A tank AV soloer?


all_hell

 

Posted

tonight i went to d.a. and solod addy then hit k.r. and hit up on a fully constructed paladin

solod both however the running of paladin made it alittle more of a pain

this was done on my fire/fire tank...


 

Posted

Quote:
Originally Posted by Severe View Post
tonight i went to d.a. and solod addy then hit k.r. and hit up on a fully constructed paladin

solod both however the running of paladin made it alittle more of a pain

this was done on my fire/fire tank...

Well I actualy like that fire/fire concept of a tank. He may be my next toon, is your fire/fire tank able to tank TFs as well?


 

Posted

well yes and no..as cma has said before my builds are very high priced and not viable for common players

i have 2 builds one of them is soft capped and better resistance and defense then a sheild/fire. i use it to do tf's including tin mage and apex..both successful

but at what cost is the issue

my 1st builds is a farming build for recov and recharge and just to damage the crap out of people.


 

Posted

Eh I have a buddy with about 90 bil stocked up and doesnt have any toons to slot, she said shed help me if I actualy lvl the toon and not just ask for the money :P


 

Posted

well thats awesome if you want my builds id be glad to send them to ya.


 

Posted

Quote:
Originally Posted by Severe View Post
well thats awesome if you want my builds id be glad to send them to ya.

That would be awesome, I sent you a PM.


 

Posted

There are basically three things you need to be able to solo an AV.

1) You have to be able to stand in front of the AV and not die. This shouldn't be too much of a problem for a tank, though some AVs will give some tanks problems here - I don't expect an invuln tank to solo Mother Mayhem, for instance.

2) You need an attack chain that does enough damage. Some secondaries will not be quite as good here - Electric does not have a great single target chain.

3) You have to have the endurance to run that attack chain and the selected toggles indefinitely. 20+ minutes.

Some primaries help more than others - Inv has great defense, but its only contribution to offense is the to-hit buff in Invincibility. Fire armor has a lot more offense, but you'll have to focus on making sure that it is up to par defensively.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

Posted

Quote:
Eh I have a buddy with about 90 bil stocked up and doesnt have any toons to slot, she said shed help me if I actualy lvl the toon and not just ask for the money :P
I really need to get myself friends like that.


 

Posted

Quote:
Originally Posted by Nihilii View Post
I really need to get myself friends like that.
I thought you already had one who promised you 12 billion for posting a certain video.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

He seems to avoid the brute forums lately, I wonder why !

On topic : I don't know if Inv/DB would make such a great AV soloer. I've ran the numbers on it (admittedly before Bruising) and came with about 110-120 DPS with BF->AV and all procs (purple damage procs + achilles heel + fury of the gladiator). Let's make a bold assumption and assume Bruising + Alpha Slot bumps this up to 140-150 DPS. Sounds enough, right? Except it's all lethal damage which is often resisted by AVs, so you're going to be looking at either 30+ minute fights or simply plain impossible to defeat AVs. I wouldn't settle for any less than 160 DPS on a lethal damage melee character, and being above 170-180 is much preferable IMHO.

On the other hand, I certainly wouldn't mind having such a character on my team. With three different res debuffs, one of them perma, while also having extremely strong defenses and aggro control, it looks like that combo has a lot to offer to teams.


 

Posted

Quote:
Originally Posted by DSorrow View Post
I thought you already had one who promised you 12 billion for posting a certain video.
I had someone offer up inf for a build on the forums and then never delivered, too. I wonder if its the same person...


@Rylas

Kill 'em all. Let XP sort 'em out.

 

Posted

Quote:
Originally Posted by Panzerwaffen View Post
And once again, you're completely wrong.
LAWL!

I read that post, thought "whenever he's that adamant about something he's always totally wrong", scrolled down to your reply and actually laughed out loud.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

This makes me want to try soloing an AV with my fire/mace. Surviving is no issue, and I doubt that damage would be either. The big wall for my tank, and likely all tanks, is having the end to finish the fight. Hmm. Now I finally have a use for my 3rd build


 

Posted

I remember a thread here a while back about someone soloing an AV on a WP/SS. It's not unheard of.

I also keep hoping that one day I might stumble across a thread where je_saist actually makes a return to a thread. Until then... I suppose it's still entertaining enough to see him continue to be inexplicably (yet with such confidence!) incorrect.



Wild Streak - Lv. 50(+3) Beast Mastery/Sonic Resonance Mastermind, Amnesty - Lv. 50 Staff Fighting/Dark Armor Stalker

 

Posted

Quote:
Originally Posted by Nihilii View Post
He seems to avoid the brute forums lately, I wonder why !

On topic : I don't know if Inv/DB would make such a great AV soloer. I've ran the numbers on it (admittedly before Bruising) and came with about 110-120 DPS with BF->AV and all procs (purple damage procs + achilles heel + fury of the gladiator). Let's make a bold assumption and assume Bruising + Alpha Slot bumps this up to 140-150 DPS. Sounds enough, right? Except it's all lethal damage which is often resisted by AVs, so you're going to be looking at either 30+ minute fights or simply plain impossible to defeat AVs. I wouldn't settle for any less than 160 DPS on a lethal damage melee character, and being above 170-180 is much preferable IMHO.

On the other hand, I certainly wouldn't mind having such a character on my team. With three different res debuffs, one of them perma, while also having extremely strong defenses and aggro control, it looks like that combo has a lot to offer to teams.
My BS/DA scrapper can drop an AV, and he's barely breaking 120 DPS. I haven't actually crunched the numbers, but he has almost no recharge bonuses to speak of, which leaves him with gaps in his attack chain. I also have to keep Parry double stacked to maintain my softcap, so that doesn't help either. Werner once mentioned that his Kat/DA scrapper was doing about 150, and I know his deals more damage than mine, so 120 is a reasonable guess.

With a tank's superior base survivability you can put a little more focus on building for damage output and probably reach similar numbers. So, Invuln/DB can probably do it as well or better than other tanks simply due the the ability to slot one more debuff proc than other sets.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Let's throw more on the AV solo fire. I did it with my WP/KM before the new issue came out. I think almost any of the single target focused tanks can probably do it now as long as you build for a bit of damage and are willing to sit at your computer for a very, very, very long time.


Active (Freedom): Setna (Ice/Psi Dom), Arram (WP/KM Tank), Tesmiel (Elec/SS Tank), Astredax (Robot/Dark Mastermind), Operative Vidali (melee fortunata)

Retired (Virtue): Gaav (Inv/EM Tank), Baqra (Fire/SS Tank)

 

Posted

Quote:
Originally Posted by Smersh View Post
There are basically three things you need to be able to solo an AV.

1) You have to be able to stand in front of the AV and not die. This shouldn't be too much of a problem for a tank, though some AVs will give some tanks problems here - I don't expect an invuln tank to solo Mother Mayhem, for instance.

2) You need an attack chain that does enough damage. Some secondaries will not be quite as good here - Electric does not have a great single target chain.

3) You have to have the endurance to run that attack chain and the selected toggles indefinitely. 20+ minutes.

Some primaries help more than others - Inv has great defense, but its only contribution to offense is the to-hit buff in Invincibility. Fire armor has a lot more offense, but you'll have to focus on making sure that it is up to par defensively.
So, Smersh, how do you think Shield/Axe would do? Softcapped shield with the Against All Odds giving at least a constant damage buff, with Build Up every now and then, coupled with Bruising debuff... and if I recall, Axe has decent single-target damage (though lethal.)


 

Posted

I would think it would be do-able, though I won't swear to it as I haven't run the numbers that closely. Your chain would look something like Beheader-Gash-Swoop-Cleave at moderate levels of recharge (70%-ish global, no hasten) and would be immensely aided by using AAO fodder - gather a stack of minions to fuel your damage.

I'd have to look at a proposed build before I could make any further statements, of course, and I don't have any sort of DPS-calculating spreadsheets - I do the math by hand. (I should set one of those up at some point.)

Cleave, of course, can take the Fury of the Gladiator -Res proc, which I would think could speed up the process significantly.

Just make sure that your endurance usage is sustainable first, because running down your blue bar really hits your DPS. I have no experience playing with Battle Axe above level 8 or so, but I found my Shields/SS to be pretty endurance-heavy.

Also, I'd suggest trying at first with an AV who is does not have a heavy S/L resistance, to get a feel for it.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

Posted

If the magic DPS is 100, Axe only has 2 attacks w/base DPAs over 50 (so ED cap of just under 100) in Gash & Swoop, but 2 more attacks at a shade under it in Chop & Cleave. W/AAO and the occasional BU, you should be able to go over 100 DPS pretty easily. And can you fit an Achilles proc in BA also? Haven't looked at my own SD/Axe tank in a while--forget if I have that slotted.


An Offensive Guide to Ice Melee

 

Posted

I have solo'd a few AVs, and a Rikti Pylon. I have also managed to beat both the weakened Honoree and Captain Holtz in AV mode at the same time within Mender Ramiel's story arc with my Invulnerability / Super Strength Tanker.

You can do some pretty amazing things with IOs, if you have the luck or monetary resources to get what you need.


Raid Leader of Task Force Vendetta "Steel 70", who defeated the first nine Drop Ships in the Second Rikti War.
70 Heroes, 9 Drop Ships, 7 Minutes. The Aliens never knew what hit them.
Now soloing: GM-Class enemy Adamaster, with a Tanker!