Should I start a corrupter?
Honestly with the latest Defender buff the solo damage difference between Defenders and Corruptors is pretty small. It's larger on teams but not noticeably so. So in general if you find Defender damage to low you probably won't like Corruptors much more.
There has been a defender buff? Interesting I havent played them in a long time plus never played with fire or ice and etc, only dark/dark but that was before these buffs.
What this means is that solo Defenders and Corruptors do about the same base damage the differences being Corruptors get more benefit from other damage buffs and get scourge.
Yes, make a Corruptor. The damage difference between Defenders and Corrs solo might not be that big, but if you team at all the difference gets bigger. More importantly though, Corrs just feel more offensive.
The Melee Teaming Guide for Melee Mans
Yep, they now get a 30% damage buff while solo that decreases by 10% for each teammate you add up to 3 (so on a team of 4+ it's 0%, it doesn't go negative).
What this means is that solo Defenders and Corruptors do about the same base damage the differences being Corruptors get more benefit from other damage buffs and get scourge. |
The damage gap is much shorter with sets whose DPS relies heavily on psuedopets (like if you went TA/Archery or use Ice Blast), and Defenders can contribute more when comparing sets with varying -resist values, on teams that is.
The really nice thing about Defenders is the higher values in their shields, both for themselves and allies. If you have it in mind to soft-cap a support character's defense, Defender is going to probably have the easiest time doing so.
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
You might want to try a dominator. Kind of like a mix between controller and blaster. If you go for a secondary with more of a ranged focus you might find something you like.
Ill/rads do plenty of damage imho. I mean, if we didnt, then how do we solo GMs so easy? Gotta pump out plenty of damage (even with rad's -res and -regen) I say forget corruptor and stick with Ill/Rad.
Ill/rads do plenty of damage imho. I mean, if we didnt, then how do we solo GMs so easy? Gotta pump out plenty of damage (even with rad's -res and -regen) I say forget corruptor and stick with Ill/Rad.
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Fire/Rad Corrs can solo GMs too. They do a lot of damage.
The Melee Teaming Guide for Melee Mans
Another thing Corruptor has over Defender is the Fire Blast set. The secondary benefit of Fire Blast is extra damage. A Fire Corruptor will definately have more damage than any defender you could try.
I find corrupters more enjoyable than defenders. Their buff/debuffs are 'good enough' in a team setting, they do good damage solo and there are several primary/secondary combos that you can leverage to lay serious waste to anything in your path (fire/dark, for instance).
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It boils down to power order.
You end up doing more damage as you level due to the primary blasts.
Go Corr.
@Mechaniker
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Actually the bonus damage from Scourge is probably closer to 20% than 50%. Against minions you tend to Scourge when your attack would kill the enemy anyway. It is more useful against LTs and bosses though.
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Statistically, Scourge will be a 30% increase to damage, if all your attacks were evenly paced and for the same amount of damage. As you say, it will sometimes kill them and the damage will be wasted anyway. So against even level minions, sure, call it 20%.
In that case, I agree with you. With no teammates, a Corruptor will only do about 20% more damage. With a full team, anything +level and/or not flooded with minions, the Corruptor will do close to 50% more.
And, again, any powersets leaning heavily on psuedopets with the same base damage will draw the damage closer. Damage contribution will also draw closer with sets using different -resist values (Sonic, Rad, Trick Arrow).
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
Hi all, I've just finished lvling my brute and looking for my next project, and corr appeals to me, I'm def wanna go /dark but dnt know which primary? I dnt want fire as I have many fire blasters etc, so any thing else as long as it's good damage
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Hi all, I've just finished lvling my brute and looking for my next project, and corr appeals to me, I'm def wanna go /dark but dnt know which primary? I dnt want fire as I have many fire blasters etc, so any thing else as long as it's good damage
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(Sonic/Dark and Rad/Dark arent bad though)
Fire / Sonic would be just a tad bit end heavy. Rad would probably be a better fit there.
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I'd recommend Ice, Rad and Sonic. Ice because its generally great and Tar Patch + Ice Storm + Blizzard = win. Rad because its an all round strong set and brings lots of -def, the debuff most lacking in /Dark.
Sonic is a very solid set and great for teaming and soloing, but its very single target based. Since Dark is fantastic about neutering big spawns and prepping them for nukage, I think its a bit of a shame to go with a set lacking in good AoE.
The Melee Teaming Guide for Melee Mans
I might get going rogue tomorrow and having a really hard time deciding on an alt, I love my ill/rad controller but I wanted something with more damage, and I do not enjoy being on the villians side its not my thing, but I really wanted something pure ranged, I have tried multiple blasters and I just cannot get into them, I would of loved energy if it didnt have annoying kb in teams, but even then I cannot see myself playing a straight damage type.
No defenders truly appeal to me dark/dark was great fun but in the end, the dot damage is not my thing I love fast paced thinking characters, I am not really into certain elements like ele or fire but I am willing to give fire/dark a shot, not sure what else. I was very dissapointed with archery, I really wanted a trick arrow character but defenders lack way to much damage as far as archery goes.
Anyways thanks everyone.