Psoma

PvP skills validated by forum title
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  1. dUmb vent should be fine. Lib may not be able to make it...and I probably won't either, but we pretty much trust anyone on the team to vote for us.
  2. Quote:
    Originally Posted by B_Witched View Post
    I think they did too, didn't they run thugs/storms and pick lab map?
    The idea in the Freedom D8/D6 league was to try and run effective "storm" teams again...because dUmb's Test team was known for running pretty good storm teams pre-i13. We didn't have a very good Jump team, and it didn't look like we'd improve it enough to really be competitive against U2BG or SMD.

    After keeping around a few ideas, and for nostalgia's and curiosity's sake, Slax and Lib (and then Pixel, I believe) rolled Thugs/Storms (when carnie missions were still up) to see how effective those toons would be at disruption. We also ended up with Doyler on our team, who happened to have a storm corr, so we threw that in there. We put in a few blasters and a couple of emps, and it worked well enough for us to say we had a storm team that could win.

    I can't even remember if we used our Thugs/Pain MM line-up during that league-I think Slax (not sure who else) had one going before that league ended. We had a couple of other ideas at the time that we were going to try out on the new Test ladder, but that fell apart before it really got started again.

    TLDR: dUmb knew our "storm" line-up wasn't the ideal disruption line-up, but we worked with what we had gotten ready at the time.
  3. I guess I meant to say "Who has regular contact with a current mod/dev atm?" I think I'm on Avetea's naughty list from griping non-stop for like 3 months about the copy tool being broken. (It was finally fixed...but I think the Test server cap was at like 20 after that.)
  4. Quote:
    Originally Posted by Artic_Chill_44 View Post
    We need to try and get in contact with some sort of Mod/Dev and ask if/when free transfers r coming bak, since it happened around this time last year and again during the summer time of last year im sure that they will bring free transfers back when idk but maybe we could try and see if they will speed the date up.
    Yeah, I'm not sure how many people would need to and also be willing to pay for transfers in order to participate. I'm guessing a few people are like me and transferred their PvP toons over to Champion during the free transfer time just before that league started. Who all has a current mod/dev contact now?

    It would suck for a bunch of people to say they'll sign up...only to find out half of them were relying on free transfers that may not happen. Are you guys waiting for the meeting before creating some sort of sign-up thread? (I was assuming so, since you could go ahead and list the default match day/time after the discussion.)
  5. They need to go ahead and make server transfers free all the time.
  6. Quote:
    Originally Posted by Mercury_Down View Post
    The fact that we are still here means we have indeed won this league simply by outlasting all the other teams. Congrats Convenient on winning the crown by default! Goooo perseverance!
    No way! The rankings are still:

    1. SoCo
    2. dUmb
    3. Con

    Are you guys issuing a challenge? I think the Test server capacity has increased to allow up to 6 people logged in at once. In order to have the best chance at the max 3v3, we will play you at 3:30AM Christmas Eve.

    GLHF
  7. Thanks again to Kat for running this, and thanks to all the teams that played, especially the ones that weren't winning a lot. I hope you guys still had fun.
  8. Quote:
    Originally Posted by The_Masque View Post
    Psoma- (also you realize you are still helping with this right!)
    What am I supposed to be doing? I tend to be a compliant amnesiac, so I agree to whatever anyone asks, but then I completely forget about it. It's similar to being a lazy liar, but I'm sensitive, so don't call me that.

    Quote:
    Originally Posted by naiaokekai View Post
    @Psoma - I'd love to try PVP with Vets. I tried against Shockwave1's Mind Games, and it was a great experience!
    I don't tend to duel, but I can probably set you up with someone. I was thinking more along the lines of 8v8's.
  9. What are our options with titles...like individual choices vs team, and forum vs in-game? Like, can I say I want my forum title to be "PvP Got Pooped On" while my in-game could be "Don't ask me how I got a gold title?"...but Lib's forum title could be "dUmb actually won something" and his in-game title could be "Ask me for a PL!" or whatever?
  10. Hey Masque, I heard about this and just checked out the thread. This looks great! You need to do this on every server right now, so quit rl and get on it so that we can have a huge PvP population.

    If you get a group of players that eventually wants to test themselves against some vets, maybe we can put something together on Test...or maybe just here. And by "here" I mean the Victory server, though I'm sure you could get some good forum PvP here from some of the vets as well.
  11. Kat, aren't we supposed to have a league pizza party with a trophy ceremony or something?
  12. Look missy, I don't see a need to go all red on me. Is this better?

    dUmb 9 + 8 + 8 + 8 + 12 + 12 + 12 + 12 + 10 + 12 (bye) +10 + 8 + 12 (bye) = Final score of 133

    STA 9 + 3 + 8 + 8 + 12 + 12 + 8 + 12 + 12 + 12 + 6 + X + Y = 102 out of a possible 126

    Arts & Crafts 6 + 8 + 12 + 10 + 8 + 8 + 10 + 8 +12 (bye) + 6 + 12 + 10 + 12 (bye) = Final score of 122

    Easy Kills 6 + 9 + 6 + 8 + 6 + 8 + 8 + 6 + 12 + 12 + 0 (forfeit) + X + Y = 81 out of a possible 105

    0utcazt 9 + 3 + 10 + 8 + 8 + 12 +12 + 8 + 6 + 0 (forfeit) + 12 + X + Y = 88 out of a possible 112





    Exile 9 + 7 + 8 + 10 + 10 + 12 + 8 + 6 +0 (forfeit) + 0 (forfeit)= 70 <RETIRED>

    TGFC = 56 + 0 (forfeit) + 0 (forfeit) = 56 <RETIRED>

    Broken Chains 6 + 6 + 6 +10 + 2 + 0 = 30 <RETIRED>

    GDHRT 6 + 7 + 10 + 6 + 0 + 0 = 29 <RETIRED>
  13. Someone said they thought I messed up earlier, but isn't this correct?


    dUmb 9 + 8 + 8 + 8 + 12 + 12 + 12 + 12 + 10 + 12 (bye) +10 + 8 = Final score of 121

    STA 9 + 3 + 8 + 8 + 12 + 12 + 8 + 12 + 12 + 12 + 6 + X = 102 out of a possible 114

    Arts & Crafts 6 + 8 + 12 + 10 + 8 + 8 + 10 + 8 +12 (bye) + 6 + 12 + 10 = Final score of 110

    Easy Kills 6 + 9 + 6 + 8 + 6 + 8 + 8 + 6 + 12 + 12 + 0 (forfeit) + X = 81 out of a possible 93

    0utcazt 9 + 3 + 10 + 8 + 8 + 12 +12 + 8 + 6 + 0 (forfeit) + 12 + X = 88 out of a possible 100





    Exile 9 + 7 + 8 + 10 + 10 + 12 + 8 + 6 +0 (forfeit) + 0 (forfeit)= 70 <RETIRED>

    TGFC = 56 + 0 (forfeit) + 0 (forfeit) = 56 <RETIRED>

    Broken Chains 6 + 6 + 6 +10 + 2 + 0 = 30 <RETIRED>

    GDHRT 6 + 7 + 10 + 6 + 0 + 0 = 29 <RETIRED>
  14. Quote:
    Originally Posted by Neuronia View Post
    A&C vs. dUmb

    7-6 A&C Graveyard
    10-3 A&C Graveyard
    12-1 dUmb Outbreak

    GGs
    What Kara said. GG's, guys! <3

    Thanks for running the league, Kat. We had a good time. Thanks to all the teams that played throughout as well.
  15. Quote:
    Originally Posted by Mighty_EU View Post
    I leapt down &amp; attacked him from behind.
    Whoa!
  16. Thursday is perfect for us. Let's do it!
  17. dUmb vs STA

    3-1 dUmb
    3-2 dUmb
    1-1 tie
  18. I had:

    4-1 dUmb
    12-3 dUmb
    16-11 dUmb

    GGs A&C! <3
  19. Kara, do we know who is going to be around for us to take line-ups? I'd figure there'd be plenty of people because of the draft, but I didn't know if you'd worked it out or whatever already. You know we're not picky, so whatever is fine by us.
  20. Quote:
    Originally Posted by CriticalKat View Post
    Of course I would allow a motion to make teams have to play 3v3 and have to take a forfeit if they don't have 3. However lets take something in to consideration. We have 1 team that dropped due to not having enough to show up among other things. We have 2 other teams having the same exact issues. I wish those teams would all get together and maybe try to just make 1 or 2 solid teams of people showing up. However I doubt that is likely. So if they don't by limiting teams with less than 3 being able to play we might as well say bye to 2 more teams right now.
    That sucks-didn't know so many were struggling with attendance (Lib and I are the worst for our team). Part of my line of thinking with disallowing less than 3 players is that team size reduction creates more balance issues, meaning ties or auto-wins are more likely based on AT availability than with 3v3+. This is why I prefer matches played at max size...defensive playing becomes less of an issue.

    Quote:
    Originally Posted by CriticalKat View Post
    The real solution to it all is for people to be playing for fun and if a team is short then the other team match them person for person.
    It's great when everyone gets along and is easygoing about everything-think our team tries to be like that for the most part, but fun is subjective. Some people think just showing up and loading whatever AT into a match is fun, while others enjoy putting time into their strategies and builds, and others just seem to never have fun unless they win, no matter what. Personally, I like being challenged, and I can have fun if I'm winning or losing, though I prefer to win.

    Quote:
    Originally Posted by CriticalKat View Post
    Fun is not what its all about so the next best thing is to scream for rule changes. AFK while I figure out why I still do this again.
    I hope you're not thinking that I'm guilty of mindlessly screaming for rule changes. I don't like spending time on rules, etc. at all, but if there is something that can change the league for the better, I'm okay with it. From what I had read, it seemed like there was a legitimate problem that came up because of 2 teams doing their best while not breaking rules, and the result was a craptastic match with teams quitting. I was just trying to offer a suggestion.
  21. I haven't heard from a couple from our team, but I think this is a safe assumption:

    dUmb would like to throw out that we'd prefer to play future matches on either Monday, Tuesday (which is my favorite), or Thursday...with Sundays coming in next if those 3 aren't good. Wednesdays are bad, along with Fridays...and Saturdays aren't the best, though we'll likely always have at least 3 on Saturdays when needed. This isn't like an official request for a league day/time change, but we're much more likely to field 4v4 and 5v5 on those other 3 days.

    Also, know that we never play for ties. There isn't an available prize that would force me to play for a tie, and I'm pretty sure the others on our team feel the same way. That being said, I hate rule changes, but I'd be inclined at this point to say that fighting with less than 3 people just shouldn't be allowed.

    I'm trying to look at the previous posts without any bias: Team A comes with 2 players and they want to PvP, and they hope that Team B agrees to fight at 2v2 to keep the match fair. Team B comes with 3 people (at least), and those people want to PvP, so they see forcing someone to sit as unfair to them. Team A will typically have no chance of winning a round going 2v3 against a team that's remotely similar in skill level; their only chance will usually be a very unlikely, double-AS. Similarly, Team B will typically have next to no chance of taking out an evading stalker. The match just seems rather pointless to me, and it seems like the most likely result is going to be animosity generated from teams (technically) following the rules.

    From what it sounds like to me, neither team did anything wrong last night, but the match sucked. A rule change is the only thing that could assure it from happening again, so if a captain wants to propose a rule change about minimum team player match requirement numbers or some other rule that fixes this issue, feel free to PM me for support. If it's a logical, thought-out proposal, I'll be on board.

    Edit: Just for clarity, I posted this before reading Kat's post. Also, I've thought about the emp/pain/thermal issue, and I suppose I'd be more inclined to support limits on toons with "heal other" types of powers than anything else, and it would need to be dependent on match size. Basically, I'd be supportive of ideas that prevent ties, but I typically rule in favor of AT non-limits when something is questionable.
  22. Yeah, I responded on the GP site that Sunday was fine with me so long as the others are cool with it.