How fast is fast enough for you? Granite
I run a Stone/Dark.. been at 42 or 48.. something in that range for a while... never solo'd anything cuz it was just too damn slow.. Just came back after about a 2yr break
My two stone brutes and one stone tank all have 95% run bonus from IO's which negates rooted's 90% penalty. So in rooted only they have no penalty, in granite only they still have extra speed, quite nice.
As for going tier 4 musculature for the extra run bonus, I don't think it would help much but I could be wrong. Currently all three have their tier 3 Cardiac installed to augment the resistance levels, even though they are S/L capped all other resistances get a nice boost, and of course with all their recovery bonuses and slotting plus Cardiac now they are pretty much energizer batteries, keeps going and going and going.....
In my Stone/Elec's exceedingly expensive i19 build runspeed caps out at a little over 23MPH with Granite and 20MPH with Rooted.
I could probably squeeze a little higher runspeed out of him, but I'd not want to negatively impact attack slotting, survivability numbers or drop "Darkest Night" from the APPs, and Lightning Rod being up every 40 seconds or so will tend to decrease his time between mobs a fair bit.
Any suggestions for a Stone/Dark out there?
Modified a build and Redid my Stone/Dark... I think I like it.. Just need 4 more levels till I can finish slotting it.. Cant wait to see him fly.. well.. walk at a good healthy pace?..
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Dark Melee
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Presence
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Rock Armor -- GftotA-Run+(A), LkGmblr-Rchg+(3)
Level 1: Shadow Punch -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(7), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(17)
Level 2: Earth's Embrace -- RgnTis-Heal/EndRdx/Rchg(A), RgnTis-Heal/Rchg(3), Heal-I(5)
Level 4: Stone Skin -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(5), Aegis-ResDam(7)
Level 6: Recall Friend -- Range-I(A)
Level 8: Shadow Maul -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Rchg(9), Sciroc-Acc/Dmg/EndRdx(11), Sciroc-Dam%(17)
Level 10: Rooted -- RgnTis-Regen+(A), RgnTis-Heal/EndRdx(11), RgnTis-EndRdx/Rchg(13), RgnTis-Heal/Rchg(13), RgnTis-Heal/EndRdx/Rchg(19)
Level 12: Smite -- Mako-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(48), Mako-Dmg/EndRdx(48)
Level 14: Teleport -- Winter-RunSpd/Jump/Fly/Rng/EndRdx(A), Winter-ResSlow(15), Winter-RunSpd/Jump/Fly/Rng(15)
Level 16: Boxing -- Empty(A)
Level 18: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(19)
Level 20: Crystal Armor -- GftotA-Run+(A), LkGmblr-Rchg+(21)
Level 22: Weave -- GftotA-Run+(A), GftotA-Def/EndRdx(23), LkGmblr-Rchg+(23), LkGmblr-Def/EndRdx(25)
Level 24: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(25), Mocking-Taunt/Rchg/Rng(27), Mocking-Acc/Rchg(37), Mocking-Rchg(40), Mocking-Taunt/Rng(43)
Level 26: Provoke -- Mocking-Taunt/Rchg/Rng(A), Mocking-Acc/Rchg(27), Mocking-Taunt/Rchg(29), Mocking-Rchg(37), Mocking-Taunt/Rng(42), Mocking-Taunt(46)
Level 28: Soul Drain -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg(29), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(43), Armgdn-Dmg/Rchg(46), Armgdn-Dam%(50)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 32: Granite Armor -- GftotA-Run+(A), GftotA-Def(33), DefBuff-I(34), Aegis-ResDam/EndRdx(34), Aegis-ResDam(36), ImpArm-ResDam/EndRdx(37)
Level 35: Dark Consumption -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-End%(36), P'Shift-EndMod/Acc(36), P'Shift-Acc/Rchg(40)
Level 38: Midnight Grasp -- Hectmb-Dam%(A), Hectmb-Dmg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(40)
Level 41: Focused Accuracy -- GSFC-ToHit/EndRdx(A), GSFC-Rchg/EndRdx(42), GSFC-Build%(42)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod/Acc(45), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(46)
Level 47: Minerals -- LkGmblr-Rchg+(A), GftotA-Run+(48)
Level 49: Mud Pots -- TmpRdns-Acc/EndRdx(A), EndRdx-I(50)
Level 50: Cardiac Partial Radial Revamp
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A), Run-I(34), Run-I(50)
Level 2: Health -- RgnTis-Heal/EndRdx(A), RgnTis-Heal/Rchg(31)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(31), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(45)
Level 4: Ninja Run
I like this build.. but now Im trying to get one with either the Pyre or the Soul Epic Pools... I like the AoE in Pyre.. Fireball and melt armor.. and I like the debuffs in Soul... pluss.. its just more darkness.. goes with my secondary pool.. lol
I liked the Soul debuff Darkest Night too but i stay with focused accuracy for the +tohit bonus. It helps me with CCs and provoke in Apex and Tin mage content, or at least any lvl +4 TFs.
Okay. Room for improvement, but I tossed this together. Stone/Elec going for run speed while being defense capped.
http://www.cohplanner.com/mids/downl...3F9F3FF3401CDE
In Granite 29.6, 16.7 when rooted
Outside Granite 39.6, 26.7 when rooted
Before I came across this build I never took a Stone tank past Granite. I just couldn't deal with the speed issues. I haven't had the chance to respec him with Inherent powers yet.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Stone - Fire Tank: Level 50 Natural Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Fiery Melee
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Rock Armor -- GftotA-Run+(A), LkGmblr-Rchg+(3), GftotA-Def/EndRdx(3), Ksmt-ToHit+(31)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(34), KntkC'bat-Knock%(43)
Level 2: Stone Skin -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(7), S'fstPrt-ResKB(7), ImpArm-ResPsi(34)
Level 4: Combustion -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(9), M'Strk-Dmg/Rchg(9), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(42), M'Strk-Dmg/EndRdx/Rchg(43)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 8: Teleport -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(13), Winter-ResSlow(13)
Level 10: Earth's Embrace -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(15), Aegis-ResDam/EndRdx(15), Aegis-ResDam/Rchg(36)
Level 12: Taunt -- Zinger-Dam%(A), Zinger-Taunt(17), Zinger-Taunt/Rchg(17), Zinger-Acc/Rchg(40)
Level 14: Mud Pots -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(19), M'Strk-Dmg/Rchg(19), M'Strk-Acc/EndRdx(37), M'Strk-Acc/Dmg/EndRdx(40), M'Strk-Dmg/EndRdx/Rchg(45)
Level 16: Swift -- Run-I(A), Run-I(39), Run-I(40)
Level 18: Health -- RgnTis-Heal/EndRdx(A), RgnTis-Regen+(23), Mrcl-Rcvry+(45), Numna-Regen/Rcvry+(45)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21)
Level 22: Rooted -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(23), RgnTis-Heal/Rchg(46)
Level 24: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(25), GSFC-ToHit(25)
Level 26: Brimstone Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(27), ImpArm-ResPsi(27)
Level 28: Crystal Armor -- GftotA-Run+(A), GftotA-Def/Rchg(29), LkGmblr-Rchg+(29)
Level 30: Minerals -- GftotA-Run+(A), GftotA-Def/EndRdx(31), LkGmblr-Rchg+(31)
Level 32: Granite Armor -- GftotA-Run+(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/Rchg(33), LkGmblr-Rchg+(33), ImpArm-ResPsi(43)
Level 35: Boxing -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/EndRdx(36), F'dSmite-Dmg/Rchg(36), F'dSmite-Acc/EndRdx/Rchg(37), F'dSmite-Acc/Dmg/Rchg(37)
Level 38: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39)
Level 41: Greater Fire Sword -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/EndRdx(42), F'dSmite-Dmg/Rchg(42), F'dSmite-Acc/EndRdx/Rchg(46), F'dSmite-Acc/Dmg/Rchg(50)
Level 44: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(46), Aegis-Psi/Status(48), ImpArm-ResPsi(48)
Level 47: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48)
Level 49: Weave -- GftotA-Run+(A), GftotA-Def/Rchg(50), LkGmblr-Rchg+(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: City Traveler
Level 0: Life Insurance
Level 0: Endurance Increase
Level 0: Health Increase
Level 0: Movement Increase
Level 0: Regeneration Increase
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Heal-I(A)
Level 1: Gauntlet
Level 6: Ninja Run
Level 16: LEGACY BUILD
In Granite I'm 26.44mph and I love it. Mobility while tanking is very important!
Juzam
Tanker aficionado
Lead me, follow me, or get out of my way.
I tweaked my stone/elec build. Anyone have feedback?
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
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No comments?
Actually....if I got myself the Pack with Ninja Run, I'd be a tiny bit faster than Super Speed with that added to Sprint. That's nearly worth spending the cash.
@JohnP - Victory