Connecting #1 ...


DocArcus

 

Posted

Why won't the launcher connect to the server? I'm currently looking at Connecting #18 with no end in sight and as you can see by my posting this here, I have no trouble accessing the interwebs. What is the deal with the Launcher failing to Connect to server?


It's the end. But the moment has been prepared for ...

 

Posted

There's quite a number of posts about this. It's not universal, and based on some traceroutes it would appear that it's most likely an issue with one of NC's upstream ISPs, and not an issue on the client or server side themselves.

You can bypass the updater by running one of the following commands (assuming default installation location:

32bit Windows: "C:\Program Files\City of Heroes\cityofheroes.exe" -project coh
64bit Windows: "C:\Program Files (x86)\City of Heroes\cityofheroes.exe" -project coh
OS X: /Applications/City\ of\ Heroes.app/Contents/MacOS/cider --use-dos-cwd c:/coh -- c:/coh/cityofheroes.exe -project coh


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

I had this happen to me on both of my computers. One fixed itself after I had it check the files, and I had to reinstall CoH on the other.


�Let there be truth, happiness, and waffles�
-Vagabond, Dark Lord & Avatar of Gnarr
The Justiciars

 

Posted

Was FINALLY able to get a connection to server last night ... after about 30 minutes or so.

For some reason, this particular problem always wants to crop up in the 10-15 minutes I have to get logged in prior to the monday and wednesday Hamidon raids on Virtue in order to reach The Hive prior to the zone filling with leechers.


It's the end. But the moment has been prepared for ...

 

Posted

I seem to get this on and off for quite a while. When it's up, it's trying to connect to a particular host which, at the very least, does not respond to pings. I don't know whether it does the same thing when it's working, though, since it's essentially instant so I can't see it. It doesn't seem to indicate any other connectivity problems; if the game crashes, I can be unable to start it while a friend sitting next to me on the same network is playing happily.


 

Posted

I've been having the same problem for about a week (including right now). Very frustrating....


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Arc# 63910 "Why Do Bad Girls Like Bad Boys?" (length=Long, levels 40+)
Arc# 401500 "How to Be a Successful Professional Criminal" (length=Very Long, levels 1-10)

 

Posted

I'm thinking that the best possible favor the Devs could do for themselves is to update the launcher to automatically do a ping traceroute whenever the launcher gets *stuck* on a Connecting #N and record that information to a file and simply keep appending to that file each time the Connecting #N increments upwards by +1. Then, when the launcher actually DOES connect to server successfully, it automatically transmits the contents of the ping traceroute history to the NCSoft Network Admins where it can be logged, and then the ping traceroute file gets wiped on board the customer's computer.

The NCSoft Network Admins can then datamine those traceroutes to see if there are any common threads for why the CoH Launcher will occasionally have a string of consistent failures to connect.


It's the end. But the moment has been prepared for ...