Roster picking idea


Borderline Boss

 

Posted

Apologies, I first posted this in the leader thread by accident. Here's the idea.

/w

Quote:
Originally Posted by Daknah View Post
Pretty sure this isnt an issue since it was a land slide in favor of double blind.
An idea occurred to me, maybe consider it next time around. I've never seen the pick-counter-pick-fake-a-d/c &tc. but can surely imagine it sux. The double-blind is a fine solution, here's the one that occurred to me.

* Best of three matches
* One team gets a "home field" advantage, determined somehow. Maybe it is always the challenger from lower on the ladder, maybe it is a coin flip, maybe you alternate.
* Match 1, Visitor publishes a lineup in advance they must play. Home team confers, gets 5 minutes to log their toons and play.
* After Match 1, Home team gets 5 minutes to pick a lineup and publish. Visitor gets 5 minutes to pick a response, play the match.
* Match 3 is like Match 1.

Play best of 5 to diminish the home-field advantage a bit more. Skill is involved on both ends : Developing (and practicing) a lineup that has few "holes", isn't vulnerable, but has potential to win. The better you know your opponents roster and skills, the better you can pick something hard for them to counter. You can also observe the lineups that other teams field first in other challenges, and practice against them.

When you play Chess, you alternate playing White and Black. White gets the advantage and sets the tone. Black can play defensively and try for a draw, he can learn his opponents tendencies, &tc.

Just an idea that would let you have fixed start times, and it preserves the gamesmanship of pick-counter pick. Removes the chance that someone gets a bad double blind "We Fail" lineup.

/w


 

Posted

No. Rock beats Scissors. That'd be boring. You could make the argument that it's "fair" because they both have an opportunity to completely counter a line-up, but seriously. That'd be retarded.


 

Posted

I'm entirely new to PvP, so I'm just asking the question, but is it really impossible to make a "solid" line up that has no fatal flaws? There needs to be some element of luck/guesswork in the roster matchup to have a decent contest?

Perhaps you could go something like tennis. Alternate serves, if you are tied after 6 you to tie breaker which is double blind. But if it is trivial to win when you get to counter-pick (aka "hold serve") the I guess rolling the dice is it.

/w


 

Posted

Just so you know, there really isn't a debate on the issue of counterpicking. Everyone remotely credible thinks counterpicking is a joke. While most people aren't excited about double-blind lineups, they generally agree that it's a better alternative.


 

Posted

A little bird told me that the GR beta on test has a new target of -beta instead of -test for h4x,
discuss.


 

Posted

Quote:
Originally Posted by Silit View Post
Just so you know, there really isn't a debate on the issue of counterpicking. Everyone remotely credible thinks counterpicking is a joke. While most people aren't excited about double-blind lineups, they generally agree that it's a better alternative.
black barrier is in"credible" and wants counter-picking.


http://www.xtranormal.com/watch/6685529/3-hot-and-vex-3

 

Posted

Good point, I forgot.


 

Posted

Oh no, this isn't going to out me as the barrier sock-puppet that I am, is it????

/w


 

Posted

Nono...it's sock poopet now.


 

Posted

Quote:
Originally Posted by Psoma View Post
Nono...it's sock poopet now.
qft


 

Posted

Quote:
Originally Posted by Silit View Post
Just so you know, there really isn't a debate on the issue of counterpicking. Everyone remotely credible thinks counterpicking is a joke. While most people aren't excited about double-blind lineups, they generally agree that it's a better alternative.
dis


Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit

 

Posted

The blind line-up submission is a better idea than picking and counter picking for days.

A way to go with the blind line-up submissions too could be each team submits 6 blindly and then get to see what the other team is mainly bringing and then submit another 2 blindly so as to offer a counter but also speed up any counter strategies. This may be moot as it will mostly be psi and emp lineups but its another thought.


 

Posted

That's unnecessary. Also, leaves debate time, which will be annoying, obviously. A better solution than constant switching, but when trying to enforce a deadline 'cause someone's taking forever to make a decision, which will inevitably happen, you run into judgement calls.

Like in the event of someone randomly crashing, or something. You can't really give wiggle room either, 'cause it'll be exploited.

Again, not a debate any longer, because majority rules. Still, it's the smoothest option.