Oranbega...
The other 3 sources are wrong other 3 are...
Game: Magus Mu'Drakhan - Nerva Archipelago (1658, 166, 3170) - The Secret of the Circle Game: Diviner Maros - Sharkhead Isle (-1336, 0, -758) - The Cult of the Shaper Game: Cadao Kestrel - Founders' Falls (1594, -16, 925) - The Envoy of Shadows |
If I remember correctly, Mu'Drakhan, though Akharist's writing, tells about the Mu uprising as instigated by Hequat and doesn't even mention Tielekku, Maros talks about the Coralax, whose only relation to the Mu seems to be that they lived on the island that Hequat pulled from the sea (and don't seem to be human, if Calystix the Shaper is anything to go on) and the Envoy of Shadows tells the story of the Oranbegans after the Mu Uprising... I think.
Like I said, I need to read through them.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Teilekku is assumed to be the leader of the faction that put down the Banished Pantheon, but it is not mentioned anywhere as far as I know save for it seems the rough translation of the scroll of Teilekku which obviously mixes up the the war between the Worship god and the Fear gods and the war between Hequat serving as Teilekku's general and Ermeeth.
Each of those 3, along with Azuria's Paragon Times interview, all support each other and the timeline stated. They all have pieces to what happened but not the full story.
Teilekku is assumed to be the leader of the faction that put down the Banished Pantheon, but it is not mentioned anywhere as far as I know save for it seems the rough translation of the scroll of Teilekku which obviously mixes up the the war between the Worship god and the Fear gods and the war between Hequat serving as Teilekku's general and Ermeeth.
Each of those 3, along with Azuria's Paragon Times interview, all support each other and the timeline stated. They all have pieces to what happened but not the full story. |
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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"According to Dr. Cheng, the Scroll of Tielekku tells the story of a prehistoric war between two pantheons of gods: a great alliance of man's first gods and a coalition of twisted gods who fed on death. It goes on to tell of how the goddess Tielekku first harnessed the power of magic, taught it to other gods and mortals, and used her power to trick and defeat the evil pantheon, banishing them to the spirit world. The scroll gives instructions for contacting Tielekku herself, should the pantheon she banished ever return to trouble the living world. Finally, it warns that this knowledge must never fall into the Banished Pantheon's hands, for they could use it to trap Tielekku and devour her. "
It seems to me that if we take this and add it to other parts... Teilekku learned magic before the Banished Pantheon event, became the leader of the alliance of "good pantheons" before, and also it seems to be that canabalism and death is a great way to get psychic energies and such which would fit with the rest of what has been said. Consumption also likely had energy increasing effects...
so it seems to me that because of the shortening of what azuria was talking about, the translation, and the sparse information makes the information mixed up a bit, but not too hard to figure out.
Lughebu is hardly ever mentioned from what I can see. It seems when they mention him it's "oh and their leader was..." he apparently wasn't even the one that discovered the "better" way of procuring power.
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That said, I looked through the three arcs you mentioned and I can't seem to find any reference to an alliance of Tielekku and Hequat against Ermeeth, or indeed of Tielekku opposing Ermeeth at all. All the clues say "Hequat was also his greatest enemy." and seem to imply that it's because Ermeeth is enlightening people and Hequat is a jerk who wants to force people into divine servitude.
What's more, I can't seem to find ANY references to either Lughebu or the Banished Pantheon in general in any of these arcs. Maros does have an unrelated mission to steal the Scroll of Tielekku from the Banished Pantheon, but he gives no exposition it it, because we're not supposed to know what it's all about.
I didn't read Azuria's article in the Paragon Times for the simple reason that I HATE the Paragon Times, so I don't really know what she says about the Pantheon there, but I can't find that reference anywhere in the actual game.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Here's the thing, Samuel, the arcs don't flat out tell you the full history. You need to procur it from several sources. Each source adds more information. Sometimes they are not about the thing your looking up information about, but still has the information.
Hequat being put in charge by Teilekku is from Azuria's Paragon Times interview. Nothing contradicts this and it makes sense since Teilekku was apparently the leader of the gods so there is no reason to dismiss it and further it is what I call T2 canon. (posted on the site officially and has not been contradicted in any way)
Same with a number of other things. This is partially why everything on CityofLore.com is being cited and sourced as much as i can.
OK, I finally got to read the article, and I'm more convinced than ever it really shouldn't be trusted too far. It seems like fan fiction on the order of "I serve the 5th Column!" more so than actual canon.
Ermeeth is said to have fled and formed the City of Oranbega in North America, contradicting Akharist's account of the Oranbegans themselves having fled "under one sea and across another. It also lists Hequat as creating the nation of Mu in the mid atlantic, when it's pretty clear the islands of the Mu, which are today's Rogue Isles (hence all the Mu ruins) are pretty much close to the US coastline. Furthermore, the "nation of Mu" was not created, nor did Hequat actually set out to create a separate nation. What she created was a sect within Oranbegan society which intended to force her will via revolt, as led by Mu'Rakhamet.
The only reason the islands of the Mu existed was because the Oranbegans drove the Mu out into the sea, assuming they'd have gone home, only to later turn out Hequat pulled them an island out of the sea.
I'd honestly stick to Akharist's writings and scroll translations than one lady's opinion on the matter. Specifically, since we have two other "experts" on magic both providing similar stories, both contradicting each other AND Azuria at the same time. I'm talking about Virgil Tarikoss and War Witch.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Ermeeth is said to have fled and formed the City of Oranbega in North America, contradicting Akharist's account of the Oranbegans themselves having fled "under one sea and across another.
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It also lists Hequat as creating the nation of Mu in the mid atlantic, when it's pretty clear the islands of the Mu, which are today's Rogue Isles (hence all the Mu ruins) are pretty much close to the US coastline. |
Furthermore, the "nation of Mu" was not created, nor did Hequat actually set out to create a separate nation. What she created was a sect within Oranbegan society which intended to force her will via revolt, as led by Mu'Rakhamet. The only reason the islands of the Mu existed was because the Oranbegans drove the Mu out into the sea, assuming they'd have gone home, only to later turn out Hequat pulled them an island out of the sea. |
I'd honestly stick to Akharist's writings and scroll translations than one lady's opinion on the matter. Specifically, since we have two other "experts" on magic both providing similar stories, both contradicting each other AND Azuria at the same time. I'm talking about Virgil Tarikoss and War Witch. |
the people who formed oranbega were from North Africa/Mediteranean area. going across to america fits this description.
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The Rogue Isles are near Bermuda. This area is all still called the mid-atlantic as well as being called the sargasso sea. |
Creating a separate city-state = Creating a nation. Whether it's an island or not. |
But even if we assume "nation" means whatever your agenda requires it to mean, it wasn't created by Hequat. The Mu themselves created it by banding together and eventually being exiled. All Hequat did was provide them an island to live on.
To cross into unacceptable territory, it's like saying God created the Hebrew nation when Moses led them out of Egypt, when I'm pretty sure their nationality was very much set even before that. And I don't buy that you need a state to comprise a nation, being that I live in a nation which existed for 500 years without its own state.
They aren't contradictory. You just have a problem with the english language. |
And since you're apparently not going to respond to me, then I'll do your job for you and point out how hypocritical that statement is and how I should be accepting my own fallibility instead of questioning yours, but then I don't actually have a problem playing the bad guy, if that ever becomes necessary.
But, hey, do go ahead and keep insulting me. It's not longer annoying and it's just about starting to get good.
Moar, plz.
*edit*
It occurs to me that this will be really boring if you really do live up to your promise (though with the provocations, you probably will), but really, what do I stand to lose?
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Even so that would still put the Isles in the Atlantic Ocean.And for the discussion at hand that's all that really matters.
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But I don't think 20 miles is even outside of visual range on a clear day.
Incidentally, how far off-shore is Striga?
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Not exactly sure I'd call it close to Bermuda given that the Rogue isles are 20 to 50 miles off the U.S. coastline while Bermuda is 570 miles.
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"the Rogue Isles are a small chain of islands NW of Bermuda that run in a band 50 to 20 miles off the US coast"
You somehow read this as The Rogue Isles are 50-20 miles off the coast of america.
What it ACTUALLY says is that the Rogue Isles are further out than Bermuda which lies 570 miles out at the western edge of the Sargasso Sea.
I don't know what they mean by band, but I think they mean circle.
And I'm pretty sure the 50-20 miles refers to the area that is the Rogue Isles.
I'm pretty sure that the sentence would be better constructed as such...
"the Rogue Isles are a small chain of islands NW of Bermuda off the US coast that run in a band 50 to 20 miles"
Either way, they mean they stretch in 20-570+ mile long chain... or they have an area that is between 20-50 miles in area 570+ miles out.
No.
"the Rogue Isles are a small chain of islands NW of Bermuda that run in a band 50 to 20 miles off the US coast" You somehow read this as The Rogue Isles are 50-20 miles off the coast of america. |
What it ACTUALLY says is that the Rogue Isles are further out than Bermuda which lies 570 miles out at the western edge of the Sargasso Sea. |
Except the people didn't form it according to Azuria. Ermeeth did. As I understand the history, they fled across the sea long after their nation had already been formed.
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Regarding the Rogue Isles: not sure who this gives the argument to, but at the info (http://www.cityofheroes.com/game_inf...arly_year.html) you can see this: "The main cluster of the group, home to Spider City, is at the 50 mile marker, outside U.S. jurisdiction. From there the smaller islands string toward the US coast."
Sooo.... that's pretty close to the U.S. I suppose you could also calculate the range given a short submarine trip of, say 30 minutes to 2 hours, and use current real world small sub speeds + CoX tech advancements...
I read it that way because any other reading requires me to assume the writer left out words such as across or in length. "50-20 miles off the US coast" is a complete thought while "a band 50-20 miles" isn't. Plus the later statement that Spider City is at the 50 mile mark, outside U.S. jerisdiction, further supports my interpritation.
Just as a note, Bermuda lays south east of the U.S. so going north west of it puts you closer to the U.S. not further out. |
And yes... your right it would be closer, but the the statement still stands. the rogue isles are close enough to the bermuda to be considered as a reference point over states or coastal cities.
Well, I have to say that I kind of thought that they had been a "group" before fleeing, but their actual "nation" was only founded once they got to North America and started the whole Oranbega thing.
Regarding the Rogue Isles: not sure who this gives the argument to, but at the info (http://www.cityofheroes.com/game_inf...arly_year.html) you can see this: "The main cluster of the group, home to Spider City, is at the 50 mile marker, outside U.S. jurisdiction. From there the smaller islands string toward the US coast." Sooo.... that's pretty close to the U.S. I suppose you could also calculate the range given a short submarine trip of, say 30 minutes to 2 hours, and use current real world small sub speeds + CoX tech advancements... |
Here's the whole paragraph
Geographically, the Rogue Isles are a small chain of islands NW of Bermuda that run in a band 50 to 20 miles off the US coast. Officially known as the Etoile Islands, there are dozens of islands in the chain. The main cluster of the group, home to Spider City, is at the 50 mile marker, outside U.S. jurisdiction. From there the smaller islands string toward the US coast.
So. The Isles are NW of Bermuda. They stretch over 30 miles. The closest to the States is 20 miles off the US coast. The main group is 30 miles from that, 50 miles off the coast. They are *not* closer to Bermuda than they are to the States.
Basically, they missed a comma after the word "band". If the Isles were closer to Bermuda, they wouldn't have mentioned "off the US coast", they'd have said "50-20 miles away from Bermuda". If they were near Bermuda, nearly 600 miles outside of US territory, it'd be redundant to say that the 50mi marker is "outside US jurisdiction."
Bermuda is only used as a directional vector...ie "go *thataway* (point towards Bermuda) and you'll find the Isles. First ones are about 20 miles away."
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You're right. My bad, I was wrong.
Still counts as mid atlantic as it's a relative word. anything in the atlantic is midatlantic though technically not the middle of the atlantic... but that doesn't stop us from calling a section of the US the mid atlantic region.
I read it that way because any other reading requires me to assume the writer left out words such as across or in length. "50-20 miles off the US coast" is a complete thought while "a band 50-20 miles" isn't. Plus the later statement that Spider City is at the 50 mile mark, outside U.S. jerisdiction, further supports my interpritation.
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"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers
oh yeah, I had kind of forgotten Faultline seemed to have retconned the story around a bit when they revamped it. Brain fart.
but still, the CoT used to absolutely swarm over original faultline trying to cause a bigger quake. Think a CoT goal is to get the lost city of Orenbega un-buried.
Bingo. Tropes are important. Details are often hand-wavable within them. I think the Lore project is going to find a lot of stuff that's not really explainable simply because they're mimicking comic/fantasy tropes that never had real explanations to begin with.
And pseudo-science. Lots of lovely comic booky pseudo-science!
Dec out.


Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Better if they don't say too much about the place of Atlantis in CoH lore anyway. If the devs ever decided to create new content (including zones) themed around Atlantis, they'd have free reign to create supporting material without being tied down to existing lore.
People want it, so maybe it should happen eventually. I don't know. On the other hand, Atlantis has been done to death in other comic book universes. City of Heroes started something different with Oranbega, which is awesome. Imagine an Oranbega-themed expansion on the level of City of Villains or Going Rogue. Or imagine zones on other planets, space-stations or ships. Or zones that take you back to the 1930s. Or zones that are wrapped around other zones and then sprinkled generously on top of a donut. Huh time for bed.
@Captain-Electric � Detective Marvel � The Sapien Spider � Moravec Man � The Old Norseman
Dark-Eyes � Doctor Serpentine � Stonecaster � Skymaiden � The Blue Jaguar
Guide to Altitis � A Comic for New Players � The Lore Project � Intro to extraterrestrials in CoH