Brute Farming- SS/Fire
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Awe.. well I am sorry if I came on to strong there.. Any way you don't need my build to find many other examples of quality, of which there are plenty of to choose from other than this guyn this forum. Sorry, I read the thread and I was just in shock that this is was being handed out as a good advice for a build!! Just becasue you have mids does not make you an expert in building a toon.
I will tell you that playing the game and then figuring out from there what would be better, is a good way to go with your toon. If you have ever said in game.. gee I wish that toggle came up faster.. or boy I wish that heal did more healing or faster healing? Then those are good places to be in when you decide to make a toon in mids. Helps to know about what you are playing with first.
And no I don't understand why you would not cap fire... you should cap fire so you take the least amount of dmg when you do get hit.. Which would be every single time with this toon becasue he has no defence at all. I see him trying to pare the regen to help offset dmg he takes and that's one way to do it i suppose but honestly the build is all over the place and way to freakin much money for what it is. So YA CAP FIRE then you can save room in your tray for all the purple insps you will need to carry with you.
Congratulations! You've won an all expense paid trip to ignore! Being rude and mocking people's builds without posting your own is uncalled for.
To LygerZero: I could say alot but I'll start with this, you probably need more recharge in Fiery Embrace. Your Health slotting perplexes me as well. Why use a Numina Heal/End when you didn't put a Numina Heal in yet? Onto Burn... Well I'm not sure what that mess is but I can't say I'd want my burn slotted like that. |
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Regardless, you don't need capped resistance. I do fine against all fire damage, I'd rather not take a power that has minimal benefits.
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Yes.. less is always better when it comes to protection as that seems to be the theme in this thread.. i will keep that in mind. Temp has its uses and for someone who only fights fire then it can only help.
I did fine with 70% res but I do even better at 90% so ya. If I decide to shoot for average I will be sure to look you up.
I'd like to see your builds, oh build master.
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
I never said I had 70% fire resistance, my build has 82%. Once I get the +res proc it'll put it up to 85%. The issue is, if I don't die without capped resistance, why pick a power that's pretty much useless to me?
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Realizing one's faults is the first step towards fixing them.
My SS/FA farms demons fine without maxed fire res. I regularly pound the entire inspiration tray since it refills so fast so one orange puts him at max.
I know tons of people don't use it, but I do and it fits in my build perfectly.
I didn't actually ignore you but I figured you'd get the message better that way.
Realizing one's faults is the first step towards fixing them. My SS/FA farms demons fine without maxed fire res. I regularly pound the entire inspiration tray since it refills so fast so one orange puts him at max. |
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Temp Prot is for taking in i19.
For normal fire damage farm content, 70+ is more than enough combined with killspeed, FS mitigation and Healing Flames. If you die with 70% against fire dealing enemies, you're bad.
If you're doing an AE farm with fire dealing enemies, (which can be a great deal more incoming damage depending on the mish), 70% is still fine because you'll get tonnes of inspirations. Plus, at that point you're more relying on the purples that drop rather than your damage resistance.
My SS/Fire build didn't have a powerslot to waste for superfluous fire and cold resistance. Why did yours?
The Melee Teaming Guide for Melee Mans
Temp Prot is for taking in i19.
For normal fire damage farm content, 70+ is more than enough combined with killspeed, FS mitigation and Healing Flames. If you die with 70% against fire dealing enemies, you're bad. If you're doing an AE farm with fire dealing enemies, (which can be a great deal more incoming damage depending on the mish), 70% is still fine because you'll get tonnes of inspirations. Plus, at that point you're more relying on the purples that drop rather than your damage resistance. My SS/Fire build didn't have a powerslot to waste for superfluous fire and cold resistance. Why did yours? |
Which ya I think it is because if you make a toon fully to fight fire(and only fire) why would you not get the fire dmg down as far as you can go?? Why worry about having to carry more insps to cover all the holes? Why not plug one then worry about the others? Maybe he could fill his tray with purples to cover any S/L or whatever or who knows what else.
So considering the build I saw ya I think it makes sense since his fire res was lower than 80%. Anyway, then you guys take it all personal like I am talking about your builds or whatever.. hehe like wrong context there. I have been talking about this guys(lyger-zero) or whatever not your builds. Maybe fire is not high on the list for you and you have your build built for a broader outlook than just fire.. well super de duper. This fire fighter this guy built could use all the fire protection he could get.
Anyway it seems logical to me and I understand there are plenty of ways to cut corners and make a simple temporary patch to solve your problem.. thats not how I like to do things.
I guess cause I can fit it in. But then I play elec/fire not SS.
Hehe .. look if you wanna use insp all the time then go ahead.. I think its more work to fuss around with it.. and well.. I don't have to.
I can play 54 +8 anywhere with my Brute and I do and all I need to pop for insps is 2 purples at the most when things get really busy.
You are not telling me anything I do not know already and again this guy's build could probably use more room for purples than having to worry about his custom fire fightin toon also making room for taking more insps for fire res as well.. hah hah ok enjoy.. whatever.
you know this game is all about give and take.. you can move the pieces around a few different ways and still get the same result. I guess if there was an ultimate way to build something then everyone would build it the same way right?
......
Temp Prot is for taking in i19.
For normal fire damage farm content, 70+ is more than enough combined with killspeed, FS mitigation and Healing Flames. If you die with 70% against fire dealing enemies, you're bad. If you're doing an AE farm with fire dealing enemies, (which can be a great deal more incoming damage depending on the mish), 70% is still fine because you'll get tonnes of inspirations. Plus, at that point you're more relying on the purples that drop rather than your damage resistance. My SS/Fire build didn't have a powerslot to waste for superfluous fire and cold resistance. Why did yours? |
I guess cause I can fit it in. But then I play elec/fire not SS.
Hehe .. look if you wanna use insp all the time then go ahead.. I think its more work to fuss around with it.. and well.. I don't have to. I can play 54 +8 anywhere with my Brute and I do and all I need to pop for insps is 2 purples at the most when things get really busy. You are not telling me anything I do not know already and again this guy's build could probably use more room for purples than having to worry about his custom fire fightin toon also making room for taking more insps for fire res as well.. hah hah ok enjoy.. whatever. you know this game is all about give and take.. you can move the pieces around a few different ways and still get the same result. I guess if there was an ultimate way to build something then everyone would build it the same way right? ...... |
Lawlz.
Chaos Creator, Hehe yeah, my SS/FA is largely an agricultural tool though
BellyButtonJelly, I do want to use inspirations all the time. You know why? Because they drop like candy and turbocharge my killing machine of a Brute. I don't need to use inspirations to stay alive on normal farm maps, only on shenanigans-y ones where I'm going to be almost permanently at the aggro cap of +4s.
If there is that much incoming damage, being at the resist cap won't cut it. I know, because I've experimented with it. Eating a medium orange to put me at the res cap and just relying on HF I took far more damage than eating a couple of purples. Which translated into more time healing, which meant less time killing. Less efficient.
So whirr click buzz, I'm an efficiency-crazed robot powergamer but my squishy human brain also finds having to spam Healing Flames tedious when I could just chomp the inspirations that drop like candy.
You're right though, it is a game of give and take. Temp Prot wasn't enough give for what it would take from my build. It's simple. Yes, if you're fighting fire enemies you want to get good fire resistance. But if 70% is enough, (which it is), why would you waste a powerslot on Temp Prot?
Which, for the record, is IMO most desireable for the slow protection, not the additional resists.
I would have thought an Elec/Fire build would have even less room for TP than a SS/Fire one, since your AoE is divided up into several lulzy semi-AoEs and one pseudo-nuke.
But uh, Candlestick summarized it pretty succinctly right there, so I guess I'm done here.
The Melee Teaming Guide for Melee Mans
Right. So you don't even play SS/Fire, and yet you are the total expert on it, rather then of course, all us players who actually DO have IO'ed out SS/Fire's and use them often.
Lawlz. |
You know you should learn to read.. because if you had you would have known that as I mentioned it in my original post. Man you sure can type Lawlz good.
I could say alot but I'll start with this, you probably need more recharge in Fiery Embrace. Your Health slotting perplexes me as well. Why use a Numina Heal/End when you didn't put a Numina Heal in yet?
Onto Burn... Well I'm not sure what that mess is but I can't say I'd want my burn slotted like that.