Scrappers and Shadow Meld.
I think the main downside with using it to do that is the negative impact on DPS of the ~3 second activation time.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
That is true but I don't think that'll hurt to much. That is something to think about hence why I'm here to get different opinions.
Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
Take the Magic: The Gathering 'What Color Are You?' Quiz.
At a 7 second downtime, that 3 second animation /will/ hurt your dps considerably. You really want to avoid using those clickies as much as possible (this is why lolregin).
7 second downtime = every 22 seconds, 3 second animation, 25 second elapsed time between cycles. 12% of your time will be spent casting shadowmeld. (if my terrible math skills are right)
Yeah, don't rely on Shadow Meld for protection. The DPS drop for using it constantly is just not worth it most of the time. Still, you can stick a LoTG in there, and it's a good power to have if you're in a bit of trouble, so just use it wisely.
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
Well i'd consider first the balance, going for softcap through IO often hurts your dps in another way (worse attack chain / weird slotting / weird power picks ) while going for shadow meld allows for a full recharge build. I grabbed it on my spines/dark and i'm perfectly happy with it, it doesn't allow me to do pylons or AVs but the anim doesn't root me in place so, i just use it while running between spawns.
I went from doing +2/X8 without bosses to +4/X8 with bosses on the demon farm, it's useless but still a nice improvment and i like to dive in first in TFs so, it works wonders for that. Soft capped + good resists + 8sec timer on dark regen makes pretty much invincible when it's up unless there's some massive defense debuffing going on.
That said, it still falls short for stuff that can kill me while it's down, any AV or swarm of bosses don't need more than 2-3sec to splat me. So i wouldn't consider it as good as a normal soft cap, it's more of a situational help for high recharge builds.
Dark armor lover.
The Claws/DA Scrapper guide.
Inspirations can be more useful than Shadow Meld. They last longer and take much less time to activate.
I use SM mostly for diving into spawns on my DB/Elec. Activating it between spawns doesn't even cut into my damage.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Inspirations can be more useful than Shadow Meld. They last longer and take much less time to activate.
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If you're actually talking about general play and not Pylons, which was the OP's question, I find this comment/advice pretty laughable. (edit: If you're running an AoE-heavy build it can work out. If you're running something like DM or MA as your primary, it doesn't.)
But the OP's question was about soloing Pylons.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Good luck getting a purple inspiration back as often as you can use Shadow Meld on an IO'd build.
If you're actually talking about general play and not Pylons, which was the OP's question, I find this comment/advice pretty laughable. (edit: If you're running an AoE-heavy build it can work out. If you're running something like DM or MA as your primary, it doesn't.) But the OP's question was about soloing Pylons. |
For general play on teams, I get plenty of purple inspirations or stuff to combine to make purples. As a /Fiery Aura Scrapper, I have 32.5% defense to all vectors. That is usually enough for most situations, but I can soft cap easily for tougher fights.
If it takes you longer than 16 minutes (half a tray of purples) to solo a pylon, you aren't doing anywhere near a Scrapper's DPS potential. If it takes you 32 minutes, your build probably isn't optimized for single-target DPS. At 16 minutes, your DPS is about 168. For comparison, top-end DPS builds go over 200. If you have a 200-DPS (under 9:00) build, but use Shadow Meld, you are losing 12% of your DPS which cuts you down to 176 DPS, or a 13:15 time. I think losing that much DPS is worth gathering up the purples for.
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For general play on teams, I get plenty of purple inspirations or stuff to combine to make purples. As a /Fiery Aura Scrapper, I have 32.5% defense to all vectors. That is usually enough for most situations, but I can soft cap easily for tougher fights. |
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Even solo with a lot of AoE i don't like to rely on insps, sometimes they just don't drop what i need even if i fill my inspiration slots faster than i can use them, and combining them in the middle of action just doesn't work well. It's already enough of wasted time deleting the damn rez inspirations.
Dark armor lover.
The Claws/DA Scrapper guide.
I have a high recharge build on an elec/elec where I hit softcap while shadow meld is running. It is pretty nice to have to soak up some alpha or as a non crashing "tier 9 lite" so to speak.
I prefer my toons to stand on their own two feet and only use inspirations for special occasions.
Thanks for the ideas guys. I REALLY didn't want to waste the cash on kinetic combats but that's better than killing alot of DPS.
Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Even solo with a lot of AoE i don't like to rely on insps, sometimes they just don't drop what i need even if i fill my inspiration slots faster than i can use them, and combining them in the middle of action just doesn't work well. It's already enough of wasted time deleting the damn rez inspirations.
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tada
The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]
I love this power and I love it even more on my resistance based scrappers. It's almost like a MoG minus the extra resistance and less defense, anywho I have a question about that. Let's say you have perma hasten AND the Spiritual Radial Boost with meld frankenslotted for def/rech. That should put the recharge down to around 7 seconds correct? With so little downtime would that be enough to completely forgo trying to softcap with sets and just shoot for some +def instead? Depending on that could be dangerous but would that be enough for pylons/AV's just as long as you have good resists?
Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
Take the Magic: The Gathering 'What Color Are You?' Quiz.