respec Badges


Beef_Cake

 

Posted

I've been trolling the Badgehunter website looking at all the badges people have and I was wondering. When we first were able to change alignments I went from blue to red and did the 3rd treespec and got a badge for it because i never did the 3rd respec blueside. I tried doing the 1st and 2nd treespecs but no badge. I was told at the time that you couldn't get more than 3 badges total for respec, blue red or a mix of the two. Now I've come across 2 people with more than 3 respec badges. Is this a badgehunter glitch or can we get all 6 now? Cause almost all of the top badge hunters still only have 3.


 

Posted

Quote:
Originally Posted by Yat Man View Post
Now I've come across 2 people with more than 3 respec badges. Is this a badgehunter glitch or can we get all 6 now? Cause almost all of the top badge hunters still only have 3.
Neither. It's a bug. By 'bug', I mean it is POSSIBLE to get more than 3 if you do certain things in a certain order. (Being vague because I don't recall the exact details.) I would expect it to be fixed so that either:
1) No one can have more than 3.
2) Everyone can get all 6.


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Posted

Basically, if you earned a Trial Respec but never used it, you will get the other badge if you switch sides and actually use the Trial Respec. You have to use up any free respecs before the trial respecs are redeemed and award the badge. Don't worry, any claimed veteran respecs are redeemed last, so you wont have to waste through them first.

As far as I know, there isn't any way to definitively tell if you've used your Trial Respecs already or not other than possibly seeing what the chat say when you log in (You have X unclaimed respecs available) and subtracting an unused free repec and any claimed Veteran respecs...

..but I wouldn't really worry too much about them though. As Ironblade said, we're all hoping they fix it at some point anyway.

In the meantime, I got "lucky" with this one simply because I have never performed a respec on her before. I was testing the method to get them from another thread, and got all 6:


 

Posted

For the Hero respecs, the "earned the respec" badge has different text than the "used the respec" badge, so you can tell by that. The version that you get upon completing the trial talks about how your powers are fluctuating in the present tense, while the one that replaces it after you redeem the respec talks about how your powers were changed in the past tense. I've only ever run the Villain respec trial once, and redeemed it long ago, so I can't tell you about those for certain, but I'd bet they're the same as the Hero ones, with different text for both versions.


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Posted

Quote:
Originally Posted by Ms. Mesmer View Post
For the Hero respecs, the "earned the respec" badge has different text than the "used the respec" badge, so you can tell by that. The version that you get upon completing the trial talks about how your powers are fluctuating in the present tense, while the one that replaces it after you redeem the respec talks about how your powers were changed in the past tense. I've only ever run the Villain respec trial once, and redeemed it long ago, so I can't tell you about those for certain, but I'd bet they're the same as the Hero ones, with different text for both versions.
While I'd give the Devs a few points for attempting (many years ago) to come up with a clever scheme to provide "before and after" badge text for when you used or didn't use a respec token I'd submit that all that scheme did was completely convolute this situation.

I'd suggest the Devs use the classic "Keep It Simple Stupid" mindset and simply get rid of any related extra "before and/or after" badges. Basically regardless of whether you currently have the "before" version or the "after" version of a badge the game should reassign it to a single generic version. If they simplified it down to just 3 hero respec badges and 3 villain respec badges (without regards to the original "before or after" concept) I suspect much of the problem with just allowing anyone to earn all 6 badges in a straightforward way would be eliminated.


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Posted

Quote:
Originally Posted by Ms. Mesmer View Post
For the Hero respecs, the "earned the respec" badge has different text than the "used the respec" badge, so you can tell by that. The version that you get upon completing the trial talks about how your powers are fluctuating in the present tense, while the one that replaces it after you redeem the respec talks about how your powers were changed in the past tense. I've only ever run the Villain respec trial once, and redeemed it long ago, so I can't tell you about those for certain, but I'd bet they're the same as the Hero ones, with different text for both versions.
Oh yeah. I forgot about the different text. Checking the toon above, it seems the Hero badges I earned do say "altered your powers" (in past tense), but the Villain badges specifically tell me to "Talk to Arbiter Lupin to use it".

Since I already used all three to earn the Hero badges, the text either doesn't change at all, or it's the sideswitching that breaks the mechanic that changes the text. That's probably why that trick works. We are probably always re-awarded the new version of the badges when we finally use the respec. Since they were only originally programmed to remove the older version of the same-faction badges, the "unused" badges on the old faction still persist.

Crazy.


 

Posted

Well I burned through the freespec and 5 respecs (a couple of vetspecs were claimed earlier) at Lupin and got zip treebadges on my hero badger. If I recall correctly I only used freespecs on this character prior to this point. So it might not be consistently working.


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Posted

Quote:
Originally Posted by WoefulKnight View Post
Well I burned through the freespec and 5 respecs (a couple of vetspecs were claimed earlier) at Lupin and got zip treebadges on my hero badger. If I recall correctly I only used freespecs on this character prior to this point. So it might not be consistently working.
Like I said before, you shouldn't have to burn through claimed Vetspecs. In my experience, those are redeemed last.

Were you a Villain or Rogue? I don't think it would work if you were still Vigilante.

Besides that, we mentioned the badge text changes when you use your respec. What does the badge text on your current badges say?


 

Posted

I was a full villain at the time and leveled my 3rd build to level 5 and respec'd at Lupin.

I will have to look at what my badge text says.


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Posted

Just to add some feedback here (there's probably other threads on this, but this was the first OT that I say in the search results).

I copied my character to test. I had used one blueside Terra Volta earned Respec way back in the day but that was it. I was a Vigilante when I did the three redside Treespecs. Now I'm a villain.

I had 9 unused Respecs in my System chat. I burned through 5 with nothing but added costume parts (which came around respec 4-5 I think). Then on my 6 and 7 respec I was awarded Thorn Thief (tier 2) and Thorn Usurper (tier 3) in that order. So it looks like my 5th respec was supposed to award Thorn Robber (tier 1), but since I already used a respec as a hero, it wasn't awarding.


 

Posted

Quote:
Originally Posted by makerian View Post
Just to add some feedback here (there's probably other threads on this, but this was the first OT that I say in the search results).

I copied my character to test. I had used one blueside Terra Volta earned Respec way back in the day but that was it. I was a Vigilante when I did the three redside Treespecs. Now I'm a villain.

I had 9 unused Respecs in my System chat. I burned through 5 with nothing but added costume parts (which came around respec 4-5 I think). Then on my 6 and 7 respec I was awarded Thorn Thief (tier 2) and Thorn Usurper (tier 3) in that order. So it looks like my 5th respec was supposed to award Thorn Robber (tier 1), but since I already used a respec as a hero, it wasn't awarding.
Costume parts are "Added" any time you select a power that has a customizable weapon.

And no, you should not have been awarded the HeroTier1, because like you said, you used 1 trial respec already, so it goes right to Tier2, and then Tier3. Technically, you should not have even really earned those 2, except that's the way the mechanic is currently bugged to work.

Your "5th respec" was apparently one of the other respec types (not a trial respec), so you wouldn't have earned a badge for using it anyway. If you never used that trial respec long ago, you would have had 10 (instead of 9), and it still would have been the "6th respec" before you were finally awarded with the Tier1.

To re-explain how this bug works:
When you use a trial respec, your Accolade badge is actually removed, and then replaced with another one with different text. That part is intended, and as far as I remember, has always been the way it worked.
When a Hero earns 3 Respec Accolades and switches sides, it tries to remove the Villain version of the badge when they are used, not the Hero version, but it still adds the new Villain alternate text version.
This is not really intended behavior.

When you already used 1 Hero respec, your HeroTier1 badge was already replaced.
The next Trial respec you use will be Tier2.
On villainside, it gave you the updated VillainTier2, but your old HeroTier2 was never removed.
Then the same thing happens to Tier3.

Hopefully one day it will be "fixed" one way or the other.


 

Posted

Quote:
Originally Posted by Yat Man View Post
I've been trolling the Badgehunter website looking at all the badges people have and I was wondering. When we first were able to change alignments I went from blue to red and did the 3rd treespec and got a badge for it because i never did the 3rd respec blueside. I tried doing the 1st and 2nd treespecs but no badge. I was told at the time that you couldn't get more than 3 badges total for respec, blue red or a mix of the two. Now I've come across 2 people with more than 3 respec badges. Is this a badgehunter glitch or can we get all 6 now? Cause almost all of the top badge hunters still only have 3.
Actually, the top one on B-H right now (Piyerus, Virtue server) has all 3 hero respec badges, and one villain respec badge. So, it's a glitch, but I expect people will start just using it to buff their counts 'til the Devs fix it. (Not saying that's what Piyerus did, but I'm guessing the intent will be a trend.)


 

Posted

Quote:
Originally Posted by Turgenev View Post
Actually, the top one on B-H right now (Piyerus, Virtue server) has all 3 hero respec badges, and one villain respec badge. So, it's a glitch, but I expect people will start just using it to buff their counts 'til the Devs fix it. (Not saying that's what Piyerus did, but I'm guessing the intent will be a trend.)
They should just adjust it so that an alt can run all 6 respecs and get all 6 badges.


 

Posted

Quote:
Originally Posted by Turgenev View Post
So, it's a glitch, but I expect people will start just using it to buff their counts 'til the Devs fix it. (Not saying that's what Piyerus did, but I'm guessing the intent will be a trend.)
Quote:
Originally Posted by Nericus View Post
They should just adjust it so that an alt can run all 6 respecs and get all 6 badges.
I sadly suspect this'll get the same level of attention the unreasonably high original requirement for Empath got. It only took about 4 years of constant petitioning, argument and suggestion on these forums for the Devs to finally concede there was what they called a "decimal point" problem with it in the first place. In the case of these respec badges the Devs may once again wave their hands and try to play it off like there's "no problem" to fix either.

I hope I'm wrong about that, but I'm fully expecting we're going to be stuck with this problem for (at the very least) a long time.


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Posted

Quote:
Originally Posted by Lothic View Post
I sadly suspect this'll get the same level of attention the unreasonably high original requirement for Empath got. It only took about 4 years of constant petitioning, argument and suggestion on these forums for the Devs to finally concede there was what they called a "decimal point" problem with it in the first place. In the case of these respec badges the Devs may once again wave their hands and try to play it off like there's "no problem" to fix either.

I hope I'm wrong about that, but I'm fully expecting we're going to be stuck with this problem for (at the very least) a long time.
Possibly.

However I don't really view this as a problem, more like a minor oversight. If badge hunters want to flip sides and burn valuable respecs to obtain three more badges that they may not really be able to have, much less keep when a fix does occur then that is their own choice.


 

Posted

Quote:
Originally Posted by Nericus View Post
Possibly.

However I don't really view this as a problem, more like a minor oversight. If badge hunters want to flip sides and burn valuable respecs to obtain three more badges that they may not really be able to have, much less keep when a fix does occur then that is their own choice.
I don't have any trouble with people exploiting an "oversight" to gain up to three extra badges the Devs supposedly didn't intend (or at least expect) people to get. If people want to burn respec tokens for badges today when they may not have to waste them later if they just wait for the Devs to "fix" this situation then more power to them.

I think the long term "problem" comes from the realization that if the Devs let this thing go unaddressed then they are basically sanctioning the idea that earning badges can be based on whether or not people chose (or didn't choose) to respec their characters potentially many years before anyone ever dreamt that doing so might affect their ability to get those extra badges today. To me leaving this "working" as it is now would be a very sad way to deal with this situation.

I favor the idea that all 6 respec trial badges (3 hero and 3 villain) and their associated respec tokens should be earnable by anyone without any relation to how many (if any) of those respec tokens have been used in the past or not. Unfortunately I think the Devs complicated the situation by making "before" and "after" respec badges just to toy around with the badge text. This is probably why this will not be a trivial code change and is probably why we'll have to wait very long time for this to get fixed, assuming it gets fixed at all.


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Posted

Quote:
Originally Posted by Master-Blade View Post
Costume parts are "Added" any time you select a power that has a customizable weapon.
Thanks, I now suspect that it was the choice of Weapons Mastery as an epic during one of the respecs, because I was a Fire/Ice Blaster and never had a weapon (except Ice Sword) on that character before. At the time, I thought it was related to the type of respec I was doing, but it didn't make sense.

I also hope this is fixed down the road. Either let us do Respec trials on opposite sides for badges, remove them as separate badges, or award those badges if they were down on the opposite faction when converting over.


 

Posted

It may not have been just to toy around with badge text, or any RP reason. I suspect that it was done that way because, at the time, it was the only way for the game to keep track of whether you had a respec banked, and whether you could earn another. The game still does check for a specific badge every time you log on or zone to see if you are allowed to have Fly, Super Speed, Super Jump or Teleport without having the prerequisites, for example.


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A fantasy world of celluloid villains and heroes."

 

Posted

Quote:
Originally Posted by Nericus View Post
They should just adjust it so that an alt can run all 6 respecs and get all 6 badges.
I have word that it will be corrected in a future patch. Can't say how or exactly when, but its coming. So no need to burn your respecs if you don't want to.


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Posted

Quote:
Originally Posted by Beef_Cake View Post
I have word that it will be corrected in a future patch. Can't say how or exactly when, but its coming..
That's good news.


 

Posted

Quote:
Originally Posted by Ms. Mesmer View Post
It may not have been just to toy around with badge text, or any RP reason. I suspect that it was done that way because, at the time, it was the only way for the game to keep track of whether you had a respec banked, and whether you could earn another. The game still does check for a specific badge every time you log on or zone to see if you are allowed to have Fly, Super Speed, Super Jump or Teleport without having the prerequisites, for example.
Well obviously my implication that the respec badges were made problematic in this case just so that the Devs could "toy" around with badge text was a bit of a jabbing simplification on my part.

I was actually aware that what made this situation non-straightforward was the idea that the respec tokens are linked into the current badges themselves. We do know that the badge text actually changes when you've used a particular respec token so clearly the tokens, badges and text are all uniquely mingled together in a non-trivial way. When I implied "badge text" was to blame I was intentionally being a bit dismissive because this was a relatively silly mess that I think the Devs might have managed to avoid with a bit more foresight. I mean after all they've only been working towards side-switching for about 5 or 6 years now. Handling respec badges a bit better never came up in all that time?


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Posted

Quote:
Originally Posted by Beef_Cake View Post
I have word that it will be corrected in a future patch. Can't say how or exactly when, but its coming. So no need to burn your respecs if you don't want to.
This is good news Beef_Cake. I had hoped the Devs would realize (sooner or later) that this was something that needed to be fixed.
Of course I suppose we might still have to wait literally months for this, but hopefully it won't come to that.


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