Question about stone and fury


Deus_Otiosus

 

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Quick one.......does the slow down with powers affect the abilty to build fury whilst in Granite?


 

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Anyone?


 

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Fury is built not only by the attacks you attempt, but also by the attacks foes direct at you. So, as long as you have foes attacking you, Fury shouldn't be an issue even with Granite slowing you down.

EDIT: of course, less foes means less Fury generation from them, but I assume if you need Granite that that means you are surrounded by a good enough number of them to build Fury.


 

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After looking at mids and trying to build multiple Stone Armour characters I've noticed slotting a Recharge Enhancement into your powers pretty much nullifies the slow down from granite.

Also with granite it is possible to hold the 16 mobs you can more often and more easily to make generating Fury a non-issue. (Except on AVs/GMs but they were changed so that it was easier to get fury I believe so it is still a non-issue)


 

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Yes, it negatively effects fury generation. Is it enough to really worry about, especially if you have a lot of incoming attacks? Debatable.


 

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The -recharge from Granite will affect your attack chain which in turn will slightly affect generation. Its part of what you pay for all you're resist/def, I wouldn't worry though. Getting attacked generates fury as well, regardless of if the attack lands or not. The only bad mix I can see that would hurt Fury is EM/Stone. The long animation/recharge of attacks plus the -recharge from Granite. You'll hit hard and be tough as nails, but its all a part of the trade.


 

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Quote:
Originally Posted by Purus View Post
Quick one.......does the slow down with powers affect the abilty to build fury whilst in Granite?
I'm responding to this a bit on an off-the-cuff level. While I do have a dark / stone brute, that avatar is in the 20's and is several levels away from Granite.

The reasons why I have a Dark / Stone brute are related to some of the reasons you don't really see that many stone armor brutes around, at least not these days. Several issues back Stone Armor was the king of survivability. If you wanted to take damage, Stone was the way to go. However, with defensive capabilities exposed through various existing IO sets, the Willpower and Shield armor sets have become more prized for those seeking survivability, offering power-sets with decent base defensive capabilities, decent resistances, and powers that can leverage a brute's high-HP cap.

I decided to make a Stone Armor brute precisely because I wasn't seeing them around.

My own Dark / Stone build is largely being built with the idea of not using Granite. On paper I can achieve a defensive soft-cap to smashing / lethal, and get close to, if not perma, Earth's Embrace outside of granite. The conceptual idea is that in doing so I won't actively be sacrificing total damage, and will still have a high recharge rate for when I encounter enemies that will require the defensive and resistance properties of granite armor.

The aspect of Fury while in Granite mode was a consideration. A player I know from a global channel does have a Stone Armor brute and we compared Fury levels after the I18 update. On average my existing Electrical Brute was able to sustain the ~80 fury limit. Under similar aggro conditions, in granite, the other player was sustaining between 10~20 less fury.

On paper then, under the new Fury and with the damage debuff to Granite armor, a Brute in Granite Armor without any other external or internal buffs, should be putting out the same average damage as a tank: This being based on ~63 fury being the equivalent of a scrapper, and Granite's -30% damage debuff being the difference between scrappers and tanks.

So yes, in practical effect, being in Stone Armor will effect negatively effect Fury. However, the damage debuff of Granite itself will, in most cases, affect total damage more-so than the loss of Fury itself.


 

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While farming with my fire/shield brute I tend to run into a group and stand there for 1 maybe 2 seconds before I start attacking. Three seconds, tops. in a +1/x8 spawn of rikti I am sitting on about 50% fury at that point and I haven't clicked a single attack. After one or two attacks I'm up at the 60-70% that we are stuck at most of the time anyway and then I stay there the rest of the mission.

I can't imagine that the recharge penalty on stone is greater than no attacks at all. Therefore I can't imagine that it has any significant impact except maybe in groups where you are competing for fury and your own attacks are a higher percentage of your total generated fury.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

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Quote:
Originally Posted by Purus View Post
Quick one.......does the slow down with powers affect the abilty to build fury whilst in Granite?
Yes, but not as much as you might think.

Incoming attacks generate more fury, faster, as long as you are knee deep in enemies. If you don't want to always be knee deep in enemies, this isn't the AT for you anyway.

With stone armor, your damage output will be negatively affected
by the -damage and -recharge portions of Granite.

If you were looking to mitigate those two aspects as much as possible, I'd probably choose Fire Melee (lower recharge requirements for a decent ST chain, good "all around" damage with a less resisted type) with strong consideration for Super Strength now that brutes can access Energy Mastery.


Quote:
Originally Posted by je_saist View Post
the Willpower and Shield armor sets have become more prized for those seeking survivability, offering power-sets with decent base defensive capabilities, decent resistances, and powers that can leverage a brute's high-HP cap.
Invuln fits the bill as well.


 

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To echo what a few posters have said:

If you have Granite, you can play at any setting above +1/x4. If you do that, your Fury will generate quickly due to all the incoming attacks. This will negate the damage debuff on Granite and put you way up in the sky as far as damage percentage is concerned.

EDIT:

Quote:
Originally Posted by je_saist View Post
On paper then, under the new Fury and with the damage debuff to Granite armor, a Brute in Granite Armor without any other external or internal buffs, should be putting out the same average damage as a tank: This being based on ~63 fury being the equivalent of a scrapper, and Granite's -30% damage debuff being the difference between scrappers and tanks.

So yes, in practical effect, being in Stone Armor will effect negatively effect Fury. However, the damage debuff of Granite itself will, in most cases, affect total damage more-so than the loss of Fury itself.
... whoa, wait. What the hell?


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