DM/Shield Brute or Scrapper?


Cracked

 

Posted

I just rolled a DM/Shield scrapper but then it occurred to me you can get the same combo on brutes. (Tanks too but I want DPS lol)

I am guessing a scrapper would do overall higher DPS vs hard targets with AAO saturated?
Or would fury throw that off? (Specially cause brutes can get gloom)

Scrappers would likely be more sustainable though with body mastery (Conserve Power)


Keep in mind I am just guessing at this point I am by no means a pro, any help would be greatly appreciated


 

Posted

Gloom is nice. Soul Drain and Against All Odds with scrapper base damage is nicer.

It IS one of the highest damage brute combinations, though, and gloom *is* nice. I've often thought about making one... but in this case scrappers really do outclass their brute mirror.


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."

 

Posted

I had the same problem, wanted to roll a DM/Shield and thought Brute or Scrapper.

Brute-
Taunts on every hit, AAO works like a Taunt Aura.
800 more Hp
Much better APP, I.E-Gloom, Dark Obliteration, Darkest Night= a Great Single Target Damage attack an Aoe Attack on a good timer and a great debuff.


Scrapper-
Overall A little more damage, this imo ranges most from attacking 1 or a few targets you will have better dps then a brute b/c of raising fury. But if a Brute is fully saturated and has a 75% fury bar the damage isn't to much of a difference.


I went Brute as the damage between the two is not a huge difference and I wanted the passive Taunt.


 

Posted

Hmmm so solo they are pretty much the same DPS wise?

Chances are I'll go with scrapper, but still considering lol.


 

Posted

Quote:
Originally Posted by Ghost_Machine_NA View Post
Hmmm so solo they are pretty much the same DPS wise?

Chances are I'll go with scrapper, but still considering lol.
Solo go with a Scrapper. Reason to go Brute is to tank imo. Granted both do well but might as well play the strengths.


 

Posted

Yeah I have plenty of tanks/brutes at this point in time lol, now I just want to hurt things.

Thanks a ton for the help you two


 

Posted

Given equivalent builds the Scrapper version will do better ST DPS, gloom or no gloom - and the scrapper shield charge is better due to the brute version being semi-borked.

The reasons to go Brute are if you want to push further on the survivability scale, as you can take better advantage of OWTS, have higher HP overall (and therefore a stronger heal in Sipon) as well as being able to grab Darkest Night.


 

Posted

Does anyone have a good build for a DM/Shield Brute or Scrapper?

I am looking to build an AV killer. Looking to use IO sets but no purples.

Thanks


50's
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Crack'ed Earth SS/Stone, Crack'ed Brawler DM/WP, Crack'ed Legend Axe/WP,
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Crack'ed Widow SOA, Crack'ed Bully Thugs/Dark, Broil-O Fire/Kin, iCrack'ed DB/WP.

 

Posted

Sadly this is one of the combos that is better with scrappers. The +damage from AAO and from soul drain benifit scrappers more due to the higher base damage. Scrapper version still has a taunt aura. Also a scrapper can open up with shield charge with a much higher damage potential without having to deal with low fury. All in exchange for lower base HP.


 

Posted

Quote:
Originally Posted by Jakarr View Post
I had the same problem, wanted to roll a DM/Shield and thought Brute or Scrapper.

Brute-
Taunts on every hit, AAO works like a Taunt Aura.
800 more Hp
Much better APP, I.E-Gloom, Dark Obliteration, Darkest Night= a Great Single Target Damage attack an Aoe Attack on a good timer and a great debuff.


Scrapper-
Overall A little more damage, this imo ranges most from attacking 1 or a few targets you will have better dps then a brute b/c of raising fury. But if a Brute is fully saturated and has a 75% fury bar the damage isn't to much of a difference.


I went Brute as the damage between the two is not a huge difference and I wanted the passive Taunt.
Against All Odds works great as a taunt aura on Scrappers too. Sometimes Tankers have trouble getting aggro off my DM/SD Scrapper because of the aura and my DPS.


I've recently started seeing the value of Brutes again due to the lack of good Kinetics players in PUGs to keep me buffed on my server. I do have a DM/SD Scrapper, but I'm curious how the two compare in terms of DPS.


The conditions for my theoretical DPS chain are as follows: AAO and Soul Drain will be fully saturated to the limit that Mids' allows. Three generic damage IOs will be in each attack. No procs will be used. In the case of the Brute, I will calculate for both 100% Fury and 75% (only if Brute out-damages Scrapper), as well as chains involving Gloom.

Scrapper
The optimal chain is Smite -> Midnight Grasp -> Smite -> Siphon Life.
Total Damage: 2027.67
Total Activation Time: 6.732s (Arcanatime)
DPS: 301.20

Brute
First, the same chain.
Total Damage with 100% Fury: 1719.28
DPS: 255.39

Next, Gloom -> Midnight Grasp -> Smite -> Siphon Life
Total Damage with 100% Fury: 1822.06
Total Activation Time: 6.864s
DPS: 265.45


Procs in those attack chains would add a flat amount more DPS because they are not affected by damage bonuses.

It is clear that even with unsustainable Fury levels, Scrappers out-damage Brutes when AAO and Soul Drain are saturated. What happens when we are fighting a single AV or pylon without targets to add to the damage bonus?

Scrapper
Sm -> MG -> Sm -> SL
Damage: 1410.38
DPS: 209.50

Brute
Sm -> MG -> Sm -> SL
100% Fury Damage: 1419.98
100% Fury DPS: 210.93
75% Fury Damage: 1266.48
75% Fury DPS: 188.13

Gl -> MG -> Sm -> SL
100% Fury Damage: 1504.87
100% Fury DPS: 219.24
75% Fury Damage: 1342.2
75% Fury DPS: 195.54


Damage is almost even when there is only one target within range. It ends up depending on how much Fury the Brute can generate over 75%.


 

Posted

Here's the build I have for my Scrapper DM/Shield - This is my Main Toon so I'd vote for Scrapper because he is very satisfying (although I use a somewhat different build currently with more recharge and more expensive). this build has pretty high Defense (51ish to all 3 with out the PVP IO) and decent everything else

Code:
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Posted

This is what I currently run and to give you some different ideas for different approaches:

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Posted

Quote:
Originally Posted by Syntax42 View Post
A.
Next, Gloom -> Midnight Grasp -> Smite -> Siphon Life
Total Damage with 100% Fury: 1822.06
Total Activation Time: 6.864s
DPS: 265.45

Is this the best chain?

I've been running

Midnight Grasp > Gloom > Smite > Siphon Life > Gloom > Smite


Is your chain better than that, and how much recharge does it require?


 

Posted

Quote:
Originally Posted by Deus_Otiosus View Post
Is this the best chain?

I've been running

Midnight Grasp > Gloom > Smite > Siphon Life > Gloom > Smite


Is your chain better than that, and how much recharge does it require?
I did not calculate for longer chains, but I will calculate this one. I was considering a chain with two Glooms, but I was thinking it would be less damage due to not using Midnight Grasp as often.

100% Fury, fully saturated AAO and Soul Drain
Damage: 2541.54
Time: 9.372s
DPS: 271.18

100% Fury, 1 target AAO and Soul Drain
Damage: 2099.10
DPS: 223.98

75% Fury, 1 target AAO and Soul Drain
Damage: 1872.20
DPS: 199.77


That is definitely a better attack chain. It puts Brutes closer to Scrapper damage in a realistic AV soloing situation.