Brute or Stalker
A DB/EA Brute is going to be a farm target. The stalker is a lot more workable.
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
dual blade is one of the worst pvp sets, for pvp in this game you want powerful single target attacks, if you want to roll a brute super strenth with either fire or invuln would be considered best; for a stalker electric with either regeneration or will power would be considered best
don't feel required to take those, but they are known to be the best performance wise
but the best overall way to start pvp would be to roll a squishier class such as a blaster or dominator so you do not become complacent with how naturally difficult you are to kill in most situations as a melee class
most people will tell you pvp is dead in this game, because overall it is, either freedom virtue or infinity will be the best servers for finding activity
Ok anotherthing does picking Scienc, Magic, or Natural mean anything?
nope, only what your higher level enhancements are named
Sup all I just started the game I have a 10 Brute with DB/EA (I think thats how I put it dual blades and electric armor) And I have a Stalker with ninja blade/ninjitsu. Anyway I love pvp coming from another game Im a lil stuck on which to lvl up and play the game with. Im a big ninja fan but I dont hear alot about DB or NB any tips? Or are they dead for pvp?
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Don't get discouraged by this, but melee is not the best option for PvP in this game. With so many powerful ranged attacks available, melee gets outclassed and outgunned pretty fast. Trying to stay within striking distance of a ranged opponent is almost impossible. That is partly why Rei recommends Stalker over Brute. Stalkers are about the only effective melee AT because they have the ability to get within striking distance quickly and without being seen and have the tools to hit a moving target as well.
hmm...scrappers with sharks isn't gonna be fun, scrps already have the little man complex. Also some people make their scraps into pseudo blasters with fire epic.
Don't get discouraged by this, but melee is not the best option for PvP in this game. With so many powerful ranged attacks available, melee gets outclassed and outgunned pretty fast. Trying to stay within striking distance of a ranged opponent is almost impossible. That is partly why Rei recommends Stalker over Brute. Stalkers are about the only effective melee AT because they have the ability to get within striking distance quickly and without being seen and have the tools to hit a moving target as well.
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honestly, i cant think of any reason to roll a broot anymore(for pvp).
so stalker. although since they have the potential to be hunted by veats now, you're probably better off rolling a scrap since can't die.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
Isnt a scrapper the same as a stalker, but it just doesnt have the hide feature? Also I wanna be a villian so when you guys say scrapper that would mean a Heroe right?
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
scrappers get alot more hp(higher cap) and a higher damage mod and i mean with GR it really doesn't matter, you could do a number of different things. make a scrap redside, make a scrap blueside then side switch, rp as a villain scrap blueside. the world is your oyster.
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this is basically not true. melee's have a much higher survival rate and with all mezzes hitting and every melee AT gettting a broken ranged epic/taunt, and TS, it is not hard to take down a ranged AT.
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It is very true. Scrappers are BAD. Brutes and Tanks worse. Stalkers are only melee AT even worth looking at if you want to actually kill something. Suvivability is great, but what's the point if you can't kill anything? I play a Sonic/Pain Corr almost every night in RV and sometimes Sirens and I have literally NEVER died to a Scrapper that didn't have at least two buddies, and I can almost always take down one or more of them in the process. If it takes 3 or more Scrappers to kill one Corr, than yes, they are bad.
It's a simple concept. Don't bring a stick to a gun fight.
It is very true. Scrappers are BAD. Brutes and Tanks worse. Stalkers are only melee AT even worth looking at if you want to actually kill something. Suvivability is great, but what's the point if you can't kill anything? I play a Sonic/Pain Corr almost every night in RV and sometimes Sirens and I have literally NEVER died to a Scrapper that didn't have at least two buddies, and I can almost always take down one or more of them in the process. If it takes 3 or more Scrappers to kill one Corr, than yes, they are bad.
It's a simple concept. Don't bring a stick to a gun fight. |
stalks have the ability to spike (and after AS, do it from range). scraps can do a consistant amount of damage that is pretty easy to deal and setup, Shark jaws/char > EC/headsplitter > spirit shark/fireblast. factor in that kind of damage with the ability to not ever die in arena and zone makes them far from bad.
you can make a scrap on blueside and side switch almost instantly. or you can both make new toons in preatoria and go through that together.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
you've basically just described how zone pvp works. you can easily say that psi/em's are bad because it takes 3 of them to spike a regen. it doesn't require 3 scraps to kill one corr, it does take 3 to kill one within 5 seconds to get you out of the way from buffing people. broots and tanks are fairly bad damage, but anyone playing one and isn't using it for disruption i.e. spamming taunt/webnades isn't doing it right.
stalks have the ability to spike (and after AS, do it from range). scraps can do a consistant amount of damage that is pretty easy to deal and setup, Shark jaws/char > EC/headsplitter > spirit shark/fireblast. factor in that kind of damage with the ability to not ever die in arena and zone makes them far from bad. |
They are just as bad in arena 1 v 1. As I said, I have never lost to less than 3 Scrappers and that includes arena. I had a Scrapper challenge me to arena who thought he was clever by choosing the monkey cage. After I killed him twice in the first two minutes he realized he was the one stuck in there with me and ragequit. I do the same thing to regens in zones almost nightly, and that's without taking any debuffs from my secondary. Imagine what a good Cold or Thermal will do. I'm really not sure where you get the idea that Scrappers are worth anything, but you have been sadly misinformed. Just being able to stay alive longer than most in a zone means nothing if you can't get a kill.
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i don't know where you get the idea that scrappers do horrible damage but you have been sadly misinformed.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
the scrappers on your server must be absolutely horrid
i don't know where you get the idea that scrappers do horrible damage but you have been sadly misinformed. |
I agree, the Scrappers on Freedom are in fact horrible. Hence, my point.
And since I can regenerate all but the biggest crits in a matter of seconds AND heal anything else before they can get close enough to land another hit, yeah their damage is horrible. That's why range is always better than melee. I can heal and continue attacking while the terribad Scrapper is still trying to get close enough to hit me and failing.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
I find it hard to believe your running around massacring scrps on a sonic/pain. Sonic is all -res and has a decent stun when u pb screech, most scrps aren't built on res, they're built on regen.
Tell me, were you abused as a child by a scrp and now hate them? I don't even like scrps, but im not gonna sit here and say they're all bad and they can't kill anyone. Just like there's bad scrps, there is bad ranged toons that get killed by scrps.
Also, when two scrps alone are attacking you, heal decay is gonna nerf your heals, so your story about easily healing yourself against scrp crits doesn't hold up if you're fighting multiple scrps. Maybe in Sirens you have a good ole time against lvl 35 scrps, thats not gonna happen in RV. Smells like BS, mixed in with haterade
also all a scrapper has to do is use taunt, and those amazing death blows that are a million times better than scrapper attacks aren't going to work. so....yea, anything else?
Also, when two scrps alone are attacking you, heal decay is gonna nerf your heals, so your story about easily healing yourself against scrp crits doesn't hold up if you're fighting multiple scrps. Maybe in Sirens you have a good ole time against lvl 35 scrps, thats not gonna happen in RV. Smells like BS, mixed in with haterade
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..Maybe you don't understand how terrible a lot of Scrappers are, but the scrappers I fight? About 1 in 8 has taunt. :l
I'm pretty sure that kid said they only died to scrappers when it was more than one. Read closer and check your facts pl0x.
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again, just because most scrappers are horrible, doesn't mean that all are horrible and impossible to build to be decent damage dealing toons that literally can't die.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
I'm pretty sure that kid said they only died to scrappers when it was more than one. Read closer and check your facts pl0x.
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also, if you die to multiple stalkers, does that make u bad? I don't think it does.
and
..Maybe you don't understand how terrible a lot of Scrappers are, but the scrappers I fight? About 1 in 8 has taunt. :l
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Just because there are a lot of bad Scrapper PLAYERS, doesn't mean the Scrapper AT is bad in PvP.
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
They aren't, any drooling, mouth breathing, half brain dead person can build a /regen and switch it over to a vil, get hibernate and now should be unkillable, unless the person playing it actually dies or walks away from the computer, but playing one as your first PvP toon will give you bad habits like standing around, and not learning to evade, just to name a couple.
OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups
Sup all I just started the game I have a 10 Brute with DB/EA (I think thats how I put it dual blades and electric armor) And I have a Stalker with ninja blade/ninjitsu. Anyway I love pvp coming from another game Im a lil stuck on which to lvl up and play the game with. Im a big ninja fan but I dont hear alot about DB or NB any tips? Or are they dead for pvp?