Not a fan of "zowies"


b0bcatmc

 

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When I last ran the rose bush mission, you could just click on the same bush over and over to get the flowers. Which made a lot of sense, t'be honest. I mean, ever seen a rose bush with one flower? Didn't think so...


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by Oliin View Post
Oddly the option to have them show up on the map doesn't always seem to be on for a new character. I've had two folks that I've run through some of those missions and for one of them I had to go into the map settings and turn it on. The other one had it on as a default.
I've created two Praetorian characters. One of them was created first thing upon starting up CoH, and had zowies visible on the map by default. The other was created after logging out of a non-Praetorian character, and didn't have them visible by default.


 

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Originally Posted by Scythus View Post
I've always had mine on by default. I didn't have to turn the things on manually once.
It's possible that those of us who've fiddled with what's being shown on our maps have somehow saved these settings somewhere, and these settings don't include Zone Glowies, Precincts and Lounges. So then that would be a problem for aloof veterans more so than for new players. Even so, considering a large portion of the new players ARE returning veterans who, by their very nature, would be off their game, means that this option should have been overridden when the feature came out.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
It's possible that those of us who've fiddled with what's being shown on our maps have somehow saved these settings somewhere, and these settings don't include Zone Glowies, Precincts and Lounges. So then that would be a problem for aloof veterans more so than for new players. Even so, considering a large portion of the new players ARE returning veterans who, by their very nature, would be off their game, means that this option should have been overridden when the feature came out.
I'm guessing this is the case, that the pseudo-code looks something like this:

Code:
Set all icon sets to be "off"
Check to see if there's a map profile
yes:
  Load saved map profile
no:
  Load default profile
For each icon set in profile
  Show icon set on map
So if you don't have a map profile, a default one is generated for you that includes the zowies. If you do have a map profile, it will only display the icon sets that have been explicitly enabled, and since the option never existed before to enable zowies, they won't be enabled.

They should change it to:

Code:
Set all icon sets to be "on"
Check to see if there's a map profile
yes:
  Load saved map profile
no:
  Load default profile
For each disabled icon set in profile
  Turn icon set off on map


We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)

 

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Originally Posted by TonyV View Post
Dude, coming to the boards and airing out woes is the homework.
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Originally Posted by Feycat View Post
They'd probably be a ghost town if people restricted themselves from posting just to be snarky too.
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Originally Posted by Fleeting Whisper View Post
What he said.

This sort of question is the reason the Player Questions forum and the Help channel exist.
I did not post on the boards for nearly a year because I saw that folks could get royally flamed for asking simple questions.

It would really be different if the Search function for the boards was first-rate and easily referred you to the already-posted answer, but need I go on?

It takes as much effort to post a flame as to just answer the question.

The last question I had to ask on the boards surely must sound idiotic to anyone that knows, but I did not... for whatever reason, up to and including me being an idiot.

I owe a lot of folks a good deal of gaming enjoyment because they answered my stupid questions without noting for the record that the question, and its asker, were therefore stupid. So when I know, I answer the question in Broadcast. If it is not straightforward, ie, "How do I get a cape?", then I will briefly list the requirements and the exceptions, ie, Vet rewards and booster capes, again, briefly.

I ask not for whom the Stupid Bell tolls!

My thanks again to all that have helped me, and to the Wiki authors and maintainers for their services, which debt cannot ever be repaid.


"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"

"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."

 

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Originally Posted by TonyV View Post
You, sir, are correct. I was frustrated last night, trying like the OP to find the outdoor glowies. The bomb mission was killing me. Finally, in exasperation, I yelled out in the broadcast channel that I couldn't find them and asked if anyone knew where they were, that I'd been roaming around for half an hour to no avail. I got greeted by a couple of yells of, "They're on your map!"

Um, no, they're not.

Oh, wait...

What's this?

*forehead slap!* You have to turn them on to be seen! I foresee that this is going to be a rite of passage for an awful lot of players in Going Rogue. This was my first Praetorian character, so I don't know how the option to display outdoor glowies got turned off when it was never even an option before, but there you go.

I did write up a /bug and filed it under the "Suggestion" category, that during the very first outdoor glowie mission, it needs to be printed in bold yellow text that if you cannot see them on your map, check to see if you have your settings set to display them. Hopefully, they'll do that, or maybe even print it in every mission text that has your traipsing around looking for them in case you forget or the settings get wonky again.

I Didnt have to turn them on.


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Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

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Originally Posted by Mega_Jamie View Post
I Didnt have to turn them on.
It seems to be sort of hit or miss, or maybe as Samuel said, linked to what you were doing just before. Every alt I made during the beta had them turned on, yet the live character I started didn't.


"Home is where, when you have to go there, they have to let you in."

 

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Mine were not on, and I keep having to turn them BACK on, when I log in.


Dr Tanaka 50 Stone/Stone Tank
Cool MacCool 50 AR/Ice Blaster
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Alura Darkstone 41 Brute Dark/Stone
Dr Akanat 40 Brute Stone/Stone
and many more

 

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Originally Posted by Tonaka View Post
Mine were not on, and I keep having to turn them BACK on, when I log in.
Now that right there, IS a bug. That's very weird and if you have it clicked that way at one point, it should stay that way at least on that character forever until you change it again.

I doubt it's connected but you know how the character order kept changing, even if you organized your characters a certain way? It's frustrating like that, I guess.


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