Fire/Fire/Fire Brute or Tank?


Auroxis

 

Posted

ZiNe, don't ever EVER EVER skip Fire Sword Circle



p.s. self rez's and phase in PvE is silly!

p.s.s. there's 2 temp powers that grant phase. 1 recipe and 1 patrol mish in Warburg.


perma jump is ---> /up 1

 

Posted

Ok, I never played Fire/ so I didn't though about which attack was "must have".

So, I added Fire Sword Circle !

About phase or self rés, you are true, you can have phase as a temporary power, but I'm not sure you can active it and desactive when you want.
Phase in pve was for me a way to "wait" for the self heal, just in case...
Rise of the phoenix had never been a personal choice, I just try to make a build with what my friend asked (I never take a self res in my builds )

Here's the new one...

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Thx for your advices !


"Mangez du clown c'est bon pour la sant� !"

Pseudo Global : @Ardzog
Super Groupe : Les Biloutes

 

Posted

won't comment on the builds specifically, but my fire/fire/soul Brute was one of my first Burnt Matchstick 50 (see sig), and my fire/fire/pyre tanker is my most recent 50. Of the two, I've really been enjoying the tanker a lot more, and has become my incarnate go-to character now with all 5 T4s slotted. And going back to my brute feels woefully inadequate - but I'm hoping to get him up to snuff too. They're both great for different reasons. The tanker with the extra PBAoE feels a bit better at taking out larger groups and is a bit more survivable.


 

Posted

Interesting reading as I'm in the process of leveling a Fire Brute myself, made a start on the build, but I have mostly played Scrappers. I was wondering what people usually try and aim for first on the Fire Brute? Damage, Res, Def (Positional, Or Damage Type), recharge?


 

Posted

Starting one....mine has been built after all the introduction of IOs and all the changes...I been doing alittle of everything at once, add a little recharge (get luck of the gamblers, build a well rounded, swap into a melee or SL build)

if i had to roll one from the begining again, here are things i would priority as i level.
1.Pick up temp protection and the Winter's gift IO for slow protection, no slow protection in kinda brutal. Seriously. That can be brutal, slows kill Consume and Healing Flames. You become a punching bag, with now way to recover from the hits.
2.Consume now has some end drain protection, use it PRO-Actively (at the start of fight) and it mitigates all the end drain from some foes for a time. End drain protection does wear off tho.
3.Use alignment missions, say at like 20, 25 etc, to slot Health with the health procs (numinas and Miracle, add the regen flesh if you want, those three help, especially when the defense layers in)
4.The next thing i would do, would be add here and there as i could, meaning if you pick up maneuvers, or Stealth or Weave, immediately go to the alignment missions and get a LOTG recharge for it.

Build defenses as you come into money and use the alignment missions as i went along to flesh it out. Defense, you really have a hard time soft capping to everything, so the choices are
1. well rounded defense (about mid 20s or so to all positional if you can)
2. S/L defense, aim for soft cap (or at least 32%, so one luck can soft cap u)
3. position defense, melee..again aiming for soft cap or at least 32%. This is the direction i went, in hopes it would help with mitigation of additional slows, end drains, and possible newer exotic type attacks coming from the new content. I am really like my higher melee defense build, alot more than my well rounded defense build. I can use my inspirations if needed, but he can wade into a fight and just go fight better.
4. the new content, i think the soft cap has been pushed up to like almost 60%, so the closer you get to 40 or 45, the better, so a luck or shield can soft cap u.

If you add the special IOs as you go along, it should just turn out as a toon, that just gets better and better as you level, instead of shop, refit, shop refit. Building as you go, should be a really kinda pleasurable game play experience.

I posted a my evolving live build in another post not too long ago, and i have been rebuilding my tank and brute at the same time. Each build has different pieces in it, so i can test the IOs, (one has the miracle health proc, the other has the Numina's health proc). The tank is sitting in mid 30s melee, and brute is in the upper 20s for melee defense again with various health procs, i think the tank has all three health procs. Both are 50s with the basic end reduct (cardiac) alpha slotted. Farming the alignment missions is not that fun back to back, so i would build as i went.

I will say this, when they are both done (which is not that far off) both will be NICE toons, they just take some effort. Especially, if you build from the start, instead of trying to refit it.


 

Posted

Quote:
Originally Posted by ultrawatt View Post
From sets, you will still want spirit radial though.
Huh? Spiritual Radial gives you less recharge in exchange for mostly useless ToHit and Movement speed stuff.

Perhaps you were thinking of Rebirth Radial?


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
Spiritual Radial Alpha is what he meant.
How exactly are +20% to hit buff and slow movement +33% better than +45% recharge?


 

Posted

Not arguing, I'm genuinely wondering why is everyone recommending radial which gives +33% recharge and some as far as I know useless tertiary bonuses instead of core which gives +45% recharge.

But reading it again, it does seem that only utrawatt made that recommendation...