looking for inf making tips


Crash Zero

 

Posted

I'm a new player looking for ways to up my inf. I have been looking threw the forums trying to find but if someone could just give me a link or tell me some quick market tricks id be very greatfull.


 

Posted

Quote:
Originally Posted by Crash Zero View Post
tell me some quick market tricks
Buy low. Sell high.

In all seriousness, the very first thread in this forum section is Market Guides & FAQs.

Have you looked at that?


 

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Yes i have but i notice on most of the guides they are dated a few Issues back and was looking for someone more recent.


 

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I got my first Villain Merit today. Bought 5 rare recipes. One was a LOTG +7.5% rech. 86mil


 

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(you coulda done better than that, klaw, probably. But not bad for an instasale. )

That's one way, and a very good one.

I have a thread where I went 0-100M using the market only, recently. You could look that up, as well.

Most of the old ways work just fine- craft and sell thunderstrikes at a million profit each, like that.

How much inf did you want?


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:
Originally Posted by Crash Zero View Post
I'm a new player looking for ways to up my inf. I have been looking threw the forums trying to find but if someone could just give me a link or tell me some quick market tricks id be very greatfull.
1: save your big inspirations from the tutorial and sell 'em on the market.
I usually list one of them for 1 then use that profit to list the other one for 100k or so- that's enough to get you started.

2: if you don't mind some jogging around, there's easy money to be had ferrying junk to the vendor. there's a lot of stuff in the game you can buy for next to nothing (salvage, recipes) that will earn you a few hundred or thousand inf at the vendor. Another good way to build a beginning bankroll

3: lately there's big money in crafting stuff for sale- most players are happy to pay a premium, sometimes quite a large one, for a crafted IO. Thunderstrikes, Doctored Wounds, Serendipity- there's a wide selection of stuff out there that's cheap to make and very salable for a couple of million inf.

Then there's also just playing the game and selling your drops, which will earn enough for anything short of an uber build.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Nethergoat: PROBABLY you will never want for inf just by selling your drops. I always have the fear that I wil have a cash crunch sometime in the early levels, which is why I build up a million to 10 million kitty on every character in the first 10 levels.

OP: I hate to ask silly-sounding questions like "What do you think you need?" but I'm going to anyway. With experience, it takes roughly the same order of time to go from 0 to a million inf, 1 million to 10 million inf, 10 to 100M and 100M to a billion...


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

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Quote:
Originally Posted by Fulmens View Post
Nethergoat: PROBABLY you will never want for inf just by selling your drops. I always have the fear that I wil have a cash crunch sometime in the early levels, which is why I build up a million to 10 million kitty on every character in the first 10 levels.
I'm still old school enough that I don't bother slotting anything but drops for the first 10 or so levels. By then I've got more than I need for generics, which keep me happy until I'm ready to frankenslot, which keeps me happy until I'm ready to go for sets, if they're on the menu for that particular character.

Basically, I don't pay attention to inf or make any effort to earn it until the mid 30s or so and I've never felt any lack. Barring a thirst for some of the pricier items on the menu it's hard for me to imagine poverty at the low levels...


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Fulmens View Post
well, there's always the "knockback IO needed" problem. (Theoretically you don't need KB io's. In practice, I always do on my squishies.)
okay, that would take some effort. =P


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Crash Zero View Post
Yes i have but i notice on most of the guides they are dated a few Issues back and was looking for someone more recent.
1: The principles still pretty much remain the same, so the age of the guide isn't as important as you might think.

2: The last 4 guides in that thread were posted in the last 6 months, one within the last 30 days.

Heck, just a few threads down on the very first page of this forum is a thread titled Tips and Trick from a newby.

The information is right there if you want to use it. You have to put forth the effort to do so. We'll point you in the right direction, but no one is going to hold your hand along the way and tell you "Do this. OK, now do this. Then do this too."


 

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Thanks for your help guys i am very greatfull


 

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Quote:
Originally Posted by Crash Zero
Yes i have but i notice on most of the guides they are
dated a few Issues back and was looking for someone more recent.
Most of the "dated" guides you see haven't been updated, because, they
still work.

My recipe vendoring guide was written in Oct 2008. It still works, exactly
as written, today. In fact, I had a lowbie toon recently doing a few cycles
of it to check after the Market Merge...

No changes required - except that there isn't a Hero market and a Villain
market anymore.

Now, there's just a single consolidated market for all, but recipe vendoring
still works fine ... if it's outdated in any meaningful way it would be that it's
slow - you won't make a Billion in a week that way, but then again, that
was never its intent.


Regards,
4


I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.

 

Posted

Quote:
Originally Posted by Fulmens View Post
well, there's always the "knockback IO needed" problem. (Theoretically you don't need KB io's. In practice, I always do on my squishies.)
I've solved this before GR by taking new characters to AE and leveling and earning tickets to level 10 and rolling them all.

In addition to the valuable KB protections I also would get a smattering of Regenerative Tissue: Regeneration recipes. And of course crafting them made them many times more valuable than just selling the recipes.

I made so much selling the extras that I didn't need to keep doing it with Going Rogue out. My next goal is to use this method at level 30 to get me the Steadfast: Res/Def and other goodies.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by Crash Zero View Post
Yes i have but i notice on most of the guides they are dated a few Issues back and was looking for someone more recent.
Don't bother. This stuff has been constant since the first person figured out you could get someone to exchange food for sex back before we had written language. Nothing has changed since.

Relevant changes:
1. Markets are merged => they move a bit faster.
2. Alignment merits (for heroes and villains) allow people to generate some of the most valuable procs a lot more cheaply than they used to.
3. Inherent fitness will probably lead to a spike in demand for the valuable procs.

But ultimately, nothing's really changed: Look for recipes, sell enhancements, be rich.