Issue 19 respec question...


Adeon Hawkwood

 

Posted

As I understand it, you get one free respec with the launch of issue 19 and another one a week later. But do these two respecs stack?

Like so many of you, I have a LOT of alts. Will it even be possible to respec ALL of them into inherent fitness in a single week, leaving the second respec for the alternate build? Or will we just do as many as we can in the first week and then have all the time we need to use the second respec on those that we didn't get around to, and simply forget the alternate builds?

How are you guys planning to handle it?


 

Posted

They don't stack. That's the whole point of them offering them a week apart.


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Posted

Freespecs do not stack. You can only have one unused one at a time. If you don't use the first one during that first week, you lose it.

I still have a bunch unused from the last Freespec, so I have been using them on characters who even have small changes to the build, just to use them up rather than lose them. It is a good time to try out powers that you never took before, since you can easily respec out if you don't like it.


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Posted

Well, the 2 free respecs are to accommodate characters who are using both of their dual builds. If all your characters only have the 1 build, there's no rush. Unless you just like having a free respec available.


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Posted

Quote:
Originally Posted by AncientSpirit_NA View Post
How are you guys planning to handle it?
Simple. I already went thru all my characters (80+) and used the freespecs they gave us when I18 went live in August. So we've had more than enough time since we learned about Fitness becoming inherent to get all our characters ready before I19 goes live. Procrastination isn't a viable justification for not being ready.

Furthermore I found while using those freespecs that not once did I need to pull more than the 10 allowed enhancements off of any of my characters. Not needing to take Fitness let me pick up to 4 different powers that easily allowed me to slot the excess enhancements that respeccing out of Fitness opened up. For example grabbing Medicine and throwing 3 heals into Aid Other, or throwing a couple of extra Run/Jumps into one of the SuperSpeed and SuperJump powers.

The truth is that most people won't even need both freespecs. The devs are giving out two of them because a small portion of the playerbase use dual builds, and the extra freespec will allow them to "fix" both builds.

When the devs make changes to a powerset it has always been their policy to give freespecs to everyone regardless if they needed it or not.


 

Posted

I'm only going to need both respecs on one alt. My emp/energy main has two builds - one for solo play and one for teams. Since one build included the Fitness pool (already respeced out in preparation), I'll be able to combine the two builds. So one respec will be to get all the powers and slots arranged in one build, and the second to pop out some of the best enhancements from the other.


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Posted

Quote:
Originally Posted by Forbin_Project View Post
Simple. I already went thru all my characters (80+) and used the freespecs they gave us when I18 went live in August. So we've had more than enough time since we learned about Fitness becoming inherent to get all our characters ready before I19 goes live. Procrastination isn't a viable justification for not being ready.
Ummm, whut? You've already added slots to Stamina and Health before it's live? There is NO way to respec before it goes live if you want to do this. Procrastination has NOTHING to do with it.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Simple. I already went thru all my characters (80+) and used the freespecs they gave us when I18 went live in August. So we've had more than enough time since we learned about Fitness becoming inherent to get all our characters ready before I19 goes live. Procrastination isn't a viable justification for not being ready.
Um, that doesn't help you should you actually want to put slots in your new inherent Fitness powers.

But I agree that procrastination isn't an excuse for not being ready--I've already created builds in Mids' for my main characters (with leftover slots saved for Health and Stamina), so it'll be a relatively simple matter to actually perform the respecs when Issue 19 goes live. They're the only characters I have who actually use dual builds right now, and I'm not worried about trying to "bank" extra freespecs for anyone--I rarely change my characters' builds once I get them the way I like.


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Posted

Please correct me if I'm wrong...

But if your character does not have stamina, he still will not have stamina when i19 hits. It's only after the respec that it becomes inherent. They cant make it inherent to existing builds even if they dont have stamina.


 

Posted

Quote:
Originally Posted by KILLA_G View Post
Please correct me if I'm wrong...

But if your character does not have stamina, he still will not have stamina when i19 hits. It's only after the respec that it becomes inherent. They cant make it inherent to existing builds even if they dont have stamina.
If you don't have any Fitness powers you will automatically get the inherent ones without a respec (according to the devs). What I don't know is what will happen if you, for example, have Hurdle and Health but not Stamina.


 

Posted

Here's the info from i19 release

http://www.cityofheroes.com/news/gam..._overview.html


here's the part about inherent fitness

Fitness Pool Powers are Inherent

Fitness Pool powers are now inherent powers granted to all new and existing characters starting from Level 2. All characters will be granted Swift, Hurdle, Health, and Stamina. These powers can be slotted and will accept the appropriate Enhancements.

Existing characters with these powers selected via Pool Powers will be able to gain the powers they have not previously taken via the normal leveling process. They will not gain access to any of the Inherent fitness powers until they Respec.

Upon using a Respec, the Fitness pool will not be selectable by the character and all 4 powers will be granted as Inherent Powers at level 2. This prevents issues with lost enhancements or slot allocation errors.


So if you dont have fitness selected on an existing character, then it becomes inherent, no respec needed? if you do have it selected then you will only get it after a respec?

Im just a tad confused, sorry. I have some freespecs right now that I can be using to remove fitness if this is the case.


 

Posted

Quote:
Originally Posted by KILLA_G View Post
Im just a tad confused, sorry. I have some freespecs right now that I can be using to remove fitness if this is the case.
They'll be usefull, if you don't want to slot any of the fitness pools. If you do... you'll need to respec after it goes live anyway.


 

Posted

My plan is, just because I'm excited about changing them, I'm going to respec my 50s and other characters that are important to me right away. So they'll have the extra respec. Although I think in reality, I'll be using the last free respec that was offered, since most of them haven't done a respec in a while.

I only have a few characters who have a second build, so I guess I'll make a point of getting them taken care of in that first week. Other than that, I'll take my time, and go through my characters whenever I feel like doing respecs. It would be nice, even on characters who only have one build, to have another freespec lying around after I'm done.


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Posted

There is also a chance that anyone existing without fitness won't get it until they next level up.


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Posted

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Originally Posted by Diggis View Post
Ummm, whut? You've already added slots to Stamina and Health before it's live? There is NO way to respec before it goes live if you want to do this.

Who said anything about slotting Fitness before it becomes inherent? I said I was able to use the freespecs we got from I18 to pull out the enhancements that I had slotted in Fitness and put any over 12 into other powers. This means I don't have to sacrifice any enhancements when I use the I19 freespec to adjust the build to include the new inherent fitness powers.

Quite often people that don't plan their respecs out ahead of time find themselves in the postion of having to sacrifice enhancements that they could have used if they could pull more than ten off of a build.

Quote:
Originally Posted by Chad Gulzow-Man View Post
Um, that doesn't help you should you actually want to put slots in your new inherent Fitness powers.
On the characters I choose to keep the build I designed after removing Fitness with my I18 freespecs on my lower level characters, I can simply add the slots to the Fitness pool as those characters level. As far as my "finished" characters are concerned the purpose of using the I18 freespecs was to make sure I don't have to sacrifice any enhancements I have already slotted. I can use the I19 freespecs to do a quick fine tuning of their builds, and I won't need more than 1 freespec to do that.

Quote:
Originally Posted by Diggis View Post
Procrastination has NOTHING to do with it.
Actually it does. The people that took the time to get ready before I19 goes live will know exactly which characters "need" the I19 respecs. For example, I was able to determine that of my 80+ characters less than a dozen will "need" one of the I19 respecs to make the final Fitness slotting adjustments. I can get those respecs done in less than a week.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
On the characters I choose to keep the build I designed after removing Fitness with my I18 freespecs on my lower level characters, I can simply add the slots to the Fitness pool as those characters level. As far as my "finished" characters are concerned the purpose of using the I18 freespecs was to make sure I don't have to sacrifice any enhancements I have already slotted. I can use the I19 freespecs to do a quick fine tuning of their builds, and I won't need more than 1 freespec to do that.
That's not a bad idea. I need to finish planning my builds so I can see if that's worth doing for my characters.


 

Posted

Quote:
Originally Posted by KILLA_G View Post
Here's the info from i19 release

http://www.cityofheroes.com/news/gam..._overview.html


here's the part about inherent fitness

Fitness Pool Powers are Inherent

Fitness Pool powers are now inherent powers granted to all new and existing characters starting from Level 2. All characters will be granted Swift, Hurdle, Health, and Stamina. These powers can be slotted and will accept the appropriate Enhancements.

Existing characters with these powers selected via Pool Powers will be able to gain the powers they have not previously taken via the normal leveling process. They will not gain access to any of the Inherent fitness powers until they Respec.

Upon using a Respec, the Fitness pool will not be selectable by the character and all 4 powers will be granted as Inherent Powers at level 2. This prevents issues with lost enhancements or slot allocation errors.


So if you dont have fitness selected on an existing character, then it becomes inherent, no respec needed? if you do have it selected then you will only get it after a respec?

Im just a tad confused, sorry. I have some freespecs right now that I can be using to remove fitness if this is the case.
My interpretation of the highlight paragraph is that:

For example, I currently have the Fitness pool on my character. I have the typical Swift, Health and Stamina selected and slotted.

When Issue 19 launches and Fitness becomes Inherent, I will automatically get Hurdle added to my Inherent powers category (with its default slot). I will still have Fitness (containing Swift, Health and Stamina) occupying a Power Pool allocation. If I do nothing, it stays this way, ie I will still have all 4 of the Fitness powers and their slotting, and I'm still out a Power Pool allocation.

The next time I use a respec, all 4 Fitness powers will automatically show up as Inherent powers. Fitness is no longer available as a Power Pool. I will have the ability to choose 3 additional powers and have a Power Pool allocation available.


My only concern, which had been brought up by others, is that even though Fitness becomes Inherent, I will still be slotting them out as I had before. In fact, for all the current powers I already have, I had already min/maxed their slotting to the best of my abilities. Fitness becoming Inherent offers the side effect perk of being able to select 3 new powers. This is nice except for the downside of my not having any spare slots to assign to them. Most powers require more than their default slot be be really good or useful.


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Posted

Quote:
Originally Posted by SerialBeggar View Post
Most powers require more than their default slot be be really good or useful.
Others, like Super Speed, Stealth or Recall Friend, don't. There may be some powers from your primary or secondary power sets that don't require extra slots as well (for instance, in Super Reflexes, there's no real need to add slots to Practiced Brawler or Quickness... though everything else requires at least two or three extra slots to be truly effective).

As a personal example: in my i19 build, I stripped the extra slots that I'd put into Elude (I had it six-slotted with three defense, three recharge) and left it with a single common recharge IO. That's five freed-up slots that get to go to new powers, and I can still fire off Elude (in the increasingly less-frequent instances that I find it necessary) about every 5 minutes.


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Posted

Quote:
Originally Posted by SerialBeggar View Post
My interpretation of the highlight paragraph is that:

For example, I currently have the Fitness pool on my character. I have the typical Swift, Health and Stamina selected and slotted.

When Issue 19 launches and Fitness becomes Inherent, I will automatically get Hurdle added to my Inherent powers category (with its default slot). I will still have Fitness (containing Swift, Health and Stamina) occupying a Power Pool allocation. If I do nothing, it stays this way, ie I will still have all 4 of the Fitness powers and their slotting, and I'm still out a Power Pool allocation.

The next time I use a respec, all 4 Fitness powers will automatically show up as Inherent powers. Fitness is no longer available as a Power Pool. I will have the ability to choose 3 additional powers and have a Power Pool allocation available.


My only concern, which had been brought up by others, is that even though Fitness becomes Inherent, I will still be slotting them out as I had before. In fact, for all the current powers I already have, I had already min/maxed their slotting to the best of my abilities. Fitness becoming Inherent offers the side effect perk of being able to select 3 new powers. This is nice except for the downside of my not having any spare slots to assign to them. Most powers require more than their default slot be be really good or useful.
What part of "they will not gain access to any of the inherent fitness powers until they respec" is so confusing?

If you have a level 12 character with Swift, when I19 hits they will not gain anything. They will retain access to the Fitness pool, can choose Health as their level 14 power (or 16, or 18...) and can take Stamina at level 20 as normal.

If and when the character is respecced, they will not be able to select the Fitness pool as they level. This will be due to the fact that they have already been granted Swift, Hurdle, Health and Stamina as inherent powers at level 2.

Also, there are a number of powers that are useful with only a single slot. Most powersets have at least one, but the ones available to any character:

Combat Jumping (2% defense, negligible endurance cost)
Hasten (Better with three slots, but workable with a single Recharge)
Assault (EndRedux is the only thing worth slotting here)
Vengeance (Caps a lot of things without enhancement)
Stealth (Avoid nasty spawns, and takes a LotG Recharge)
Recall Friend (fine with an EndRedux)

And, of course, any travel power. Already got one? Take another. Super Speed + Flight gives fantastic flexibility and safety, while adding Teleport to your Super Speedster can give them those moments of truly blinding speed.


 

Posted

Thanks for all the ideas. I'm a little surprised that no one has mentioned using the patch for Mid's moving Stamina into inherent status. I've started that - but with so many alts even that is labor intensive.

Moreover, since I use Mid's to help me determine what my defensive bonuses are, I now find myself wondering if these numbers all change with the addition of the Incarnate Slot, which may eliminate some of the caps that I thought were absolute.

Guess I'll just continue doing what I'm doing.


 

Posted

Quote:
Originally Posted by AnElfCalledMack View Post
What part of "they will not gain access to any of the inherent fitness powers until they respec" is so confusing?

If you have a level 12 character with Swift, when I19 hits they will not gain anything. They will retain access to the Fitness pool, can choose Health as their level 14 power (or 16, or 18...) and can take Stamina at level 20 as normal.
Wow. I had read that paragraph several times over the past month or so and my brain kept glossing over that sentence. Still, even though I'm clear on that now, I don't see any significant need to rush for a respec. I wouldn't be able to allocate slots to the Fitness powers any earlier than I would now without them being Inherent.

I'm well aware of powers that are decent with just its default slot. I'm already taking them into consideration and using them as necessary when I build my characters. Particularly during the 20s level ups when I'm really squeezed by too many powers and not enough slots to assign. In fact, Swift and Health are two such powers I've used for this purpose.


Teams are the number one killer of soloists.

 

Posted

Quote:
Originally Posted by AncientSpirit_NA View Post
As I understand it, you get one free respec with the launch of issue 19 and another one a week later. But do these two respecs stack?

Like so many of you, I have a LOT of alts. Will it even be possible to respec ALL of them into inherent fitness in a single week, leaving the second respec for the alternate build? Or will we just do as many as we can in the first week and then have all the time we need to use the second respec on those that we didn't get around to, and simply forget the alternate builds?

How are you guys planning to handle it?
Yes.. Yes it will...

I am using this time to figure out the respecs ( some I might not respec I like them the way they are )

Im in Mid's looking at builds.
im in Wentworths looking at recipes
Im looking over power trays to see where to put in the new powers.

When the respec drops im starting in alphabetical order.. I'll get done week one.


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Posted

Quote:
Originally Posted by SerialBeggar View Post
Wow. I had read that paragraph several times over the past month or so and my brain kept glossing over that sentence. Still, even though I'm clear on that now, I don't see any significant need to rush for a respec. I wouldn't be able to allocate slots to the Fitness powers any earlier than I would now without them being Inherent.

I'm well aware of powers that are decent with just its default slot. I'm already taking them into consideration and using them as necessary when I build my characters. Particularly during the 20s level ups when I'm really squeezed by too many powers and not enough slots to assign. In fact, Swift and Health are two such powers I've used for this purpose.
Sorry; I've seen a lot of people complaining that all unslotted powers suck, and I jumped to a conclusion. Personally, I can't wait for this. It'll make my altitis much less unpleasant, as most of my stable of characters are under level 20, and it'll also let me avoid the power-selection crunch I run into in the late teens. All of my characters have powers they'd dearly like to take, but haven't been able to.


 

Posted

Quote:
Originally Posted by SerialBeggar View Post
Wow. I had read that paragraph several times over the past month or so and my brain kept glossing over that sentence. Still, even though I'm clear on that now, I don't see any significant need to rush for a respec. I wouldn't be able to allocate slots to the Fitness powers any earlier than I would now without them being Inherent.
I have often never bothered to slot Stamina. Even without an end mod enhancement in it, it makes a very noticeable difference in available blue. Similarly, Health is quite noticeable unenhanced.


 

Posted

Ya know, since I19 open beta started you could all go onto the beta test server and use the auto leveling (while it's being offered) to figure out how you want to use the freespecs to fix your builds.