The Ill/Rad vs. Lord Recluse


Ace_of_Hearts

 

Posted

I took my Ill/Rad over to the vill side to go through Scirocco's arc to go big game hunting.

All the AV/Hero fights went by the usual script: Use your 1-2-3 blast chain and recast PA as needed. Break LOS if there's no Phantasm at the moment you recast.

Then there was Recluse. The fight starts off as any other, he gets to about 1/2 health about as fast as the other AVs. At about this point he summons, which seemed to be managable enough - perhaps a boss Bane that I could Confuse. Even a second wave could be contained - Spectral Terror could Fear the Lieuts and Minions and I could try to Decieve Bosses. Eventually though, there would just be too many summons and PA would lose Aggro and I'd have a spider looking dude in my face (soon to be walking away from my corpse).

I eventually gave up, decided to use overwhelming force and summoned a Shivan, Warwolf and Amy. Pwning resulted.

Still, resorting to temps was unsatisfying. I'm posting this to ask the Ill/Rad crowd what their tactics were for dealing with LR.

Let me just say, in advance, my intention is not to open up an opportunity for chest-thumping here. If you're wanting to say "*shrug* I'm super 1337 and had no problem with LR" then I'm not very interested in hearing it. I do want to hear what strategy someone used to deal with the issues I mentioned, most specifically when PA can't keep all the aggro. I'm trying to abide by the "no insps" clause.


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Posted

Quote:
Originally Posted by Deacon_NA View Post
I took my Ill/Rad over to the vill side to go through Scirocco's arc to go big game hunting.

All the AV/Hero fights went by the usual script: Use your 1-2-3 blast chain and recast PA as needed. Break LOS if there's no Phantasm at the moment you recast.

Then there was Recluse. The fight starts off as any other, he gets to about 1/2 health about as fast as the other AVs. At about this point he summons, which seemed to be managable enough - perhaps a boss Bane that I could Confuse. Even a second wave could be contained - Spectral Terror could Fear the Lieuts and Minions and I could try to Decieve Bosses. Eventually though, there would just be too many summons and PA would lose Aggro and I'd have a spider looking dude in my face (soon to be walking away from my corpse).

I eventually gave up, decided to use overwhelming force and summoned a Shivan, Warwolf and Amy. Pwning resulted.

Still, resorting to temps was unsatisfying. I'm posting this to ask the Ill/Rad crowd what their tactics were for dealing with LR.

Let me just say, in advance, my intention is not to open up an opportunity for chest-thumping here. If you're wanting to say "*shrug* I'm super 1337 and had no problem with LR" then I'm not very interested in hearing it. I do want to hear what strategy someone used to deal with the issues I mentioned, most specifically when PA can't keep all the aggro. I'm trying to abide by the "no insps" clause.
I had similar experience, except IIRC, he started to spawn his pets around 25% HP left.

The problem with his pets, that they seemed to be controlled by ambush AI, so they would completely ignore PA, and go right after you. Also that power is on short recharge, so he'd spawn multiple waves rather quickly, and anything beyond 1st wave was too much for me to handle.

He was one of three AVs I couldn't defeat using fiteklub rules.
Other two were:
  1. Baphomet - I couldn't outdamage his heals (he heals 25% of HP when his HP drops to 25%)
  2. Akarist - I don't know what was the problem (I haven't use Power Analyser), but I couldn't get his HP drop below 95% after 5 minutes pounding on him.


 

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Quote:
Originally Posted by Deacon_NA View Post
I'm posting this to ask the Ill/Rad crowd what their tactics were for dealing with LR.
Did you try stacking confuse on LR during his summon phase? Getting him to attack the spawned pets would be my tactic (even though they may not turn on him).


 

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I spent about 5 minutes of spamming Deceive on him before initiating combat. He seems immune to Confuse effects. I didn't check his attributes, but he was right beside a minion and never attacked it.


Global = Hedgefund (or some derivation thereof)

 

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Quote:
Originally Posted by Deacon_NA View Post
I spent about 5 minutes of spamming Deceive on him before initiating combat. He seems immune to Confuse effects. I didn't check his attributes, but he was right beside a minion and never attacked it.
mag 100 mez protection against everything, as well as like 99% resistance, iirc. You're NOT going to mez him.

What i did with my Mind/kin was i stocked up on defense (large oranges, purples, and temp powers), popped everything i had before his bane explosion and just wailed on him until he went down.


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

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Quote:
Originally Posted by NordBlast View Post
I had similar experience, except IIRC, he started to spawn his pets around 25% HP left.

The problem with his pets, that they seemed to be controlled by ambush AI, so they would completely ignore PA, and go right after you. Also that power is on short recharge, so he'd spawn multiple waves rather quickly, and anything beyond 1st wave was too much for me to handle.

He was one of three AVs I couldn't defeat using fiteklub rules.
Other two were:
  1. Baphomet - I couldn't outdamage his heals (he heals 25% of HP when his HP drops to 25%)
  2. Akarist - I don't know what was the problem (I haven't use Power Analyser), but I couldn't get his HP drop below 95% after 5 minutes pounding on him.
If I remember right, Akarist as an AV in AE is actually based off the Arch-Mage special bosses, which means he has 75% resists to everything, to begin with. Not only that, he is literally all of the Arch-Mages combined (Agony, Death, Ruin, Madness), with all of their powers such as siphon power and Twilight Grasp.


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Arc: 60092 - Supa Rumble in the Park
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Posted

Haven't fought in that zone.

Any chance you can funnel him down a tight alley? Bottleneck his spawn?


 

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another AV that i could see a ill/rad not being able to kill would be a /WP custome critter AV with fast healing

WP fast healing gives 20% regen debuff resist, and AV regen debuff resist is 80%, so a AV with WP-fast healing is 100% immune to regen debuffs and has a slightly boosted regen to boot (if i remember correctly from the combat attributes, a WP AV with just fast healing will regen at about 134 hp/sec at lvl 50 and be immune to regen debuffs)


 

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Quote:
Originally Posted by Erin Go Braugh View Post
Haven't fought in that zone.

Any chance you can funnel him down a tight alley? Bottleneck his spawn?
It's the destroyed Atlas Park map with a lot of destroyed/leveled buildings. Also, his Ambush spawn comes from above, right on top of him. So I'm not sure this would work, sadly =(


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

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Quote:
Originally Posted by Ace_of_Hearts View Post
Whats your travel power? Could you not hover out of the way of the ambushes?
You can, but they do have nasty ranged attacks. I've only faced LR on the STF but that pet nuke can be nasty if you don't have a way to keep it corralled. Part of the issue is that LR can summon enough to overload the aggro cap leaving the remainder to take potshots at you. PA helps but they aren't going to hold all that aggro.

One of the best solutions I've found with my buddies on the STF is unfortunately not available to an Ill/Rad, that's Bonfire tossed under LR. It'll toss the pets away and they'll spend so much time getting up, running back and getting tossed again that they don't do much damage.


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Originally Posted by Call Me Awesome View Post
One of the best solutions I've found with my buddies on the STF is unfortunately not available to an Ill/Rad, that's Bonfire tossed under LR. It'll toss the pets away and they'll spend so much time getting up, running back and getting tossed again that they don't do much damage.
Thats clever!

Presumably a stormie could do something similar with lightning storm?


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Quote:
Originally Posted by Ace_of_Hearts View Post
Thats clever!

Presumably a stormie could do something similar with lightning storm?
Lightning Storm is single target and somewhat slow attacking unfortunately, although Freezing Rain might be useful depending on how much KB protection the bane bosses have. I can't remember running an STF with a stormy so I'm not sure if the KD will affect them. If nothing else it's a debuff on LR which is always a good thing.


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Quote:
Originally Posted by Call Me Awesome View Post
Lightning Storm is single target and somewhat slow attacking unfortunately, although Freezing Rain might be useful depending on how much KB protection the bane bosses have. I can't remember running an STF with a stormy so I'm not sure if the KD will affect them. If nothing else it's a debuff on LR which is always a good thing.
while lightning storm is sort of slow, it is not single target, its attack has a target aoe with target cap of 5


 

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Quote:
Originally Posted by Necrotech_Master View Post
while lightning storm is sort of slow, it is not single target, its attack has a target aoe with target cap of 5
It does? Hmm, it's been awhile since I've played my 44 Plant/Storm but I didn't notice that. It takes ranged damage sets, not targeted AOE; I have mine frankenslotted with Devastation & Thunderstrike including the hold proc.


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Posted

Quote:
Originally Posted by Call Me Awesome View Post
It does? Hmm, it's been awhile since I've played my 44 Plant/Storm but I didn't notice that. It takes ranged damage sets, not targeted AOE; I have mine frankenslotted with Devastation & Thunderstrike including the hold proc.
if you type [lightning storm] and then look at the pet power [lightning] it will make sense