The Facemaker


Burning_Brawler_NA

 

Posted

So, I was walking through "downtown" Hunstville a few weeks ago, and what should I happen to see but this?







I didn't... have time... to see if this Facemaker was anything like its CoX counterparts, but I thought I would take a pic for you all.


Arc ID: 475246, "Bringing a Lord to Power"

"I'm only a simple man trying to cling to my tomorrow. Every day. By any means necessary."
-Caldwell B. Cladwell

 

Posted

Yet i am more afraid of this facemaker than the one we have


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

Anyone at the front desk in gimp suits? Or a meat doctor?


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Quote:
Originally Posted by Ideon View Post
I've always been disappointed in the Facemaker's workplace - it looks really cruddy. Surely with all the villains around as her clients, she could afford somewhere better to do business?
Several ways to look at it:

1) From a pure profit model, the Facemaker doesn't want to waste money on superficial stuff that just cuts into budgets. Things like fresh (clean) surgical gear for the facial reconstruction just cuts into her profits.... not to mention that...

2) Appearing to have a lot of money is a good way to attract the attention of people that want it for themselves... and in a place full of Villains, you don't want that attention-- paying for security cuts into profits too...


3) Much of CoV's design style has many of the public places neglected because he villains focus solely on items of self-interest. A few "ego" areas stand out (Aeon's courtyard, upper level of Grandville, the Casinos in St. Martial, etc). I could see the Facemaker neglecting some of her centers to save costs, but I really expect at least ONE to be ridiculously luxurious-- not just reflecting HER ego, but catering to the egos of her clients.... the one in St. Martial would be an excellent candidate for this, since casinos tend to cater to that 'over the top luxury' mindset.


 

Posted

Quote:
Originally Posted by Chase_Arcanum View Post
Several ways to look at it:
1) From a pure profit model, the Facemaker doesn't want to waste money on superficial stuff that just cuts into budgets. Things like fresh (clean) surgical gear for the facial reconstruction just cuts into her profits.... not to mention that...
How about more surgury equipment? Wardrobes of clothing (not all costume changes are cosmetic)? Desk for accounting (yes, even a villain probably wants to keep tabs of how much money they have and where it goes and who owes them money)?

Quote:
2) Appearing to have a lot of money is a good way to attract the attention of people that want it for themselves... and in a place full of Villains, you don't want that attention-- paying for security cuts into profits too...
But the thing is - she already has security. All of her staff are basically Vahzilok Eidolons. Heck, you even get to fight Linda and Glenda as Eidolons.

I'd like to see other NPCs inside Facemakers actually, such as Meat Doctors (even if they're Freakshow faction, their bios state they're still connected with Vazilok).

Quote:
3) Much of CoV's design style has many of the public places neglected because he villains focus solely on items of self-interest. A few "ego" areas stand out (Aeon's courtyard, upper level of Grandville, the Casinos in St. Martial, etc). I could see the Facemaker neglecting some of her centers to save costs, but I really expect at least ONE to be ridiculously luxurious-- not just reflecting HER ego, but catering to the egos of her clients.... the one in St. Martial would be an excellent candidate for this, since casinos tend to cater to that 'over the top luxury' mindset.
Yeah, this I would like. A ridiculously over-the-top Facemakers in St. Martial with NPC clients inside being mangled up by Meat Doctors, haha.


Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

Heh, next time I stroll through downtown Huntsville, I'll take a peek inside and letcha know what I find.


Arc ID: 475246, "Bringing a Lord to Power"

"I'm only a simple man trying to cling to my tomorrow. Every day. By any means necessary."
-Caldwell B. Cladwell

 

Posted

Vahzilok's minions have never been particularly cleanly to start with.


 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
Huntsville TEXAS?

Isn't there a prison there? I mean, with all those prisoners she could--

... oh now it makes sense.
That's the one. How else could her business thrive in a hick college town?


Arc ID: 475246, "Bringing a Lord to Power"

"I'm only a simple man trying to cling to my tomorrow. Every day. By any means necessary."
-Caldwell B. Cladwell

 

Posted

Quote:
Originally Posted by Ideon View Post
I've always been disappointed in the Facemaker's workplace - it looks really cruddy. Surely with all the villains around as her clients, she could afford somewhere better to do business?
Hey, it's a hell of a step up from the sewers.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Don't be dissin' the cleanliness of our city's fine sewers! Every manhole cover you step on clearly says "Sanitary" right on it!


 

Posted

Quote:
Originally Posted by GuyPerfect View Post
Don't be dissin' the cleanliness of our city's fine sewers! Every manhole cover you step on clearly says "Sanitary" right on it!
Right above the green water, and the rusted pipes?


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Right above the green water, and the rusted pipes?
That's not the sewer line, that's their drinking water. Totally different topic.


 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Right above the green water, and the rusted pipes?
That's commonly misinterpreted as the city's sewer system, but as any Vortex Cor Leonis Fire down there can tell you, there's hardly enough methane to constitute calling the green sludge actual sewage.

What we have there is the remains of the ancient, sunken city of Organbagel.