Originally Posted by Quixotik
Mostly Lethal damage/no buffs means you will rely on Trip Mine stacks to defeat tough Bosses.
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AR/DEV. Why Not?
Traps is sort of like CoV itself- they applied the lessons of CoH resulting in massive improvements across the board.
I do like my ar/dev (although I'll never make another one), but /traps is much better suited to the current gaming environment.
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The reason, I made an AR/DEV. was because of an old game KoR. The character, I played made heavy use of mines, in fact several stages of the game I had to use mines to win (there is something funny about a cut scene where a bad guy is threatening you and in the background you can see your mines and the bubbles showing their triggering radius all overlapping on him). So for theme reasons, I love him, and for soloing he can't be beat.
"...well I have wrestled with reality for thirty-five years, Doctor and I am happy to state I finally won out over it." Elwood P Dowd (from the movie Harvey)
Dev: The trouble here is that there are several powers that are near-useless, but the ones that aren't absolutely kick ***. Cloaking Device is awesome! Caltrops is very handy. Targeting Drone is a boon. Gun Drone can be very useful in big fights.
I snipped some out here Also, since you can skip so much of the secondary, adding Tough and Weave is never out of the question. |
To be perfectly honest, this. As long as you're having fun play whatever you want. (Though I certainly wouldn't say no to a buff for /dev)
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Quixotik
"I did not say this. I am not here." -Guild Navigator
I've played the whole game {i.e. Lv50 while having completed every single mission} on an AR/Dev and I've found it just peachy.
There are a few powers in Devices that are a complete waste, I agree - time bomb, cloaking device and targeting drone, in my opinion - but on the whole, an AR/Dev can easily play as a hybrid of a blaster and a controller; between caltrops, toebombing, gun drone and ability to instastun a boss, properly used devices are a spectacular survivability tool, while the primary has a very nice selection of solid AoEs.
stealthed...... mobs partially blinded....... behind caltrops...... +tohit buff always on.......with enough recharge you can have the combo flamethrower/assault rifle in the start of every mob fighting (and that means a cloud of orange 2-digits numbers above mobs) .... sure, why not?... i'd say, hell yeah
defiant only
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There is nothing you can't defeat with enough Trip Mines, and the roleplay of AR/Dev is very good.
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Edit: Yes, as an AV. I can take out EB's in about 30 seconds with a fire/elec blaster and four small purples, I don't consider that to prove much of anything.
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