HPT and RttC


Deus_Otiosus

 

Posted

Over the last couple days since I got into my Brute I have been looking over the thread to see how many people slot these two powers and I have noticed that I seem to be the only person that 6 slots them. My main reason for doing that is because I like to slot for more +HP and +Regen from IO set bonuses, but I am curious to know your thoughts.

The way I slot my Willpower characters is based on my Spines/Willpower Scrapper so its effectiveness might not be the same for Brutes so any alternative ideas are welcomed.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

I have a whopping 1 charcter slotted with sets, and that's a /SD Scrapper.

For /WP, I slot HPT with 3 Heals early, and late in the build, I add 3 Resist Damage to it, for 6 slots of fun.

RttC gets 4-5 slots, depending on how many I have left over. I slot it with 3 Heals at Level 16-17, then when I can spare a slot, I'll throw in an Endurance Reducer slot. If I have an extra slot, I'll throw in an extra slot with a Taunt.

My Claws/WP Brute I'm making when GR goes Live will have HPT 6 slotted with 3 Heal, and 3 Resist Damage, and RttC 5 slotted with 3 Heal, 1 Endurance Reducer, and 1 Taunt.

Bonus: If you want to make sure you never run out of End, grab Quick Recovery and Stamina, both 3 slotted with Endurance Modifiers, and then take the new Energy Mastery Ancillary Pool. From there, grab umm... I forget the name, but it's a passive power that adds +5 Max End. Slot 3 Endurance Modifications into it, and it will increase your Max End by ~7 points, IIRC. Then, grab Physical Perfection, and put at least 3 slots into it, filled with Endurance Modifications. Your Recovery will be stupid good before adding any Sets. For extra fun, use the system to side-switch to Hero, and get the various +End Accolades.




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Posted

I don't slot HPT for Resistance because the return isn't any good (something like 3% resistance to all types after 3 slots) and can almost always be better spent slotting something else.

I would typically only slot RttC with 5 slots to take advantage of Global Recharge bonuses from the Doctored Wounds or Pancea sets, and only six slot it to take advantage of the melee defense from the Pancea set (which may become more plausible with the next new merit system)

Alternatively, you might slot RttC with some To-Hit debuffs (2 slots takes the To-Hit from 3.75% (Brute) to 5.61%) if you are building for "defense".

Until I switch over to my IO build, however, I usually leave both at 3 slots because there are simply better things to be throwing slots at.


 

Posted

Quote:
Originally Posted by Warkupo View Post
I would typically only slot RttC with 5 slots to take advantage of Global Recharge bonuses from the Doctored Wounds or Pancea sets, and only six slot it to take advantage of the melee defense from the Pancea set (which may become more plausible with the next new merit system)
I thought the panacea 6 slot melee defense bonus was marked so that it only works in pvp zones?


Culex's resistance guide

 

Posted

Quote:
Originally Posted by Pitho View Post
I thought the panacea 6 slot melee defense bonus was marked so that it only works in pvp zones?
Mids doesn't seem to think so, but it has burned me before, and I haven't actually gotten a point in any of my characters where I've six slotted the power (that unique is a PITA to obtain.)

Paragonwiki seems to agree with you, and if it is correct over mids I don't think I'd ever six slot RttC.


 

Posted

Speaking on IOs, for these two powers, I tend to 3 to 4 slot both of them depending on available slots.

In HPT I like 3x Numi + the steadfast unique. I don't bother slotting for more resistance as the return is not high enough IMO.

For RttC, 3 x Numi and then +1 to 2 slots depending. I like 1 golgi to squeeze out more regen & end rdx, but there's several choices here.

As a Brute, I don't bother with slotting Taunt IOs into RttC. If your primary has decent AoE capabilities, you'll be fine on aggro generation for the vast majority of situations - if you want to make sure you grab aggro for fury or helping your team grab taunt, something especially useful if you have a very single target focused primary.


 

Posted

Quote:
Originally Posted by Kheldarn View Post
I have a whopping 1 charcter slotted with sets, and that's a /SD Scrapper.

For /WP, I slot HPT with 3 Heals early, and late in the build, I add 3 Resist Damage to it, for 6 slots of fun.

RttC gets 4-5 slots, depending on how many I have left over. I slot it with 3 Heals at Level 16-17, then when I can spare a slot, I'll throw in an Endurance Reducer slot. If I have an extra slot, I'll throw in an extra slot with a Taunt.

My Claws/WP Brute I'm making when GR goes Live will have HPT 6 slotted with 3 Heal, and 3 Resist Damage, and RttC 5 slotted with 3 Heal, 1 Endurance Reducer, and 1 Taunt.

Bonus: If you want to make sure you never run out of End, grab Quick Recovery and Stamina, both 3 slotted with Endurance Modifiers, and then take the new Energy Mastery Ancillary Pool. From there, grab umm... I forget the name, but it's a passive power that adds +5 Max End. Slot 3 Endurance Modifications into it, and it will increase your Max End by ~7 points, IIRC. Then, grab Physical Perfection, and put at least 3 slots into it, filled with Endurance Modifications. Your Recovery will be stupid good before adding any Sets. For extra fun, use the system to side-switch to Hero, and get the various +End Accolades.
I personally never slot resistance in High Pain Threshold because the return is terrible. I normally toss 3 Miracle IOs + 3 Numina IOs for the mixed set bonus and to add more HP and regeneration. I slot RttC the same way and to good effect.

Endurance has never been an issue on my Brute so far although recharge is another issue all together. SS powers recharge so slow so I will have to address that using IOs and whatnot when I get her to level 37.

Once I switch her to heroes I will be taking the Conserve Power, Laser Beam Eyes and Physical Perfection which will complete her build since she is a Power Girl mimic character.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

I'll have to look at mine when I get home, but off the top of my head, I think
I have HPT 6 slotted and RttC 4 slotted (mostly with Numinas/Miracles).

I did drop a couple resists in the last 2 HPT slots - the return isn't good, but
it put the number over 50%, so I just had to do it...

I didn't use Taunt in RttC either - aggro is not a problem, and I have vet
powers for the odd runner if need be. RttC is purely focused on regen in
my build.

As for recharge, I used Crushing Impacts in the melee attacks so they have
recharge in the attack, plus Global recharge from the set. Add a LotG or 2
along the way, and it's pretty good.

That isn't the massively high recharge of some builds, but it's good enough
for me. My quick hitters recycle fast and the big hitters are available often.

If I were building a Pylon killer, I'd want more recharge, but it's fine for all the
typical stuff. I left myself the option of Hasten later in the build, but so
far, I haven't found it to be a problem that needs fixing yet.


Regards,
4


I've been rich, and I've been poor. Rich is definitely better.
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there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.

 

Posted

I'm on the fence about Hasten. All the SS Brutes I have seen each take Hasten, but I really don't want it for concept and personal reasons. Once I can come up with a build I am set on in Mid's that will be the deciding factor. The build I am leaning towards is the one I mentioned in the other thread with 696% regen, but now that I see the importance of Tough I will be redoing the build completely.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

Quote:
Originally Posted by Deus_Otiosus View Post
Speaking on IOs, for these two powers, I tend to 3 to 4 slot both of them depending on available slots.

In HPT I like 3x Numi + the steadfast unique. I don't bother slotting for more resistance as the return is not high enough IMO.

For RttC, 3 x Numi and then +1 to 2 slots depending. I like 1 golgi to squeeze out more regen & end rdx, but there's several choices here.

As a Brute, I don't bother with slotting Taunt IOs into RttC. If your primary has decent AoE capabilities, you'll be fine on aggro generation for the vast majority of situations - if you want to make sure you grab aggro for fury or helping your team grab taunt, something especially useful if you have a very single target focused primary.

Yea what he said.


 

Posted

Double checked my build, and I had it right - 6 slots in HPT (4 Numis - not the proc),
and 2 Resists, for reasons mentioned previously...

In RttC, I have 4 slots - 2 Numis, 2 Miracles (again, no procs there).

As for Hasten, I'm generally disinclined to take it on most of my toons,
and this guy is no exception ... but ...

I've left myself the option to take it at L49 (instead of Strength of Will) for
the simple boost to DPS it gives. It's totally unnecessary for normal stuff,
but when I start looking at "crazy" stuff (Pylons, AV's, GMs, etc.) I think that it
may be helpful... <shrug> I still have some time to mull that one over...


Regards,
4


I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.

 

Posted

Quote:
Originally Posted by FourSpeed View Post
Double checked my build, and I had it right - 6 slots in HPT (4 Numis - not the proc),
and 2 Resists, for reasons mentioned previously...

In RttC, I have 4 slots - 2 Numis, 2 Miracles (again, no procs there).

As for Hasten, I'm generally disinclined to take it on most of my toons,
and this guy is no exception ... but ...

I've left myself the option to take it at L49 (instead of Strength of Will) for
the simple boost to DPS it gives. It's totally unnecessary for normal stuff,
but when I start looking at "crazy" stuff (Pylons, AV's, GMs, etc.) I think that it
may be helpful... <shrug> I still have some time to mull that one over...


Regards,
4
I'm definitely not taking Hasten because I don't have any room for it and with my build I finally came up with it had enough +rech globally that it didn't really need it. I was able to increase the regen from 696% to 734%, but its still no where near the 80 hp/sec that your build has.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)