War Walkers


Aura_Familia

 

Posted

I should start by saying that I am very much pro-giant robot. I'm also pro-giant robot fighting, naturally.

My question is, are the War Walkers currently implemented in I18 the standard? Cuz, geeze.

I know for balance reasons they can't all be monsters or AVs, but it seems like a stiff wind could take em down at their current iteration of Boss.

Something that big oughta be a little tougher to drop than a single Death Mage.

I'm hoping there'll at least be Elite Boss versions, or something. Cuz if that's really all Praetoria's got, man, they oughta just stay home and spend the war chest on raising sharks.

With laser beams on their heads.


"I'm flying free with my beautiful butterfly wings!" ~ Randy Marsh

 

Posted

Yeah, I'd put the War Walker at Elite Boss and up the Goliath to Monster (aka Arch-villan).

Quote:
Originally Posted by Golden Girl View Post
The Goliath War Walker GM might be a little tougher
It's an EB, my friend.


 

Posted

Quote:
Originally Posted by GuyPerfect View Post
Yeah, I'd put the War Walker at Elite Boss and up the Goliath to Monster (aka Arch-villan).



It's an EB, my friend.
I'd assume that the REGULAR War Walker's are EBs.

We haven't seen the Goliath version in game . . . yet.


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Posted

Quote:
Originally Posted by Golden Girl View Post
The devs said it was GM at the I19 panel
Well that's a relief. They're currently defined as EB in Issue 18.


Quote:
Originally Posted by Aura_Familia View Post
I'd assume that the REGULAR War Walker's are EBs.
I'm hoping they change it to EB. They're way too big to be Boss.


 

Posted

Well.........Massively.com is a step ahead once again lol. They have some super sneaky leaky people, also they have the i19 trailer on their site.


 

Posted

Quote:
Originally Posted by GuyPerfect View Post
Well that's a relief. They're currently defined as EB in Issue 18.
Those are the standard War Walkers - the Goliath class ones are are those huge ones in the trailer.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Which is saying something. Regular War Walkers arn't exactly something to sneeze at by boss standards.

Just so long as they're not as ridiculously tough as Siege. Good grief AV Siege is tough.


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Posted

The Goliath War Walkers appear on one of the new TFs that's designed to be played by Incarnates - so they could be pretty tough for non-Incarnate teams.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Those are the standard War Walkers - the Goliath class ones are are those huge ones in the trailer.
Is it part of your religion or something to argue with me?

War Walkers as they appear in Issue 18 are Boss-class. Go play through the new Maria Jenkins arc and see for yourself. Golaith War Walkers, while they aren't encountered in any current missions, are defined internally as Elite Boss-class as of Issue 18.

EDIT:
I just checked the data for 1900.201009280723.0. There are multiple definitions of both, and one for War Walker is Elite Boss and one for Goliath War Walker is Arch-villain. The rest are Boss and Elite Boss respectively.


 

Posted

Unless the entity class is explicitly overriden by the mission definition, the highest it can be is Arch-villain.


 

Posted

Of course, it's totally impossible that the i19 patch might change that.


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Posted

EDIT: Nevermind what I just said. Let's not get me in trouble.


 

Posted

Are War Walkers the new Sentinels of the universe? No more we have to fear the Kronos Titan?


 

Posted

The Kronos still looks scary.


 

Posted

Quote:
Originally Posted by BloodPython View Post
I should start by saying that I am very much pro-giant robot. I'm also pro-giant robot fighting, naturally.

My question is, are the War Walkers currently implemented in I18 the standard? Cuz, geeze.

I know for balance reasons they can't all be monsters or AVs, but it seems like a stiff wind could take em down at their current iteration of Boss.

Something that big oughta be a little tougher to drop than a single Death Mage.

I'm hoping there'll at least be Elite Boss versions, or something. Cuz if that's really all Praetoria's got, man, they oughta just stay home and spend the war chest on raising sharks.

With laser beams on their heads.
You're right. What we need is even BIGGER robots! Hear hear!


 

Posted

Quote:
Originally Posted by beyeajus View Post
You're right. What we need is even BIGGER robots! Hear hear!
Like these?


It is better to ask forgiveness than permission.

 

Posted

Quote:
Originally Posted by BloodPython View Post
I should start by saying that I am very much pro-giant robot. I'm also pro-giant robot fighting, naturally.

My question is, are the War Walkers currently implemented in I18 the standard? Cuz, geeze.

I know for balance reasons they can't all be monsters or AVs, but it seems like a stiff wind could take em down at their current iteration of Boss.

Something that big oughta be a little tougher to drop than a single Death Mage.

I'm hoping there'll at least be Elite Boss versions, or something. Cuz if that's really all Praetoria's got, man, they oughta just stay home and spend the war chest on raising sharks.

With laser beams on their heads.
They Show up in Maria Jenkin Arc if you turn up the diffculty up so boss's will spawn.


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Posted

oh that would be cool though


 

Posted

The thing to remember is that when Cole launches his Walkers, just like nukes Malta will use this opportunity to launch their Kronos Titans and we would see a major robot battle ala Transformers on hand.

Supers vs Kronos, vs War Walkers for the planet.

Who will survive?