23X's altrustic thread (Or the soup line forms to the left)


Adeon Hawkwood

 

Posted

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Originally Posted by Iron_Specter View Post
So far I have gottne it up to 25 mil just by buying IOs crafting and then selling the finished product. Unfortunatly I have hit a market jam. All of my slots are full and nothing has moved for a bit.
this is what alts are for.

=D

My main recipe farmer keeps 5 alts busy with crafted IOs to shlep to the market for him.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Good advice Nethergoat I have lots of alts to play with. Some of them are even holding some good reciepes that need to be crafted.

35 mil now BTW 12 and items for sale.


 

Posted

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Originally Posted by Ironblade View Post
Email some items or funds to another toon and use those slots, too.
Quote:
Originally Posted by Nethergoat View Post
this is what alts are for.
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Originally Posted by Iron_Specter View Post
Good advice Nethergoat I have lots of alts to play with.
BURN!
I suggested alts first and he's all "Good advice Nethergoat".


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OOpps my bad! Did not read far enough up and could not believe someone actually scooped Nether on a market issue. Thanks for the advice.

60mil now.


 

Posted

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Originally Posted by Nethergoat View Post
Good advice bears repeating!

=D
and bad advice bears ignoring. Sadly we just can't resist replying to it
[not that anything in here is bad]


 

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RISE.

I dunno if 23X is still doing this or not but I'm willing to do the same. I mentioned this thread in another thread so I figured I should dig it up.


 

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Originally Posted by _23X_ View Post
So educating the people on how to use the Auction House is right out.
Part of the problem with educating people about the AH is most people don't come to this game to be a marketeer. They come to the game to punch face. The AH is at odds with punching face.

The market isn't Lex Luthor. The market is Lex Luthor pouring over that day's memos and reviewing Lex Corps' financials. There's a reason the comics don't show him doing that. IT'S BORING.


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I just lent a billion influence to a friend (actually we worked out a trade). This friend runs TFs constantly and is doing a special build on his favorite character, and had spent 5100 merits in the process... but needed a billion influence to finish the job.

"I know exactly how you make influence," he said, "I just don't know how you have the patience."

This, from a person who runs as many as 4-5 TFs a night, who spends a great deal of time trying to figure out the fastest ways to run them, who solos AVs and TFs, who datamines various TFs and story arcs to try to figure out how to become even more efficient... but spending 15 or 20 minutes at the market requires too much patience.

Marketing simply isn't for everybody. ^_^



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Posted

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Originally Posted by Organica View Post
I just lent a billion influence to a friend (actually we worked out a trade). This friend runs TFs constantly and is doing a special build on his favorite character, and had spent 5100 merits in the process... but needed a billion influence to finish the job.

"I know exactly how you make influence," he said, "I just don't know how you have the patience."

This, from a person who runs as many as 4-5 TFs a night, who spends a great deal of time trying to figure out the fastest ways to run them, who solos AVs and TFs, who datamines various TFs and story arcs to try to figure out how to become even more efficient... but spending 15 or 20 minutes at the market requires too much patience.

Marketing simply isn't for everybody. ^_^
This is a good example of how time spent playing the super hero game isn't enough to fill a build. Reward rates are off in that aspect; while markets are faster the rate at which you can saturate a single build disregarding specials such as purples/HamiO's/PvP-IO's is ridiculous when considering the time a player need to spend. I'd trade the ability of random drops in a heartbeat for a counter like the one for more recent badges when X amount of reward-yielding enemies beaten up would yield a level-specific recipe. Random is random, and the pools are filled with undesirables for players. Bringing more control into the players hands would make the steep hills of relying on drops more accessible to the population.

Of course, even saying that playing the super hero game should yíeld rewards desirable for the actual player as opposed to on average is frowned upon. I'm the exact same sort of player your buddy is in that example; I enjoy playing the game I pay for, the super-powered one. Doing things I don't enjoy is wasting my life, unfortunately for me the market falls into this category.


 

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Originally Posted by Scooby_Dont View Post
The developers of EVE online have gone as far as saying that the market there is "just another form of PVP."
A market anywhere is just another form of PvP. Nice to see devs who 'get it' though.


 

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Originally Posted by Evilmeister View Post
I'd trade the ability of random drops in a heartbeat for a counter like the one for more recent badges when X amount of reward-yielding enemies beaten up would yield a level-specific recipe. Random is random, and the pools are filled with undesirables for players. Bringing more control into the players hands would make the steep hills of relying on drops more accessible to the population.
Isn't that exactly what Reward and Alignment Merits do?