The Vault (more storage, and more types)


cybermitheral

 

Posted

I would like to propose allowing recipe and enhancement storage in the vault in their own folders.

To achieve this the suggested changes would be that upon clicking the vault a selection menu with 3 options would come up:

Invention salvage
Recipes
enhancements

from there one click would take a layer to a storage folder for that specific type of stuff.

I would also like to propose the ability to buy more storage space, of coarse there should be limits as to how much you can buy during a period of time and it should be expensive.

I suggest 50 storage slots (only purchasable once a month), however the price still needs figuring.


 

Posted

/Signed. Very much so. More personal storage options in general would be a good thing.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by JoshexDirad View Post
I would like to propose allowing recipe and enhancement storage in the vault in their own folders.

To achieve this the suggested changes would be that upon clicking the vault a selection menu with 3 options would come up:

Invention salvage
Recipes
enhancements

from there one click would take a layer to a storage folder for that specific type of stuff.

I would also like to propose the ability to buy more storage space, of coarse there should be limits as to how much you can buy during a period of time and it should be expensive.

I suggest 50 storage slots (only purchasable once a month), however the price still needs figuring.
I like this idea. But I still think there should be a hard cap on storage. I just think it should be higher than it is now.

I'm not fond of the idea of buying 50 more storage slots every single month.


 

Posted

/signed.

More salvage slots AND allow Recipe/Enhancments.

Can be simplified from the OP by simply allowing all 3 types to be dragged into the Vault. Have 3 <tabs> so you can filter the view (like with personal salvage).

Maybe have the amount of Vault Storage increase as you increase in level (not sure if it does this already?).


 

Posted

/Unsigned to anything other then an increase in salvage storage. If you want to store your recipes, craft them and put them in an enhancement table. And before you come with the whole it doesn't work for respec and temp powers I want for my alts, guess what..... email them to the alt and pick them up so you don't possibaly lose them to an email rollback.


 

Posted

I'm not against the idea but this idea doesn't even have a snowballs chance in hecll of ever happening. (especially the buying storage) The devs are dead set against what they (not we) consider hoarding.

I'm making an assumption from the OP's forum reg date means he's only been playing since June of this year so I'll give an example of what the devs have done to limit our ability to store items in bases.

When they first added SG bases into the game with CoV back in Issue 6 or 7, they allowed us to store 2,500 pieces of salvage in each Salvage Storage Bin. Jump forward to Issue 13 they changed it and now we can only store 30 items in each bin.

That's over a 98% reduction in our ability to store salvage in bases.

Now to discuss how many items we can store on our accounts using available features Not counting base storage bins.

Currently each character has the potential of storing at least

Inspirations 20
Enhancements 10
Salvage 65
Vault Salvage slots 50
Recipes 25
Market slots 22 (special - Each slot can hold 1 enhancement/inspiration or stacks of 10 salvage/recipes. It can also be used to make bids up to 2 billion each on nonexistant items to store up to 44 billion per character)

* Email attachments 20 (any combination + 2 billion inf each)

The asterisk by the email is ther because we can use that feature to transfer all those items between characters which increases our storage capabilities drastically.

Without buying any extra character slots we can currently have up to 136 characters (NA) 54 characters (EU) on a single account. So using the email feature we can store up to:

Inspirations 2,760 (NA) 1,080 (EU)
Enhancements 1,380 (NA) 540 (EU)
Salvage 8,970 (NA) 3,510 (EU)
Vault Salvage 6,900 (NA) 2,400 (EU)
Recipes 3,450 (NA) 1,200 (EU)
Market (if storing Enh/Insp) 3,036 (NA) 1,056 (EU)
Market (if storing salv/rec) 30,360 (NA) 10,560 (EU)


Now buying extra character slots we have the ability to increase the amount of items we can store on a single account by at least:

Inspirations 7,920 (NA) 2,880 (EU)
Enhancements 3,960 (NA) 1,440 (EU)
Salvage 25,740 (NA) 9,360 (EU)
Vault Salvage 19,800 (NA) 7,200 (EU)
Recipes 9,900 (NA) 3,600 (EU)
Market (if storing Enh/Insp) 8,712 (NA) 3,168 (EU)
Market (if storing salv/rec) 87,120 (NA) 31,680 (EU)

I'm not going to bother doing the math on how much Inf we can store on an account because the number is astronomical.


So as much as I like the idea of having more storage I don't see the devs implementing anything as drastic as the OP's suggestion


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
/Unsigned to anything other then an increase in salvage storage. If you want to store your recipes, craft them and put them in an enhancement table. And before you come with the whole it doesn't work for respec and temp powers I want for my alts, guess what..... email them to the alt and pick them up so you don't possibaly lose them to an email rollback.
Sharks, do you just unsign everything out of principle? I can't remember the last time I saw you actually like anything on these forums.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Sharks, do you just unsign everything out of principle? I can't remember the last time I saw you actually like anything on these forums.
Nah tech. I actually do sign some things. but they have to make sense and have merit for it.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
Nah tech. I actually do sign some things. but they have to make sense and have merit for it.
Well, put it this way then; whats so bad about a Vault system other than making things easier that people do already?

If I get an IO that I want to use on a character, of course I'm going to keep hold of it. Its now my IO, and their my characters. Why, in fact, should I be stopped from keeping IOs I want to use? But, at the moment, I have to have them clogging up my enhancement inventories. Or my recipe invetories. T'be honest, the thing I need storage LEAST for is actually salvage. Which is all we have right now. I'd happily trade the however many salvage slots we have right now for, say, 15-20 enhancement slots that are global. And maybe some recipe slots. That way I can at least store the stuff I want without it clogging up my trays, and then sell of the stuff I don't want. It's a small QoL thing. I really don't see how or why people predict people hoarding anything. If it was hoardable, people would probably be doing it already.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Well, put it this way then; whats so bad about a Vault system other than making things easier that people do already?

If I get an IO that I want to use on a character, of course I'm going to keep hold of it. Its now my IO, and their my characters. Why, in fact, should I be stopped from keeping IOs I want to use? But, at the moment, I have to have them clogging up my enhancement inventories. Or my recipe invetories. T'be honest, the thing I need storage LEAST for is actually salvage. Which is all we have right now. I'd happily trade the however many salvage slots we have right now for, say, 15-20 enhancement slots that are global. And maybe some recipe slots. That way I can at least store the stuff I want without it clogging up my trays, and then sell of the stuff I don't want. It's a small QoL thing. I really don't see how or why people predict people hoarding anything. If it was hoardable, people would probably be doing it already.
But we already have a global storage called email now. As for holding that io you want to use, why is it not of level to use now? Or why can't it be put in an enhancement table to store? And honestly, if it is just 1 enhancement/recipe, why does it bother you that it is taking up one slot in your inventory? If you are worried about selling it as a recipe, make it into an enhancement and you never have to worry about selling it at a store.

The devs have provided us with more then enough means of storage. I Would like to see an increase in the salvage storage limits though.


 

Posted

I posted about this a while ago, so I agree. It doesn't make sense that you can actually carry more salvage with you than you can store in the vault. What's the point of even having storage if you can have so little stored?


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Posted

Quote:
Originally Posted by Sharker_Quint View Post
But we already have a global storage called email now. As for holding that io you want to use, why is it not of level to use now? Or why can't it be put in an enhancement table to store? And honestly, if it is just 1 enhancement/recipe, why does it bother you that it is taking up one slot in your inventory? If you are worried about selling it as a recipe, make it into an enhancement and you never have to worry about selling it at a store.

The devs have provided us with more then enough means of storage. I Would like to see an increase in the salvage storage limits though.
1) Email deletes after x number of days. Its not a timeless storage solution.
2) What if you dont have a SG? That totally negates that arguement.

It's just convenience. Why should any system in game be more of a hinderance to use than a help? (Like Respecs...)


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
2) What if you dont have a SG? That totally negates that arguement.
I don't really buy this since anybody can make their own SG. If they choose not to, well they don't get the benefits of a SG. And I'm fine with that since it is a choice they made.


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
1) Email deletes after x number of days. Its not a timeless storage solution.
2) What if you dont have a SG? That totally negates that arguement.

It's just convenience. Why should any system in game be more of a hinderance to use than a help? (Like Respecs...)
Every single character can start an SG at level 10, and considering how easy it is to make hundreds of millions of inf theres no excuse why they can't use it to convert to prestige and build a nice personal storage facility.

The only reason people don't have a personal SG with base is because they choose not to.

And the excuse that if they make a personal SG they won't be able to join another SG doesn't hold any weight. Players can join larger communities than any SG by joining any one of the many global channels. Like Repeat Offenders for example. Players can even join multiple global channels.

Storage is pretty much the only thing other than the CoP trial that bases have that is still useful. The days when having base teleporters was needed to fast travel has long since past. and when I19 merges the trains and ferries travel will be even faster. Base raiding may never be fixed, and base building sadly is in the minority.


 

Posted

/Signed, at least to the idea of adding the additional kinds of storage - Recipies in particular.

I can't tell you the number of times I've ended up with a full recipe storage when playing with a team that's just rolling along. I don't WANT to sell some of these recipes - I could either use them myself, or sell them on the market. But selling things on the market takes time. Crafting them takes time. Emailing them to myself takes time. And if the team is moving fast... time is something I don't have. If I want to make space, I've got to head to the nearest store and just sell them at the base price... any other method would take too long.

Being able to just dump them into the Vault to deal with later, would make life SO much easier!

Enhancements are rarely in that situation. It might occasionally be useful to have a place to store a crafted enhancement that you can't slot yet... but that's it, really.


-This Space Intentionally Left Blank.-

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
It's just convenience. Why should any system in game be more of a hinderance to use than a help? (Like Respecs...)
The point is to make it more convenient to sell the item than to hoard it in hopes of feeding the market and making it healthier. And it really doesn't matter how many players you convince, the devs have made it fairly clear that they are opposed to increasing our storage.


 

Posted

Quote:
Originally Posted by Shadow State View Post
The point is to make it more convenient to sell the item than to hoard it in hopes of feeding the market and making it healthier. And it really doesn't matter how many players you convince, the devs have made it fairly clear that they are opposed to increasing our storage.
And I prefer the idea of the market getting as many items as possible more than more personal storage(because I can always make another personal SG if I ever need).


 

Posted

Quote:
Originally Posted by OneWhoBinds View Post
Emailing them to myself takes time.
Boo Hoo. For 6 years we had to put up with either:

1. Trusting a third party to help us transfer items between characters on the same server and faction.

2. Use SG storage to transfer items between characters on the same server and faction and only if they were in the same SG.

3. Create a character on a second account and run both accounts at the same time on your computer so you could safely transfer items and inf between characters on the same server and faction. (and once the trial restrictions went into effect using trial accounts for transfers became a bigger PITA)


The new email feature is a hell of a lot faster than the hoops we had to jump thru before and a lot more versatile.


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
It's a small QoL thing. I really don't see how or why people predict people hoarding anything. If it was hoardable, people would probably be doing it already.
My name is Rodion, and I'm a hoarder...

There's no question that people are now hoarding IOs and salvage, and have been doing so since those things were created.

I have a friend who's created two bases on two servers and has two or three tables in each base filled to the brim with all manner of crafted IOs. That's hoarding. When base storage was obsoleted we had half a dozen storage racks filled with it (that was hoarding), which we converted to rare salvage with Brainstorm Ideas (which was also hoarding).

We currently have one rack filled with hundreds of pieces of Halloween salvage left over from the time when the racks could hold more than 30 items. At one point a member of the SG accidentally dragged the whole stack of Hamidon costumes to his character and couldn't put them back. We've got another storage rack filled with rare salvage. This is hoarding.

I historically haven't hoarded IOs, but when I respec I put the leftover ones in a table in case I need them again. They were starting to pile up, but global email has made it a whole lot easier to move them around. Before global emails I would sell a lot of recipes because getting them to other servers was difficult/risky (you had to sell to yourself through market). Now I send them to characters that can use them. That's hoarding, though not quite so egregiously.

I temporarily hoard mid-level salvage (especially the arcane stuff) in market slots and personal vault storage from level 25 to 38 because it's just more convenient to have it at hand rather than mess around buying it on the market -- that stuff has been ridiculously volatile for the past couple of years. I sell it all when I hit level 38 or so to make room for other stuff, so I'm not a total packrat.

I've begun crafting certain IOs (Crushing Impact, etc.) from recipe drops that I know I'll need at some point and am storing them against that time. I tell myself that this hasn't reached the point of hoarding yet, but in all honesty, it's hoarding.

And our hero SGs are no different from other people's bases. I started a villain SG and a friend has taken it over and remade the base in really cool ways. He's hoarding salvage. I'm a member of other friends' SGs on other servers, and they hoard salvage and IOs just like we do. I've seen tables chock full of worthless stun and sleep IOs that no one can bear to delete, but are impossible to sell on the market for even a fraction of their crafting and salvage costs.

This is why the devs don't increase the capacity of the personal vault and the salvage storage racks. They can run the stats, and they know how much junk we're packing away. They want the market to function, and if everyone hoards everything the market will be adversely affected more than it already has been. Even so, the devs have made it fairly easy to hoard thousands of IOs in each base. If you create a personal base you can get enough prestige by level 50 to do this yourself. The only thing you can't do easily is store recipes, but crafting them is almost as good.

The one thing I think the devs should do is add a badge that will increase the personal vault storage capacity on a character by some small amount. They already have badges for increasing market slots and on-character storage for salvage and recipes, and increasing vault storage by 10 or so would be a nice perq and not unbalancing. The badge should be called "Packrat." Or is there already one called that?

Come on, all you hoarders. Own up to it.


 

Posted

Quote:
Originally Posted by Rodion View Post
My name is Rodion, and I'm a hoarder...

Come on, all you hoarders. Own up to it.
When I inherited one of my SG's (pre I13) they had 7 salvage bins 6 of which were full. That's over 15,000 pieces of base salvage they had been sitting on. I myself left those items alone for over a year waiting to see if any of the founders were going to return.