Alpha slotting and Pets, still confused.


Arcanaville

 

Posted

When I19 was first released, many people said that the Alpha slot doesn't work on "summoned Pets". I'm still not sure what's really meant by that. I tried asking in some of the channels no one seemed to know a clear answer, and my weak search-fu on the boards didn't help, so I'm asking this.
How does the Alpha slot exactly affect pets? Master Mind/Crab pets? Controller pets? pets from Patron Power Pools?
I realize the for example the Recharge or End Redux Alpha won't affect the pets themselves since slotting Recharge/End Redux in pet powers doesn't affect the pets directly to begin with. But what about Accuracy and Damage Alphas? Do they boost pets Accuracy/Damage? Do they even have any effect to begin with?

Thanks.


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Posted

Easy enough for me to quickly test some of this;

Elec/Devices blaster, 16% damage bonus from sets. Target - lvl 1 hellions (after waiting for the damage buff from summoning the pets to subside)

  • Gun Drone
    • -Without Musculature Radial Boost, enhanced to +98.3% damage. result - 111 damage (per tick)
    • -With MRB, enhanced to +112.6% damage. result - 119 damage (per tick).
  • Voltaic Sentinel
    • -Without MRB, enhanced to +97.9% damage. result - 528 damage.
    • -With MRB, enhanced to +112.2% damage. result - 566 damage.
My non-targetable doesn't-show-in-the-pet-window Sentinel recieved the boost the same as my pet-window-friendly targetable gun drone did. While there may be separate rules for different pets, I don't see why they wouldn't get the alpha boost. As long as the pet's damage/accuracy is enhanceable with regular enhancements, the alpha boost should apply (as it boosts enhancement values, not, say, damage bonus). That said, temp power pets (shivan, snow beast, etc) do not get the boost because you cannot enhance temp powers.


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Posted

By no means am I as knowledgeable as most folks on these forums but I will share with you what little I do know about MM pets.

If you look at the detailed pet information in the game it tells you which type of enhancements you are allowed to place to buff your pets. If you put a damage enh. IO on a pet, that tier will have the damage on it's attacks enhanced by the value of the enh.

If you place an endurance reduction IO onto a pet that tier's endurance costs to run their respective powers will be reduced along with the cost to summon them. This I know with one billion % clarity.

The one power aspect I know players are not able to enhance is the individual recharge rates on your pet's powers. If you slot a recharge reduction IO on a pet you will only reduce the amount of recharge for summoning the pet.

There may be more than this particular aspect of pet powers that we are not able to buff. Range comes to mind. I've never tested whether this aspect can be buffed on pets.

I repeat you cannot enhance the recharge rate on a pet's attacks by any means, be that proc or otherwise.

Now being that the alpha enhancements buff each power you currently have by a certain %, slotting the cardiac alpha will result in a endurance reduction on every power in your build which accepts endurance reduction enhancements.

Now this last bit is off topic but I wish people on the boards would stop saying the alpha slot works "like a global enhancement." This is going to confuse a lot of nubs because they're going to read "global" and think of LotG.

So how about instead of saying the alpha works "like a global buff" we can say it's like a "universal buff." People will see the word "universal" and not think about LotG unlike with the word "global."


 

Posted

Milehigh77: I agree with the dislike of calling it a global buff but it isn't really a universal buff either. For example venge will not be affected by the spiritual boost,as designed.
I propose the term incarnate buff simply because if we're going to coin a term we may as well make a new one and assign it the proper definition. If enough people use it then the term will becone accepted and standard somewhat like a hami-o. New players have no clue what a hami-o is learning it is just standard while learning the game.


 

Posted

"Universal Enhancement" is becoming the normative description of part of the Alpha Slot power (the other major part is the Level Shift).

A 'Universal Enhancement' affects a pet if the power the pet uses can take that type of Enhancement.

Pets use several powers, and not all the powers they use can take the same 'slotting.' If you put a Hold Enhancement in Dark Servant, only it's use of Petrifying Gaze can make use of that Hold and increase the duration of it's Holds. That Hold Enhancement does nothing for Dark Servant's Twilight Grasp or Fearsome Stare.

If you use an Alpha Slot ability that has a Universal Enhancement for Holds, then your Dark Servant's Petrifying Gaze will benefit from it.

The Dark Servant can no long be slotted for Damage Enhancements. However, it's use of Tenebrous Tentacles can still have it's damage enhanced if you can sneak Damage Enhancers into the power, such as what happens with the Hami-O Peroxisome which is Mez/Damage. Thus, an Alpha Slot slotted with Damage should be able to enhance the Dark Servant's Damage from Tentacles. However, the Damage from Chill of the Night is flagged as non-enhanceable, and no enhancer will affect it.


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Posted

Ah very good Z-Man.

As always you come through with a wealth of knowledge.


 

Posted

Problem with calling it just an Incarnate buff is that we have no idea if later Incarnate stat boosts will function in the same manner. By using such a broad term you don't gain any level of clarification, the term doesn't imply it's own meaning, and you risk possible future confusion. At least with Universal Enhancement you can draw some information on the mechanic just from the name, that its an enhancement with a larger scope. We could go with Penomni (almost all) Enhancement.


 

Posted

Quote:
Originally Posted by Zombie Man View Post
"Universal Enhancement" is becoming the normative description of part of the Alpha Slot power (the other major part is the Level Shift).

A 'Universal Enhancement' affects a pet if the power the pet uses can take that type of Enhancement.

Pets use several powers, and not all the powers they use can take the same 'slotting.' If you put a Hold Enhancement in Dark Servant, only it's use of Petrifying Gaze can make use of that Hold and increase the duration of it's Holds. That Hold Enhancement does nothing for Dark Servant's Twilight Grasp or Fearsome Stare.

If you use an Alpha Slot ability that has a Universal Enhancement for Holds, then your Dark Servant's Petrifying Gaze will benefit from it.

The Dark Servant can no long be slotted for Damage Enhancements. However, it's use of Tenebrous Tentacles can still have it's damage enhanced if you can sneak Damage Enhancers into the power, such as what happens with the Hami-O Peroxisome which is Mez/Damage. Thus, an Alpha Slot slotted with Damage should be able to enhance the Dark Servant's Damage from Tentacles. However, the Damage from Chill of the Night is flagged as non-enhanceable, and no enhancer will affect it.
Problem with that, Zombieman - the alpha slot's universal/global enhancement buff was meant to work as if slotted in the power - thus Musculature should not buff Fluffy's tentacles. At least, that's the design intent. For example, Mind Link isn't meant to benefit from Spiritual's recharge enhancement.


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Posted

Quote:
Originally Posted by Rajani Isa View Post
Problem with that, Zombieman - the alpha slot's universal/global enhancement buff was meant to work as if slotted in the power - thus Musculature should not buff Fluffy's tentacles. At least, that's the design intent. For example, Mind Link isn't meant to benefit from Spiritual's recharge enhancement.
True... but, they didn't exclude Tenebrous Tentacles from accepting Damage Enhancements, the excluded Dark Servant from getting it.

But, Dark Servant *can* be slotted with damage with the HO Dam/Mez. And when it is, it does indeed increase the damage for TT. This is something I tested after Dark Servant was excluded from taking Dam Enhancements.

The Alpha power should work the same way unless they did something very specific to the coding to disallow it.

I'll test it out when I get a chance to.


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Posted

I'm pretty sure they DID do something specific with the Alpha slot enhancement.

I'm remembering a post (but dang it all if I can find it now) that specifically talked about it in regards to Mind Link.

Mind Link doesn't accept recharge enhancements, Choking Cloud doesn't accept Accuracy, and Fluffy doesn't accept Damage enhancements.

However, all three of them can get the boost to those aspects if using a multi-aspected enhancement. Recharge/Endurance, Acc/Hold, Acc/Damage, etc.

[If I'm remembering correctly] The Alpha slot was specifically said to NOT allow the multi-aspect type of work-around (or minor exploit or feature - depending on how you look at it).

So if the power (or fluffy's summon) doesn't SPECIFICALLY allow that type of enhancement, then the alpha slot won't enhance that aspect.

(so Mind Link won't get recharge from an alpha slot, fluffy won't get damage, choking cloud can't get accuracy, etc)

Of course I could be wrong here, but that's what I remember.


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Posted

Quote:
Originally Posted by Soulwind View Post
I'm remembering a post (but dang it all if I can find it now) that specifically talked about it in regards to Mind Link.
I didn't see the post but I remember people referencing it during closed beta. It might be that you can't find it because it got locked away when the beta boards were closed.


 

Posted

Quote:
Originally Posted by Soulwind View Post
I'm pretty sure they DID do something specific with the Alpha slot enhancement.

I'm remembering a post (but dang it all if I can find it now) that specifically talked about it in regards to Mind Link.

Mind Link doesn't accept recharge enhancements, Choking Cloud doesn't accept Accuracy, and Fluffy doesn't accept Damage enhancements.

However, all three of them can get the boost to those aspects if using a multi-aspected enhancement. Recharge/Endurance, Acc/Hold, Acc/Damage, etc.

[If I'm remembering correctly] The Alpha slot was specifically said to NOT allow the multi-aspect type of work-around (or minor exploit or feature - depending on how you look at it).

So if the power (or fluffy's summon) doesn't SPECIFICALLY allow that type of enhancement, then the alpha slot won't enhance that aspect.

(so Mind Link won't get recharge from an alpha slot, fluffy won't get damage, choking cloud can't get accuracy, etc)

Of course I could be wrong here, but that's what I remember.
You are basically correct. The Alpha buffs are explicitly designed to only affect powers that can literally be slotted with that kind of enhancement. So if you have an Alpha power that buffs damage, only powers that can be slotted with damage literally can benefit from that buff. This is different from multi-aspect enhancements that can "sneak" a buff into a power by buffing two things: one of which the power is designed to allow you to slot, and another that the power is not designed to allow you to slot, but it still benefits from it all the same. Alpha doesn't have that loophole. When you slot, say, Musculature Total Core Revamp that buffs damage and immobilize. That Alpha behaves like two separate "universal enhancers" - one damage and one immobilize strength. Each one follows its own rules for which powers it can go into. That's how Alpha avoids the "multi-aspect loophole." Alphas are not multi-aspect buffing: they actually are a set of individual single-aspect buff effects.

But Zombie Man is thinking about a separate, distinct loophole. Dark Servant can be slotted for Damage. So Musculature's damage buff should "find its way there." The question is whether Alpha's damage buff will simply buff all of fluffy's damage-dealing powers, or whether Alpha's damage buff is clever enough to take a second look at each fluffy power and only drill into the powers that themselves are slottable for damage. Dark Serrvant's Tenebrous Tentacles is slottable for Immobilize, Tohit Debuff, and Accuracy. It is not slottable for damage. If Fluffy was a player, Musculature would not buff the damage of TT. But Fluffy is a summon, and whether Musculature continues to obey the same rules for summons that it does for players is an open question (if someone has tested this, I haven't heard about it yet, and my understanding of the game mechanics gives no clue as to which way it would be by default).

My *guess* is that the intent is for Musculature to *not* buff fluffy's TT, and if it does that is likely a bug that will be corrected. But I don't know what it does *now*.


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Posted

Quote:
Originally Posted by Arcanaville View Post
Dark Servant can be slotted for Damage.


Now, is this proof that Arcanaville:

A) is human

B) a goddess trying to make us think she's human

C) in Closed Beta (again!:P) right now with a big change to fluffy coming?


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Posted

Quote:
Originally Posted by Rajani Isa View Post


Now, is this proof that Arcanaville:

A) is human

B) a goddess trying to make us think she's human

C) in Closed Beta (again!:P) right now with a big change to fluffy coming?
D) Stupid. I was thinking of a different power. Dark Servant is only slottable for hold, end, rech, immob, heal, tohit debuff, and accuracy, exactly as the real numbers pic shows. Zombie Man even said as much and it slipped my mind.

And as far as I know, there is no change coming to fluffy, so this was not an accidental leak. I'm under NDA not to disclose any of the changes coming in 2011 like the new grenade launchers the buffing pets will be packing, the tier 10 Winter Lord Ice control pet, the freeeem inspiration, the ultraviolet enhancements that are so powerful only one character per household can slot them, and the change to Swan where she's now jumping on a trampoline in Bricks.

Nope, its all just another boring issue in the works with some sort of end game thingy in there somewhere.


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Posted

Thank you very much for all the informative posts guys.


@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor