Crafting Aids


anonymoose

 

Posted

Hi decided to do the stupid thing and get Field Crafter on my badge-hunting toon.

Is there some sort of... place or cheat-sheet that shows how much of which IO and which salvage it'll take and it has it all in one place? It's all scattered across multiple pages of PWiki.


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Posted

The trouble with that guide is that most of the IOs you make with it are near unsellable. For example, it has you building Intangible IOs, when instead you could build either defense or resist IOs, put them up for sale at cost and probably make a profit instead.

The only three categories where I couldn't sell my IOs at profit were the debuff/taunt/confuse, the mezz and the travel IOs. And the profits from selling acc, damage, end, rechange, defense/resist and heals always covered the expense of those with plenty to spare.


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Posted

I had no trouble selling the travel IOs I crafted. I just couldn't sell them at a profit.


 

Posted

When I did my grind, I did the following:

I crafted what had outstanding bids and that was it. If I was on a badge that had no outstanding bids, I would make whatever was cheapest - list em (10) for the few minutes it took me to bid up the next set of IOs to make, then I pulled them and deleted them. Or, if I was thinking, I would make those last for the day and leave them over night. Once again, the next day, they got yanked and deleted.

I ended up paying "buy it really soon" prices for all of my salvage. I bought almost all of my recipes from the table, and I managed to finish all of the "required" crafting (make X of X) at a net loss of 10 million after 3 days.

By making things that had outstanding bids, I knew those were IOs I could sell immediately and not clog up my slots. Toss em up for 1 inf and get what you can.

Esentially I viewed it as this: I'm about to make roughly 450 IOs over the next few days. I have 15 slots (didn't do it on a 50 - duh!) - Do I really expect to turn over all of these slots 30 times? I answered myself with a resounding "NO!".

So I took a hit on the first part. Meh, no biggie. As for the rest of the crafting (getting to 1k) I tend to do that in spurts. I pick something that has a LOT of bids outstanding. I bid 1 inf on the salvage (willing to wait a cpl of days) and I buy enough to make 30-50 of em. Then a crafting I will go, listing them all for 1 inf and collecting way more than the cost of the crafting for 75% of them, and clearing up some of those lowball bids on the rest.

I haven't kept track 100%, but I know that all this guy has really done since I started this was 2 missions and he's about 20 mill over what he started at. *shrug* Either I'm breaking even, or I'm making a small profit. Either way, Its not going to cost me hundreds of millions to get this badge


 

Posted

Quote:
Originally Posted by anonymoose View Post
I made a 3-page printable checklist of all the badges/recipes/ingredients etc, with little checkboxes to tick as you craft.

http://www.mediafire.com/?ca0455yjys4lvpy

Feedback or suggestions appreciated.
Great aid and I will use next time I get field crafter!


 

Posted

Quote:
Originally Posted by anonymoose View Post
I made a 3-page printable checklist of all the badges/recipes/ingredients etc, with little checkboxes to tick as you craft.

http://www.mediafire.com/?ca0455yjys4lvpy

Feedback or suggestions appreciated.
Sadly, the file is gone. I have a 1 page checklist here:
Field Crafter Badge Checklist.docx - 21.02 KB

It's not fancy, the zero's are the optional recipe (ie: a 15 or a 20 will get you the badge) and its based off of the paragonwiki info page:
Field Crafter Badge Info.docx - 86.54 KB


 

Posted

This thread has a much better content than its name implies. In addition to keeping track of what's been crafted, I suggest running AE and rolling common salvage in the correct level range for whatever you're crafting if market prices are ridiculous compared to the crafting cost. The 1500 AE ticket cap gives you 187 common salvage pieces, so one run goes a long way. If you do get some spare mid-range salvage, you can usually move it fairly fast through the market.


 

Posted

Quote:
Originally Posted by SkarmoryThePG View Post
I'm, uh, not selling. At all. Terrible waste of transaction inventory space for me, so, either to SG storage or to the void.
Hmm you know you could probably void them really fast by filling a specific bin just for them, then base edit > delete bin


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Posted

Quote:
Originally Posted by Djeannie View Post
Hmm you know you could probably void them really fast by filling a specific bin just for them, then base edit > delete bin
The Base editor allows you to delete a storage bin that still has items in it? Was this a recent change?

I have an Insp storage bin that has a phantom item in it that I haven't been able delete. Well, the last time I tried to delete it was several years ago. I sent a Petition in back in the day, but the GM couldn't grasp what I was telling him. I just let it go.


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