Scrappers and Shadow Meld.


Auroxis

 

Posted

I love this power and I love it even more on my resistance based scrappers. It's almost like a MoG minus the extra resistance and less defense, anywho I have a question about that. Let's say you have perma hasten AND the Spiritual Radial Boost with meld frankenslotted for def/rech. That should put the recharge down to around 7 seconds correct? With so little downtime would that be enough to completely forgo trying to softcap with sets and just shoot for some +def instead? Depending on that could be dangerous but would that be enough for pylons/AV's just as long as you have good resists?


Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
Take the Magic: The Gathering 'What Color Are You?' Quiz.

 

Posted

I think the main downside with using it to do that is the negative impact on DPS of the ~3 second activation time.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

At a 7 second downtime, that 3 second animation /will/ hurt your dps considerably. You really want to avoid using those clickies as much as possible (this is why lolregin).

7 second downtime = every 22 seconds, 3 second animation, 25 second elapsed time between cycles. 12% of your time will be spent casting shadowmeld. (if my terrible math skills are right)


 

Posted

Yeah, don't rely on Shadow Meld for protection. The DPS drop for using it constantly is just not worth it most of the time. Still, you can stick a LoTG in there, and it's a good power to have if you're in a bit of trouble, so just use it wisely.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Well i'd consider first the balance, going for softcap through IO often hurts your dps in another way (worse attack chain / weird slotting / weird power picks ) while going for shadow meld allows for a full recharge build. I grabbed it on my spines/dark and i'm perfectly happy with it, it doesn't allow me to do pylons or AVs but the anim doesn't root me in place so, i just use it while running between spawns.

I went from doing +2/X8 without bosses to +4/X8 with bosses on the demon farm, it's useless but still a nice improvment and i like to dive in first in TFs so, it works wonders for that. Soft capped + good resists + 8sec timer on dark regen makes pretty much invincible when it's up unless there's some massive defense debuffing going on.

That said, it still falls short for stuff that can kill me while it's down, any AV or swarm of bosses don't need more than 2-3sec to splat me. So i wouldn't consider it as good as a normal soft cap, it's more of a situational help for high recharge builds.


Dark armor lover.

The Claws/DA Scrapper guide.

 

Posted

Inspirations can be more useful than Shadow Meld. They last longer and take much less time to activate.


 

Posted

I use SM mostly for diving into spawns on my DB/Elec. Activating it between spawns doesn't even cut into my damage.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Quote:
Originally Posted by Syntax42 View Post
Inspirations can be more useful than Shadow Meld. They last longer and take much less time to activate.
Good luck getting a purple inspiration back as often as you can use Shadow Meld on an IO'd build.

If you're actually talking about general play and not Pylons, which was the OP's question, I find this comment/advice pretty laughable. (edit: If you're running an AoE-heavy build it can work out. If you're running something like DM or MA as your primary, it doesn't.)

Quote:
Originally Posted by DSorrow View Post
I use SM mostly for diving into spawns on my DB/Elec. Activating it between spawns doesn't even cut into my damage.
But the OP's question was about soloing Pylons.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by UberGuy View Post
Good luck getting a purple inspiration back as often as you can use Shadow Meld on an IO'd build.

If you're actually talking about general play and not Pylons, which was the OP's question, I find this comment/advice pretty laughable. (edit: If you're running an AoE-heavy build it can work out. If you're running something like DM or MA as your primary, it doesn't.)



But the OP's question was about soloing Pylons.
If it takes you longer than 16 minutes (half a tray of purples) to solo a pylon, you aren't doing anywhere near a Scrapper's DPS potential. If it takes you 32 minutes, your build probably isn't optimized for single-target DPS. At 16 minutes, your DPS is about 168. For comparison, top-end DPS builds go over 200. If you have a 200-DPS (under 9:00) build, but use Shadow Meld, you are losing 12% of your DPS which cuts you down to 176 DPS, or a 13:15 time. I think losing that much DPS is worth gathering up the purples for.

For general play on teams, I get plenty of purple inspirations or stuff to combine to make purples. As a /Fiery Aura Scrapper, I have 32.5% defense to all vectors. That is usually enough for most situations, but I can soft cap easily for tougher fights.


 

Posted

Quote:
Originally Posted by Syntax42 View Post
If it takes you longer than 16 minutes (half a tray of purples) to solo a pylon, you aren't doing anywhere near a Scrapper's DPS potential. If it takes you 32 minutes, your build probably isn't optimized for single-target DPS. At 16 minutes, your DPS is about 168. For comparison, top-end DPS builds go over 200. If you have a 200-DPS (under 9:00) build, but use Shadow Meld, you are losing 12% of your DPS which cuts you down to 176 DPS, or a 13:15 time. I think losing that much DPS is worth gathering up the purples for.
I couldn't imagine that your comment was about soloing pylons, as people in this forum don't normally bring an inspiration stack in order to do that. (Why not bring a stack of Rages?) I would have hoped that was clear, since I spoke about drops, and no one is going to get inspiration drops soloing a pylon. Also, my first post in the thread was that I thought SM would be bad for DPS in a pylon soloing exercise.

Quote:
For general play on teams, I get plenty of purple inspirations or stuff to combine to make purples. As a /Fiery Aura Scrapper, I have 32.5% defense to all vectors. That is usually enough for most situations, but I can soft cap easily for tougher fights.
On teams especially, I find inspiration drop rates abysmal. I have found I cannot rely on it if I actually need it to achieve any given performance/survival level. If I need inspirations to survive, I bring them (edit: and if I need them for very long, then they run out.) In my experience, looking for them as drops is not viable unless you're (a) solo, and (b) strongly AoE enabled. I've tried relying on drops even solo with a single-target oriented primary, and it's just not viable for sustained performance above what my build can handle on its own. With decent AoEs, it works much more reliably.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Even solo with a lot of AoE i don't like to rely on insps, sometimes they just don't drop what i need even if i fill my inspiration slots faster than i can use them, and combining them in the middle of action just doesn't work well. It's already enough of wasted time deleting the damn rez inspirations.


Dark armor lover.

The Claws/DA Scrapper guide.

 

Posted

I have a high recharge build on an elec/elec where I hit softcap while shadow meld is running. It is pretty nice to have to soak up some alpha or as a non crashing "tier 9 lite" so to speak.

I prefer my toons to stand on their own two feet and only use inspirations for special occasions.


 

Posted

Quote:
Originally Posted by Celidya View Post
Even solo with a lot of AoE i don't like to rely on insps, sometimes they just don't drop what i need even if i fill my inspiration slots faster than i can use them, and combining them in the middle of action just doesn't work well. It's already enough of wasted time deleting the damn rez inspirations.

tada


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