Slotting Sleet?
If I recall correctly, sleet is enhanceable for defense debuff.
The controller version is pretty hefty on the debuff debuff to start, -30%, and only has a base recharge of 1minute with a 30 second recharge timer. So you can very quickly absolutely shred the defenses of any target, even on SO's.
Your best slotting here then, if you are playing for effect without an overall slotting goal, is to use the accurate defense debuff IO's.
You'll find most people skip acc slotting in sleet because it ticks 5 times per second and it only takes one tick to land and the target will be debuffed. The chances of it not debuffing an enemy over the duration of the rain is very low. Even when targets use their godmodes like elude it still manages to land at least one tick ime.
If you aren't going for an extreme recharge build for near perma heatloss thus eliminating endurance concerns then the slotting I usually go with is:
2 piece Touch of Lady grey: end/rech, def/end/rech
2 piece Undermined Defense: same as above
I also like to put an achilies -res proc
and if your build has room the 6th slot is a decent enough spot for a damage proc, but finding room in build for a 6th slot in the power can be tough.
I treat Sleet like a proc-basket and it basically turns into an attack. With a high recharge build you're able to slip up to five procs in there (Achilles (-resistance), Positron, Lady Gray, Impeded Swiftness, Shield Breaker). Each damage proc is a 20% chance to do 70 damage 3 times over the power's duration. The odds that you will hit each enemy at least once are very high, meaning slotted this way, this power out damages some of your actual AoE blasts, on top of everything else it does.
I used to slot it for -Defense but less so these days. Now I do either 1 or 2 recharges (depending on the amount of global +Recharge I have) and proc the rest.
The chances of it not debuffing an enemy over the duration of the rain is very low.
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In practice, I've never, ever seen Sleet (or its twin Freezing Rain) fail to land a tick on something caught in its radius. And once that first tick lands, which usually only takes a few seconds, max, the ticks usually start pouring on thanks to the defense debuff.
I'm about to pick up Sleet next level on my Ice-Cold controller, but I'm not sure how to slot it. Apparently the power accepts Accuracy enhancements, but I don't see most people slotting it for Accuracy. In my experience so far, and I'm just starting out, slotting a lot of Accuracy for every power that can use it is pretty important. But I was under the impression that Sleet was basically a 'super Ice Slick', but I don't actually know how it all works. What really differentiates these two powers anyway?
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I have seen many people slot Freezing Rain for damage, often with the Posi-blast set. When you attack a group of foes, it looks like it is doing a lot of damage with lots of "-1" flying up. However, each of those "-1" you see is actually a fraction -- I think it is -0.3, but the game does not display decimals so you see a "-1." Slotting for damage does almost nothing.
As the others have mentioned, You can slot for Defense Debuff, but once your combination of Accuracy and Defense Debuff puts you at the 95% cap of being able to hit any foe, further Defense Debuff does nothing. While Defense Debuff isn't useless as it will make it easer to hit high defense foes, you get more benefit from procs. The others have given you some good ideas for procs to use, as there are a bunch.
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If you can, giving it some end reduction is very helpful as well, especially if you use it very often. I usually frankenslot it to get the most recharge and end reduction I can, but still try and fit at the least, the AH -res also.
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I treat Sleet like a proc-basket and it basically turns into an attack. With a high recharge build you're able to slip up to five procs in there (Achilles (-resistance), Positron, Lady Gray, Impeded Swiftness, Shield Breaker). Each damage proc is a 20% chance to do 70 damage 3 times over the power's duration. The odds that you will hit each enemy at least once are very high, meaning slotted this way, this power out damages some of your actual AoE blasts, on top of everything else it does.
I used to slot it for -Defense but less so these days. Now I do either 1 or 2 recharges (depending on the amount of global +Recharge I have) and proc the rest. |
I was skeptical with slotting this way until I saw the results. I don't regret it.
I treat Sleet like a proc-basket and it basically turns into an attack. With a high recharge build you're able to slip up to five procs in there (Achilles (-resistance), Positron, Lady Gray, Impeded Swiftness, Shield Breaker). Each damage proc is a 20% chance to do 70 damage 3 times over the power's duration. The odds that you will hit each enemy at least once are very high, meaning slotted this way, this power out damages some of your actual AoE blasts, on top of everything else it does.
I used to slot it for -Defense but less so these days. Now I do either 1 or 2 recharges (depending on the amount of global +Recharge I have) and proc the rest. |
Until they fix sleet so it lasts the full duration I prefer to get its recharge down as close to duration of the rain as possible.
I'm about to pick up Sleet next level on my Ice-Cold controller, but I'm not sure how to slot it. Apparently the power accepts Accuracy enhancements, but I don't see most people slotting it for Accuracy. In my experience so far, and I'm just starting out, slotting a lot of Accuracy for every power that can use it is pretty important. But I was under the impression that Sleet was basically a 'super Ice Slick', but I don't actually know how it all works. What really differentiates these two powers anyway?