitor damage buffs on combat attributes so the red numbers say when rage is crashed.

I don't have my build on mids, since I see it pointless to dump money into a character that is supposed to make me more money, but I'm sure someone will have a build soon enough, or you could make your own and ask for some changes.


 

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Even just knowing the primary and secondary sets to go is extremely helpful, so thankyou very much. The key abilities are also very useful to know. So thank you very, very much!

Time to get cracking methinks. =D


 

Posted

How much more efficient is ss/fire Vs */fire?

I wouldnt want to make an expensive build that cant run other content as well, so Im obviously not that serious about farming. Just curious if putting together a secondary build for casual farming (lol) would be worth my time.


 

Posted

Quote:
Originally Posted by Mr_Kingkillaha View Post
How much more efficient is ss/fire Vs */fire?

I wouldnt want to make an expensive build that cant run other content as well, so Im obviously not that serious about farming. Just curious if putting together a secondary build for casual farming (lol) would be worth my time.
I would follow the link above to read up on these questions. Further anything that can farm can take on just about any content so having a farm build is having a max build. The whole point of farming is running on highest setting solo. So if you solo can do what it takes a whole team of 8 to do, your pretty much set.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Quote:
Originally Posted by plainguy View Post
I would follow the link above to read up on these questions. Further anything that can farm can take on just about any content so having a farm build is having a max build. The whole point of farming is running on highest setting solo. So if you solo can do what it takes a whole team of 8 to do, your pretty much set.
Not necessarily true...


 

Posted

Not even remotely true in many cases. My ss/fire that I use for farming can max out the mission tickets in a +4/x8 fire ambush farm in 4 minutes but can't generate enough single target DPS to, for instance, beat a Rikti Pylon (some ss/fire *can*, he can't. Softcapped lethal defense be damned, he's always on his butt because he only has 4 points of kb protection). Iggy's 300 dps ss/fire he is not... but that's not his purpose in life. His purpose is to throw money at my non-complete builds - And he does it well (and was doing so long before I decided to throw a few billion at him to softcap smash/lethal so he could do more things than fire farm).

At the other end of the spectrum my brutes that *can* beat a pylon take 10 or 15 minutes to max out the tickets on the same map - their single target chains are 150-200 dps but their AoE is weak... and in some cases (DM/EA) non-existant.


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."

 

Posted

Quote:
Originally Posted by Mr_Kingkillaha View Post
How much more efficient is ss/fire Vs */fire?

I wouldnt want to make an expensive build that cant run other content as well, so Im obviously not that serious about farming. Just curious if putting together a secondary build for casual farming (lol) would be worth my time.
Alot. Other popular sets are Elec/Fire and DM/Fire. SS is better than both. DM comes close once you get some huge recharge and can get Soul Drain perma. But with that same level of recahrge, SS is still faster.

As far as casual that can still farm DM/Fire is alot of fun. Great single target attacks, blazing aura and burn in your secondary, and 2 heals and 2 ways to get end back if needed.


 

Posted

any brute. heh.

i just realized the potential death machine my fire melee/dark armor brute will be. might not have fiery embrace or burn, but fire melee does loads of damage that isn't as heavily resisted, death shroud also deals exotic damage, high s/l/n/psi resist, and the awesomeness that is dark regen. and if i fall flat, my enemies will pay with soul transfer.


50: Ill/Kin(A+,R,J)-1047 badges RE/Dark(A) Fire/Elec Warshade BS/Regen Necro/Poison Ice/Fiery(A+) Son/Son Bane(A) FM/DA(A) DM/Nin Grav/Icy
lvling: Inv/EM DM/Sheild Arch/MM Bane NW Elec/Earth Grav/Elec Elec/FA Rad/Ice
Paragon Elite/Rogue Elite Joined Oct 2004

 

Posted

I laugh at the idea of farming on DM/ and its pathetic AoE, STdps is WORTHLESS when it comes to good farming.

However, can we please stop posting in this thread? There is already one for stuff just like this. Infact it's still on the first page.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by ultrawatt View Post
I laugh at the idea of farming on DM/ and its pathetic AoE, STdps is WORTHLESS when it comes to good farming.

However, can we please stop posting in this thread? There is already one for stuff just like this. Infact it's still on the first page.
You should probably learn to read.

The person I replied to was wondering about a combo that could be used in normal play and for casual farming and is not SS/fire but something else /fire. DM/fire does fit that bill. Pretty much anything/fire would work. I also did mention that SS/fire would still be better. Maybe you should follow your own advice and not post in this thread?


 

Posted

Quote:
Originally Posted by HelinCarnate View Post
Alot. Other popular sets are Elec/Fire and DM/Fire. SS is better than both. DM comes close once you get some huge recharge and can get Soul Drain perma. But with that same level of recahrge, SS is still faster.
You got any numbers to show for your farm? influ/minute? picture says alot more than letters on a screen.


 

Posted

Quote:
Originally Posted by iMidget Perfection View Post
You got any numbers to show for your farm? influ/minute? picture says alot more than letters on a screen.
Conventional wisdom says that SS/Fire is the best. If you want to disprove that fact it would be up to you to provide proof. I farm with ss/fire/fire (concept for the name Helin Carnate) and Mu is a little bit faster. I still manage around 2.2-2.5 mil per min and take out ambush farms at 54x8 with bosses in around 4.5 min. I suppose if I bothered to make a macro to make reds and pop them it would be faster but Im ok without it.


 

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Alrdy posted pics of me at 2.7mil a minute. and with mu i'm up to 3m a minute broski. but i'm tried about agueing about which is better, elec is just more fun to play I think. I showed all my numbers with soul epic.


 

Posted

Fire/Kin Controller :P just to stoke the flames.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.