How to get Resistance outside of normal secondary?
Villain epic pools don't provide any resistance for scrappers. The only other way I can think of is through set bonuses, but you'd probably be better off going with positional defense.
Virtue: @Santorican
Dark/Shield Build Thread
If you're rich, I think the Shield Wall +3% resistance IO is good bang for a single slot. That's about all I do to specifically target resistance with IOs. Always nice if I "accidentally" pick a little up, of course. Main thing on a Regen is to raise your global recharge so that you can have Dull Pain up any time you want (more hit points is basically equivalent to more resistance) and so that Moment of Glory (high resistance) cycles more often. It's also great for your other clicks and for attack chains, of course.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Temp powers can help.
Kinetic Dampener Temp power provides 30% Energy resistance as well as 16% Smash/Lethal Defence. Buy it form the market. get the middle one of the three on offer, it requires the cheapest salvage.
That could be handy for doing a Rikti Arc, say.
There's the Wedding Band temp power of course. 30% resistance to all for 2 hours charge from Stephanie Peebles in Striga Island. You can get it as many times as you like via Ouroborous, but the repeat copies after the first time have less duration.
About the only half-decent set bonus is Kinetic Crash - 3 pieces give 2.5% vs Smashing only. You could probably put them in Kick on the way to getting Tough if you dont plan to use the actual attack much.
And putting in bids for medium orange insps is always a good idea.
Oh yeah, get your SG to get one of these:
http://paragonwiki.com/wiki/Empowerm...rment_Stations
The resistance buffs are just 5%, but every little helps.
Take shadow meld and rotate it in with mog + ih + DP and you will have a nice array of tools
Pinnacle
Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50
Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50
Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50
Byzantine Warrior-DB/ELA 50;Blade Tempo-50 DB/EA
The accolade Archmage (hero) grants a power called Eye of Magus that works like MOG but last longer, a longer recharge, and the res values are lower. The accolade Demonic (vill) is it's counterpart. Personaly, I think demonic is easier to get.
"All problems can be solved by throwing enough scrappers at it."
@Riez on Virtue, Protector, Champion, and Exalted server.
Of course, the best resistance is not getting hit at all. Getting def will be easier and will have a better pay off.
there like no point after 45% to get more def unless your fighting +hit guys. Even when not fighitng +hit guys the auto hit rule can still some times kill your pretty fast esp on boss farms.
I'm soft cap on my shield and I can only farm with no bosses +1/x8 because when I turn on boss autohits eventually blow me up. I'd take +res after soft cap if I could
there like no point after 45% to get more def unless your fighting +hit guys. Even when not fighitng +hit guys the auto hit rule can still some times kill your pretty fast esp on boss farms.
I'm soft cap on my shield and I can only farm with no bosses +1/x8 because when I turn on boss autohits eventually blow me up. I'd take +res after soft cap if I could |
Culex's resistance guide
If the enemy's hit chance is under 20%, it takes 100 attack attempts before streak breaker intervenes. At 20% chance to hit every 5 attacks on average will hit, at 5% every 20 attacks on average will hit. Streak breaker isn't killing you. Defense is random.
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The other thing is that all enemies of a given type and level have the same chance to hit and use the same attacks on very similar timing. So if streakbreaker kicks in, it will kick in for several in very short period of time, causing multiple hits in just a few seconds, one each from several enemies. And again, yes it was streakbreaker that killed you.
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No, I'm pretty sure the streakbreaker still isn't killing you. I'm not confident how it works, but let me take what seem to me to be the two most likely interpretations.
1) The count of misses is associated with you and each enemy.
This almost seems to be what you're suggesting with the idea that suddenly the streak breaker will make a LOT of enemies hit you, all at once. If so, the streak breaker doesn't do ANYTHING in our example - soft capped +1x8 with bosses. A +1 boss has a 5% * 1.1 * 1.3 = 7.15% chance to hit. That is well below the 20% limit for allowing 100 misses in a row. If you can't put down the entire spawn in the time it takes a boss to attack and miss you 100 times in a row, you must be off making a sandwich or something. Also, the chance of that boss missing you 100 times in a row is only 0.06%. It's not happening. This isn't killing you.2) The count of misses is associated with you only.
You fight your way through several spawns. Everything has less than a 20% chance to hit you. There's more than bosses involved, so the chance of something hitting you is a little lower than the 7.15% we computed earlier, making a streak of 100 more likely. But even if it were only minions, there's still only a 0.35% chance. So at worst, every few hours of solid farming, one enemy will hit you that otherwise wouldn't have. Most likely a minion. This isn't killing you. Or just compare this chance to the general chance of enemies hitting you. Heck, let's say that EVERY boss hit had this 0.35% chance added. You think that's going to make the difference?Now, I'm open to the idea that neither of these interpretations of the streak breaker are correct. But I'm hard-pressed to come up with an interpretation with any reasonable chance of killing you, ever. Possible? Yes. Has it happened ever in this history of all players playing CoH? Of course. Is it a reasonable thing to be concerned with? No. It's like saying you really need one more hit point to farm bosses, because the lack of that one hit point keeps killing you.
Or are you suggesting that when this DOES happen after several hours or days of farming, somehow all the attacks within a few seconds will auto-hit because of the streak breaker? That seems unlikely, and if so, is almost certainly a bug. The streak breaker should force ONE attack to hit. Not all attacks in a short period of time.
Streak breaker isn't killing you. Randomness is killing you. Eventually, the bosses get lucky, and a bunch hit you in a row. It's the nature of random numbers.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
I have a regen Scrapper and I wanted to know if I caould get any other resistance to damge besides going for toughness. I was thinking maybe villain epic pools maybe? I know that sets have resistance but what is my best option?