Do you get your costume right the first time?


Alexandria2000

 

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Originally Posted by Mirai View Post
Since we couldn't change our costumes in the early days, I made sure to get my costumes the way I wanted them in the first time. Most of my oldest characters still have their original costumes (outside of some forced tweaks, such as with the skirts). These days I'm not so careful about it though.
Man, that was such a bummer. Making a costume then was like staring down the barrel of a gun. Did you make it perfect? Really? You're sure there's nothing you're ever going to change? Good. 'Cause you'll never, ever, EVER be able to change it again. So I hope you don't suddenly realise your hair is the wrong colour when you just hit level 30, cause then, well... Sucks to be you!

I'm so used to our Tailors here that I actually had a brain disconnect the other day. A friend of mine was playing a character in another game when I remarked about the nice, round, sexy breasts ON HIS GUY. My friend sort of panicked, because I was right, and immediately started contemplating rerolling him. I asked why not just retewak the sliders and he says "I can't!" I'm like "What, never?" Well, as it turns out, no, never. Ouch!

For what it's worth, the eponymous Samuel Tow went through a couple of updates. He originally had a full Buckled Leather suit, to which I added a white cape, and which suit I eventually swapped out for a full ExoProto suit. I should consider revising that again, however, as ExoProto boots look like ***, if you'll pardon my dialect.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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I guess I'm the only one who deliberately does NOT get their costume "right" the first time for most of my characters. I like seeing my characters grow and develop into the hero/villain they want to be, so the older (i.e. higher level) they get, the more their costume reflects who they want to be.


"I used to make diddly squat, but I've been with the company for 16 years and have had plenty of great raises. Now I just make squat" -- Me

Pediatric brain tumors are the #1 cause of cancer related deaths in children.

 

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Any character I get serious about playing will have two costumes to start out with, and acquire more. I go for concept, and the concepts are usually robust enough to support more than one costume idea.

Hardly any are ever complete, if only because I rely very heavily on Cimerora costume components, and those aren't available before level 35.



<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison

 

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I've had a few characters which their initial costume was perfect from the gitgo. However all but one of those characters were generate using the Random button or were based on of the custom presets in the creator. I made a few tweaks and they were done. I've had precisely one character whom I've delibertly created and his costume held up over time. That was my Willpower/Stone Melee tanker. I started with the power sets and spent almost a month trying to think of a name that would encompass both power sets. I found the perfect name in "Mountainheart". And then I wanted to base his costume around a kilt. I found up with a tall maxed out Physique male bear chested male wearing the kick using the leather wraps for gloves and footwear. And I played around with skin and face patterns and wound up with Braveheart blue warpaint. The character literally built himself from my subconscious. He's level 50 now and still haven't bothered creating costumes on any of his other slots.


 

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Once in a while, I manage but I normally tinker around with stuff.


Doom/Batman in 2012

The Resistance has boobs too, and better hair!

 

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My namesake Tanker has pretty much kept his look constant (with exception of additional cape and aura) since issue 7 right up until three days ago when I finally swapped his chunky bracers for one of the newer gloves, haha.

All of my female Crey Clone sisters have kept their looks constant too, although two of them changed their hairstyles, haha.


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Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

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Quote:
Originally Posted by Eislor View Post
I guess I'm the only one who deliberately does NOT get their costume "right" the first time for most of my characters. I like seeing my characters grow and develop into the hero/villain they want to be, so the older (i.e. higher level) they get, the more their costume reflects who they want to be.
I get the first costume as right as I can get it, and if his/her evolution shows that costume incorrect I revise it.

Now also the other slots are for Personal Growth of my characters. Like for Mark Urial, His first character I got almost right right off the bat, but I also made two street costumes, and two "Evolved" character advancement costumes. The street costumes change frequently as they are not uniforms, and it costs quite a bit of Inf to do that lol. I am very picky.


Quote:
Originally Posted by Galactoman View Post
Poor Coyote... I've always wondered what he did to piss off Statesman badly enough to earn himself a lifetime of telling newbies to punch sick people...
Mark Urial - 50th level Kinetic/Energy Defender - Guardian
Ooohhhh Snap - 50th level Fire/Kinetic Controller - Guardian
Frigid Hottie - 50th level Fire/Cold Controller - Guardian

 

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Originally Posted by Nalrok_AthZim View Post
Only one.

I love it.


Quote:
Originally Posted by Galactoman View Post
Poor Coyote... I've always wondered what he did to piss off Statesman badly enough to earn himself a lifetime of telling newbies to punch sick people...
Mark Urial - 50th level Kinetic/Energy Defender - Guardian
Ooohhhh Snap - 50th level Fire/Kinetic Controller - Guardian
Frigid Hottie - 50th level Fire/Cold Controller - Guardian

 

Posted

Quote:
Originally Posted by Fuzun View Post
I've had a few characters which their initial costume was perfect from the gitgo. However all but one of those characters were generate using the Random button or were based on of the custom presets in the creator. I made a few tweaks and they were done. I've had precisely one character whom I've delibertly created and his costume held up over time. That was my Willpower/Stone Melee tanker. I started with the power sets and spent almost a month trying to think of a name that would encompass both power sets. I found the perfect name in "Mountainheart". And then I wanted to base his costume around a kilt. I found up with a tall maxed out Physique male bear chested male wearing the kick using the leather wraps for gloves and footwear. And I played around with skin and face patterns and wound up with Braveheart blue warpaint. The character literally built himself from my subconscious. He's level 50 now and still haven't bothered creating costumes on any of his other slots.
Lol, I do that alot myself, the random can come up with some really awesome ideas. It has gotten worse with all the packs etc though. I do heavily edit the ones I generate randomly, but I get color and costume concepts that way. I also almost never see anybody who looks really much like me, except when I am doing a template costume like longbow, or something like that.


Quote:
Originally Posted by Galactoman View Post
Poor Coyote... I've always wondered what he did to piss off Statesman badly enough to earn himself a lifetime of telling newbies to punch sick people...
Mark Urial - 50th level Kinetic/Energy Defender - Guardian
Ooohhhh Snap - 50th level Fire/Kinetic Controller - Guardian
Frigid Hottie - 50th level Fire/Cold Controller - Guardian