Dechs Kaison is right dark armour cant tank anything.


Airhammer

 

Posted

Quote:
Originally Posted by Rangle M. Down View Post
I'm not sure if he was using the Magic of POPMENUs, but they're pretty good too.
Uber Cool ! Thank You All !


Demonfest - 50 - Demon / Thermal Mastermind
Covered Shadow - 50 - Dark Melee / Shield Scrapper

 

Posted

Ok, I am rolling a Dark Tank tonight. I used to tank way back with an Inv/Em tank (remember, herding whole maps at once?). I have a Kat/Dark Scrapper who is awesome ( lvl 33 so far ). Just wondering what a good secondary would be for it. Thinking maybe Kinetic. I have played the death out. Of SS on my Brute. Is the -dmg noticeable? I am thinking it might pair nice with Darkest Night from the Soul Patron set.


Virtue and Freedom
Hi, my name is Northman, and I am an Altoholic. No wait, I'm Lost Nova, no wait, Arc Havoc, no, Dragon Moon, no, Lord Fury......

 

Posted

Quote:
Originally Posted by Northman View Post
Ok, I am rolling a Dark Tank tonight. I used to tank way back with an Inv/Em tank (remember, herding whole maps at once?). I have a Kat/Dark Scrapper who is awesome ( lvl 33 so far ). Just wondering what a good secondary would be for it. Thinking maybe Kinetic. I have played the death out. Of SS on my Brute. Is the -dmg noticeable? I am thinking it might pair nice with Darkest Night from the Soul Patron set.

I would recommend Kinetic Melee. Stacking stuns, good knockdown mitigation, and the -DMG debuffs will stack nicely with your resists.

EDIT: Plus you can color Dark Armor and Kinetic Melee in really exciting ways.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

Posted

Speaking of dark armour, tried making a cheap S/L/N/E softcapped build, and need advice. (other than the obvious opgrades which would make it more expensive, unless it significantly improves performance)

Cons:
HUGE end usage. (getting cardiac alpha!)
No recharge bonuses.
No slow resistance.

Pros:
Mostly yellow recipes save for Eradication, ToE +end proc, Miracle +recov, Rectified Recticle, Zephyr.
Softcapped S/L/N/E.

So... any advice?

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Fiery Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Death Shroud -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(5), M'Strk-Dmg/Rchg(5), M'Strk-Acc/EndRdx(7), M'Strk-Acc/Dmg/EndRdx(7), M'Strk-Dmg/EndRdx/Rchg(9)
Level 1: Scorch -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(9), S'ngH'mkr-Dmg/Rchg(11), S'ngH'mkr-Dmg/EndRdx/Rchg(11), F'dSmite-Acc/EndRdx/Rchg(13)
Level 2: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(13), RctvArm-EndRdx(15), RctvArm-ResDam/EndRdx/Rchg(15), S'fstPrt-ResDam/Def+(17), S'fstPrt-ResKB(17)
Level 4: Combustion -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(19), C'ngBlow-Dmg/Rchg(19), Erad-Acc/Rchg(21), Erad-Acc/Dmg/Rchg(21), Erad-Acc/Dmg/EndRdx/Rchg(23)
Level 6: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(23), RctvArm-EndRdx(25), RctvArm-ResDam/EndRdx/Rchg(25)
Level 8: Dark Regeneration -- Theft-+End%(A), RgnTis-Heal/EndRdx/Rchg(27), Dct'dW-Heal/EndRdx/Rchg(27), Acc-I(29)
Level 10: Fire Sword -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(29), S'ngH'mkr-Dmg/Rchg(31), S'ngH'mkr-Dmg/EndRdx/Rchg(31), F'dSmite-Acc/EndRdx/Rchg(31)
Level 12: Cloak of Darkness -- DefBuff-I(A), DefBuff-I(33), RedFtn-Def/EndRdx(33)
Level 14: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(33), RctvArm-EndRdx(34), RctvArm-ResDam/EndRdx/Rchg(34)
Level 16: Kick -- Empty(A)
Level 18: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(34), RctvArm-EndRdx(36), RctvArm-ResDam/EndRdx/Rchg(36)
Level 20: Weave -- RedFtn-Def/EndRdx(A), S'dpty-Def/EndRdx(36), DefBuff-I(37)
Level 22: Combat Jumping -- DefBuff-I(A), DefBuff-I(37), Krma-ResKB(50)
Level 24: Taunt -- Annoy-Taunt(A), Annoy-Taunt/Rchg(37), Annoy-Taunt/Rchg/Rng(39)
Level 26: Oppressive Gloom -- Acc-I(A)
Level 28: Fire Sword Circle -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(39), M'Strk-Dmg/EndRdx/Rchg(40), M'Strk-Acc/Dmg/EndRdx(40), M'Strk-Dmg/EndRdx(40)
Level 30: Hover -- DefBuff-I(A), DefBuff-I(42), Zephyr-Travel(42), Zephyr-ResKB(42)
Level 32: Maneuvers -- RedFtn-Def/EndRdx(A), S'dpty-Def/EndRdx(43), DefBuff-I(43)
Level 35: Incinerate -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(43), S'ngH'mkr-Dmg/Rchg(45), S'ngH'mkr-Dmg/EndRdx/Rchg(45), F'dSmite-Acc/EndRdx/Rchg(45)
Level 38: Greater Fire Sword -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(46), S'ngH'mkr-Dmg/Rchg(46), S'ngH'mkr-Dmg/EndRdx/Rchg(46), F'dSmite-Acc/EndRdx/Rchg(48)
Level 41: Gloom -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg/Rchg(48), Thundr-Dmg/EndRdx/Rchg(48)
Level 44: Darkest Night -- EndRdx-I(A), EndRdx-I(50)
Level 47: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50)
Level 49: Soul Transfer -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(3)