More "Fixed Price" Options
Prices are one of the reasons *for* "hoarding,* though - and as far as regulation, well, what we can hold in salvage racks (and the number of racks) is already rather limited.
Besides, any regulation is just going to meet what PVP IOs are seeing now. 2 billion cap? They'll take it off the market and sell it for 2+ billion (and avoid the AH taking a chunk of it.) If commons were restricted to - say - 20,000 INF or less, and Luck Charms are selling (blueside) for 50,000 or more regularly? People are going to sell them off-market. |
People are going to buy them out the market at the cap and sell them off-market. They'll be gone as fast as they are listed there.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
I'm glad this little topic of mine is still generating discussion.
Above someone mentioned just having everything on a vendor at a high price so that the market functions as a sort of discount center where you can get things cheaper than the vendor. I am not sure how I'd feel about that. On one hand it would make myself (and probably many other folk) happy cause you'd be able to kit out any toon you wanted and not be held back by supply and 2billion pricetags... on the other hand there's something to be said about having some things be less common than others. I can really say which I'd like better.
But I still think many quality of life/fun things like costume pieces/temp powers/respecs all being buyable at fixed prices is a good idea. Especially things like respecs and temp powers that people would frequently purchase thus removing a steady stream of inf from the playerbase.
Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
Even worse.
People are going to buy them out the market at the cap and sell them off-market. They'll be gone as fast as they are listed there. |
Here is my spin on this..
Trust me I will make a point with all of this. Otherwise you can skip to here is the concept.
First off IO sets and the IOs within a set are classified by a color con. Obviously Orange cons in a set are more rare then white cons in a set. Same as white IO Sets are more common then the Purple IO Sets..
What would need to be done possibly is add an additional color to IOs within the set. Pretty much similar to the way it is now which is by adding the Purple Con to the most rare IOs from a set.
A perfect example of this is, we are not going to say that the +regen/+recovery from Numina's Convalescence is the same as the Endurance/Recharge from Numina's Convalescence. The whole set is Orange con. But the price range between those 2 IOs from that set could be as much as 100 million. I would have to say I would classify Numina's Convalescence +Regeneration/+Recovery as a Purple IO from the Numina's Convalescence Set. Even though it is coming from an Orange con set. This IO alone can and does sell higher then some Purple IOs, which for all intent and purposes are suppose to be rare and top of the line.
Now lets look at something else. Simply how many times have you gotten an IO from a set and went over to the market to see 150 of them listed for 500 inf each, only to see that a NPC will buy them for 1000 or more inf. Many of the temp powers fall into this category.
Finally how many have read either in this thread or in others on the market forum where, players were so rich that they would farm for tickets and just DELETE the useless IOs. It even wasn't worth their time to go to the vendor to sell them.
The Devs have tailored the game it such a way, that your almost forced to create some sort of Farm type character. Otherwise I would have to say I just can't believe the number of Brute Shields I see at the Black Market. I have run back to back Romulus runs in which both teams had more then 2 brutes and I was the only KIN. Point is Shields must be pretty cool looking or we have many players who farm in the game.
Or you have to start pretending to be a junior Donald Trump and play the Market game.
I don't believe this game just allows the average player to play his toon and maybe create a build or even copy a build someone might have seen on the forum he thought was cool and great without playing either of the 2 sub games within CoX which are Market or Farm.
Personally I have several 50s on both sides. Many of them are Defense cap toons which can run +1 +8 either AE or Paper missions. I have a Solo VG which is currently full to the gills with 18 Salvage bins and 2 IO bins full ( 200 created IOs ). I have meet players with 2 accounts and 3 VG full of Salvage. End result is I am exploding at the gills, but I have about 5 other 50s looking to make and do not want to get rid of IOs that I know I will either need or will help me level up another toon. Because when I sell them the IO's go for 5k and when I want to rebuy them they sell for 50k.. At least that is how I feel things work for me in this game.
Okay here is the concept
What if players were allowed to combine IOs of the SAME SET and CON to make another IO of the SAME SET either of the same CON or one higher or lower CON again from the SAME SET. Or five yellow or higher con color of the one set to make the white con of another set. For this the CON of the set would have to be Similar. So you would need 5 Regenerative Tissue Orange con set to make 1 white con IO from Numina's Convalescence which is a Orange con set, or 5 touch of death to make 1 Numina's Convalescence IO.
Five white con IOs could create 1 Yellow or 1 White Con IO.
Five Yellow con IOs could create 1 Orange or 1 Yellow Con IO or 1 White IO of the same set. Or 1 IO of another totally different set.
Five Orange con IOs could create 1 Purple or 1 Orange Con IO or 1 White or 1 Yellow IO. Or 1 IO from another totally different set.
Is five too little. Make it 6, 7, 8, whatever is reasonable.
Further there is no reversing. So no breaking 1 purple into 5 orange and then those 5 orange into 20 yellows.
How does this effect everyone ?
Well the Farmer now is either gonna throw them out as before or combine what he has to make a higher con IO or he might buy what he is missing to combine. If he deletes, nothing has changed for the farmer. But if he Combines to sell, well we just got one more higher con IO on the market we would have not had before. If he stops what he is doing to buy what he is missing to combine. Well guess what, he made a purchase from the market he would not have done in the past. Someone scored on this guys purchase.
The Market player. Well I could see some early issues. I can see someone running to buy up all the low end cheap IOs and just combine to make higher cons. Thus depleting the market of lower end IOs and flooding the Market with higher con IOs. End result having to choose from 10 Numina's Convalescence +Regeneration/+Recovery or 40 is probably going to make the value of Numina's Convalescence +Regeneration/+Recovery much cheaper.
End result I almost consider this like micro transactions. You will get more activity of people buying IOs across all platforms then just the high end stuff. You will have the rich guy that only sells purple IOs he makes from lower sets IOs and the rich guy that supplies the purple IO guy with those lower sets.
Those doing the market thing or doing the Farm thing loose nothing, but if anything have a new avenue to now exploit ( don't mean that in a bad way ). But this allows the average player to actually play a toon they want to play and slot them how they want to slot them without having to farm with another toon or spend time trying to figure out the new angle on the market.
Further getting more people willing to do a bit of everything but nothing to any extremes would open the door to maybe more people playing PvP if they had the chance to slot themselves properly to have a fighting chance in a PvP fight.
Personally I would like to get back to just playing my characters and not trying to figure out how I am gonna be able to slot them and how I am gonna get the money to do that.
I am pretty positive many scoff at the comment that the game or missions where based around Single Origin slotting and not Inventions. I know I laugh at that notion every time my Traps guy out lives and tanks the AV that the SO brute couldn't handle.
In summation
I believe that this will bring more players to the market and you will have more money flowing in and out. Every IO now has a value and even more value then before. No one player can cover the market with all the IOs out there, so you will not have 2 or 3 player monopolizing the market. A player buys all the whites from a Healing IO. I buy 5 yellows from a Mezz IO and make the white I needed from that Healing IO set.
Is it a perfect answer, by all means no.. I do believe it opens up another avenue for players to explore instead of being pigeon holed into farming for some purple IO or farming to make money to get that purple IO. Or having to rely on the market and to jump on the right time to sell those premade IOs for 600k that usually sell for 300k.
Let players be Super Heroes and Super Villains not Brokers and Farmer.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
You know how when you get to the last clickie the game now shows you where they are on the map? What if there was a one-off item that revealed all clickies, captives, and named bosses (but not the surrounding spawn) on the map when activated. It's an optional ability but it could make some missions like things on outdoor maps much smoother.
Common salvage - 8 AE tickets for a random roll
If that is too hard for someone who doesn't like the sometimes crazy common salvage prices I don't know what more people want the devs to do. |
What devs could do? Is take out the stupid random, and let you simply buy what you want, to include recipes as well... Well they could leave the random for those who like to gamble, but for those such as I, who do not gamble, the option to buy what you want is very much preferable.
Stormy
Good point, problem "Random" roll... Withh my luck, might as well pay stupid price or go out and get the drop myself...
What devs could do? Is take out the stupid random, and let you simply buy what you want, to include recipes as well... Well they could leave the random for those who like to gamble, but for those such as I, who do not gamble, the option to buy what you want is very much preferable. Stormy |
I get it.. Your trying to make sense...
PLEEEAASE try your jedi mind tricks someplace else..
This is CoX, where pretzel logic prevails.. UP is not down.. Up might be right but it can also be left and sometimes it can be up.. But when you least expect it .. Yea you got it.. it's down..
They want you to FARM for ticket.. They want you to FARM for Merits. But it's not farming in the Dev's eyes.
Instead of trying to figure out why people are creating silly AE Farms and fix that underlying problem, they would rather try to fix the ability to farm. What's that saying too busy to cure the ailment when your busy treating the symptom ?
Why not just give out merits for every mission and just make AE for people to create stories.. And then just give out merits for the missions that people create in AE. OMG its just too simple.. We need some random luck thingy to happen.. Players don't know what they want until we tell them..
By level 50 a player should have enough merits to buy some unique type IOs or a few Purple IOs to get him started. Or buy some cheaper sets.. The rest they can get off the market OR continue to do missions.
Yes would people go back to doing TV farms for money and IOs. But they give up the possibility of merits for completing regular missions or TF / SF..
Could you imagine the devs with all of this..
Hey Joe lets do that new cool thing for the game.. It will be great everyone will love it.. Wait hold on phone call.. Hello.. Okay.. Sure.. Oh really !.. Ahh.. Okay..
Hey Joe forget that cool thing.. We need to spend the next week trying to fix that new way the players figured out how to farm in the AE missions.
Give players a way to build up something THEY want.. Give a reason to players to actually click the glowies in a mission instead of repeating the mission over and over to obtain something good.
Merits, Ticket, Tokens.. What next Shrubbery ?
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
They want you to FARM for ticket.. They want you to FARM for Merits. But it's not farming in the Dev's eyes.
|
Playing the game isn't farming.
Then what?
Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit