Other combos that are like warshades?


Adeon Hawkwood

 

Posted

What are some powerset combos play like warshades and why?


 

Posted

There aren't really any.. Warshades are unique.

You could try a peacebringer I guess?


 

Posted

Quote:
Originally Posted by Shadows Strike View Post
What are some powerset combos play like warshades and why?
none.

Why? Because Warshades pair together power-set choices that come from different archtypes. You can set a Warshade up to behave like a Tank with Dwarf-Mode, a blaster with Nova Mode, a blaster / scrapper hybrid with native shields and Eclipse, or even a controller.

However, if you tune a Warshade to fight in one of these modes you'll have far less over-all powers than somebody with the original archtype. A dwarf form won't have the damage or aggro control of a tank. A Nova form won't have the sustained damage of a blaster, either in single target or AOE target numbers. A human-form eclipse operating mode won't have the melee damage of a scrapper, nor the ranged damage of a blaster, nor the overall control of a controller.

A Warshade is powerful because it can blend all of these aspects into one character. You can race in, eclipse, deliver a few close melee boosts, then clear to ranged to blast. You can take damage as a Dwarf. You can hover in the background and blast from a safe distance with Nova. You can have minor control on enemy players.

You won't ever be as good as a dedicated archtype. You won't ever play like a Dedicated Archtype. You, however, will be able to fill multiple roles on a team.


 

Posted

Oops I meant to say a human form warshade, sorry


 

Posted

There really isn't one.


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Posted

Quote:
Originally Posted by Shadows Strike View Post
Oops I meant to say a human form warshade, sorry
A Human Form Kheldian is essentially an Assault/Armor AT which doesn't exist in the game outside of Khelds and the VEATs.


 

Posted

Well, there is a dark/dark scrapper.

If you understand that a WS "leeches" then dm/da does the same thing kinda.
Form switchin IS unique to epic archtypes though.

Dark consumption is an endo drain that leeches endo from mobs to yourself
a la stygian circle.
Soul drain is a tohitt/damage drain similar to sunless mire.
Dark regen is a heal similar to stygian circle

Dont forget inky aspect/oppressive gloom and shadow cloak/cloak of darkness
plus orbiting death/death shroud.

Now again, you cant switch forms as a scrapper, and a WS has many more leach/drains but a dark/dark does have alot in common with a warshade.


Quote:
Originally Posted by Shadow Ravenwolf View Post
My favorite combo is Faceplant/DebtCap with the TeamWipe Ancillary

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Originally Posted by Dispari View Post
Yeah, I like Blasters too.

 

Posted

Ok somebody told me spines/(forgot the secondary) kinda plays like a warshade.


 

Posted

Quote:
Originally Posted by JamMasterJMS View Post
Well, there is a dark/dark scrapper.

If you understand that a WS "leeches" then dm/da does the same thing kinda.
Form switchin IS unique to epic archtypes though.

Dark consumption is an endo drain that leeches endo from mobs to yourself
a la stygian circle.
Soul drain is a tohitt/damage drain similar to sunless mire.
Dark regen is a heal similar to stygian circle

Dont forget inky aspect/oppressive gloom and shadow cloak/cloak of darkness
plus orbiting death/death shroud.

Now again, you cant switch forms as a scrapper, and a WS has many more leach/drains but a dark/dark does have alot in common with a warshade.
That is about the closest you will ever get. They still play a lot differently with range, pets, nukes, dead body mini nukes, and phase.


 

Posted

Quote:
Originally Posted by Shadows Strike View Post
Ok somebody told me spines/(forgot the secondary) kinda plays like a warshade.
Eh.

When I made up my pseudo-warshade, I ran with a Grav/Kin controller.

Grav for the slows, direct damage (Propel, though it's so slow I tend to use vet attacks for direct attacks,) the obvious hold and immob, and built in TP (wormhole - I said it wasn't exact,) Kinetics for the drains, more slows, built in travel (IR = NebForm, kind of, but without stealth) and the like. Plus, of course, in singy you have a pet.

It's far from exact. But it worked for what I wanted. (And that character's... hmm. 44 now.) I do, however, have a "concept" and a "non-concept" build for them. Concept = solo, non-concept includes things like ID, SB and the like.

Basically, if you want a non-warshade Warshade, decide what about Warshades "defines" it to you and find a way to fit it to that.


 

Posted

Quote:
Originally Posted by JamMasterJMS View Post
Well, there is a dark/dark scrapper.

Dark consumption is an endo drain that leeches endo from mobs to yourself
a la stygian circle.
Well that's almost true, but DC is actually an 8' pbAoE thats actually an attack and replenishes your endurance bar depending on # of foes hit (max 10). Much like stygian yes,
but does not drain or "leech" end from the mobs affected, just damages.

But generally I'd agree completely with JMJ, DM/DA scrapper is about as close as it gets to pseudo-warshade.


 

Posted

For an all-human WS, I'd try to copy it with a Claws/Dark scrapper.

Shockwave = Gravitic Emanation-esque KB and mitigation/damage
Dark Regen = Stygian Circle
Focus = Human WS ranged attacks/ST mitigation like Gravity Well
Oppressive Gloom = Inky Aspect
Death Shroud = Orbiting Death
Rez is similar in leeching from enemies
Follow Up will be more similar to the Mire's (especially the dwarf one) than Build Up, I'd think.

Resistance based just like a WS.

Grab an APP hold and you've got another ST hold just like Gravity Well. Make it a brute instead and have pets just like a WS would have.


 

Posted

Quote:
Originally Posted by Shadows Strike View Post
Ok somebody told me spines/(forgot the secondary) kinda plays like a warshade.
Somebody lied to you. They both have a damage toggle, and...well, I think that's all they have in common.

I assume you are talking human form WS, so you'd ignore Blaster/Tank sets. Human form is more about control and self buffs, along with a couple of nukes and a pet. I would imagine a Controller with blasts from their epic pool would be as close as you could get. Or maybe certain types of Defender.

My question would be; Why? What are you going for? What idea do you have? Knowing what your goal is would make it easier to suggest AT's and sets. As it is, nothing is really like a WS.

Edit to add: Maybe an Ice/Ice Blaster? Some control, slows, and Nova-like range/damage. Just color it purple/black.


We often sit and think of you,
We often speak your name;
There is nothing left to answer,
But your photo in the frame.
-Anon.

 

Posted

I want to find a combo the can survive a few hits and be able to have atleast a range attack and maybe a control


 

Posted

Quote:
Originally Posted by Shadows Strike View Post
I want to find a combo the can survive a few hits and be able to have atleast a range attack and maybe a control
Ah, that makes things easier.

Now it becomes a question of "at what level?" If you just want a good level 50 character, then most epic pools allow the various hero AT's to fill in the gaps. In other words, starting at level 41, your melee characters can get ranged attacks, your squishies can get shields, etc. A Martial Arts Scrapper has a few control options, an entire secondary dedicated to helping it survive, and can pick up a ranged attack at level 41 and on. A Claws Scrapper has ranged attacks in its primary, but aside from some knockback, I don't know if they have much in the way of control. Not that they really need it.

Also, were you going to play with IO sets? If so, it's quite possible to get good positional defense without breaking the bank. A lot of sets offer defense in some form. So, you could take an Ice/Ice Blaster which has plenty of ranged attacks, plenty of control, and if you stack some defense IO's it will then gain greater survivability. It also can pick up a shield at level 41.

If you want a character that just does all that before leveling into the 40's, and IO's make your ears bleed, then there is still the Dark/Dark Defender. Ranged attacks, some good controls, pet, and major ACC debuffs, meaning things hit you much less and you survive much more. If you are into IO's, then throwing defense on top of the enemies already weakened ACC is...scary, now that I think about. I may have to make one.

That is all assuming you want a blueside AT. Villains have both Corruptors and Master Minds which could probably fit the bill. Dominators, too.

Really, it seems that each AT has a few choices that move it out of that particular AT's specialty. Blasters with control, Tanks with damage, etc. You wont find anything on the scale of Warshades, Peacebringers or the VEATs as far as "jack-of-all-trades" is concerned, but there are some options out there.

As an aside, why not just make a Warshade? You just need to get to level 20 now. I know that once I unlocked Kheldians waaaaaaay back when they were introduced, my tri-form Warshade immediately became my main, and still is to this day. If they just aren't your thing, the VEATs are also good. I'm enjoying the Fortunata branch.

Anyway, hope this helps, and I hope that you enjoy whatever character you create.


We often sit and think of you,
We often speak your name;
There is nothing left to answer,
But your photo in the frame.
-Anon.

 

Posted

dark/dark/dark defender
or
rad/rad/dark defender

or maybe...

ice/ice blaster (built to blap)

or...

I guess selectively powered grav/kin trollers, with some extra melee attacks or something.


 

Posted

I got a Rad/EM to 50 and changed the power colors to match a PB and when I got done I wanted to make a WS version with a hero AT and the closest I got was a dark/dark scrapper and got him to 27 and then deleted....lol. It wasnt my style.