ITF death machine
Spines/SR will work pretty awesome for ITFs. Debuff resistance is what will help keep you alive after you get softcapped.
Once you get softcapped, you should be capable of soloing the tower roofs. I know a couple SR scrappers that do on a fairly regular basis.
Willpower is nice, but it needs more support than SR with that many defense debuffs coming in. Also, lack of single target attacks makes it kind of difficult to get good amounts of smashing/lethal defense out of Willpower when paired with Spines.
I'd go with Spines/SR here all the way.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
/SR (and maybe tricked-out Shields) is about the only thing that can stand up to hordes of Romans debuffing the crap out of your defense.
I love my Kat/Inv for an ITF (the +to-hit is really useful when they get hard to hit), but an IOd out Spines/SR seems like it would be an amazing combo here. I think you should go with your choice for this. Consider Tactics to help hit maybe, although SR is very tight powerwise?
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Well a katana/wp solo the thing
Pinnacle
Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50
Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50
Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50
Byzantine Warrior-DB/ELA 50;Blade Tempo-50 DB/EA
I love herding romans on my Spine/Inv
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
A fire/shield scrapper would be jawesome but I already have a tricked out sm/shield brute (I love me some smash) and a spines/inv is rather difficult to cap with s/l due aforementioned lack of single target attacks (I'd build one if i didnt already have my db/inv). The tohit in invincibility is quite handy though especially if you slot a 2 or 3 enzymes in the power (like around 30ish tohit with 10 enemies in range) and its something I would miss quite abit on a /sr toon.
On another point which of the 3 AoEs which do ppl tend to drop first once you get past a certain level of global recharge. I'm thinking spine burst even though its much less trouble to aim it.
Not Iggy's characters.......Iggy himself!
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
A fire/shield scrapper would be jawesome but I already have a tricked out sm/shield brute (I love me some smash) and a spines/inv is rather difficult to cap with s/l due aforementioned lack of single target attacks (I'd build one if i didnt already have my db/inv). The tohit in invincibility is quite handy though especially if you slot a 2 or 3 enzymes in the power (like around 30ish tohit with 10 enemies in range) and its something I would miss quite abit on a /sr toon.
On another point which of the 3 AoEs which do ppl tend to drop first once you get past a certain level of global recharge. I'm thinking spine burst even though its much less trouble to aim it. |
Make sure to get fireball, its too awesome to pass up.
There is no reason to soft cap an inv scrapper to S/L damage *With one foe in range* if your goal is to make an AoE Death machine for ITF speed runs. Get tough, weave, and shoot for around 35% with 1 foe in range and you'll be more than fine.
Make sure to get fireball, its too awesome to pass up. |
Was it neccessary to soft cap my scrapper?? Not really but I did want to see how much more durable it made my toon. I'm considering (depending on how my current build goes) swapping out maneuvers and putting in hasten so I'm perma DP and comparing survivability. When your surrounded by 6 cimeroran bosses 50% DDR does little to prevent defense cascade failure
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As my db/inv build nears completion I'm considering a new scrapper to be a ITF speed runner. I've decided on spines for the primary but I'm tossing up between Inv, sr and wp.
Now I love inv and it has awesome durability (with IOs) but Ive got one 50 already and don't know if I could stand leveling another.
Now now I haven't heard much about other spines/sr scrappers I'm gathering cause it is a rather end heavy combo however it can be fixed with physical perfection, judicious slotting of IOs and uniques. It also requires a lot less inf to cap def either and the awesome def debuff res is good against cimerorans. My only concern is the lack of resistance to take those hits when they eventually do land (I haven't played one in an ITF before so not sure how it fairs)
Willpower I have never gotten very high due to the rather blandness of the powers (awesome but bland) Now I'm thinking that spines being rather AoE heavy will make up for this a bit and quick recovery will help in the end department and free up slots to get more attacks and the like. The thing that stops me from rolling one immediately is the lack of defense debuff resistance in wp which could be a killer in an ITF. But again this is conjecture since Ive never run one on a ITF.
Just looking for opinions and experiences to help me decide.