Default idle animations
Hm. So basically, whenever your character reaches the state that /em none brings you to, they immediately shift to the emote specified as your idle?
You'd want to specify a limited subset of emotes for this, I think. None that make sounds, none that create particles. But other than that, I could see it being very handy. /em crouch for feral characters or lurkers, /em atease for military types, /em warmup or /em yoga for martial artists - this has potential.
Of course, it depends on how difficult it would be to implement and how much it can break...
@SPTrashcan
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I'd like some idle animations that don't consist of "stand like a chump", "stand with arms akimbo" and "crossed arms". They're such unnatural looking poses.
I used the "wait" and "vendor" emotes to create the poses for this picture - I would really like something like those to be possible idle animations.
Ideally, you could choose from "idle animation sets" at character creation/tailoring - like "heroic", "military", "casual", etc.
I already do this with binds on a lot of characters anyway. Sure, why not.
Dec out.
The ability to customize our idle animations is something I've wanted to see for years, myself. Selecting out of pre-existing emotes is cool, I guess, though I'd still feel odd with my character sitting down every time I let go of the movement controls.
Let's see what the Going Rogue mood emotes are and see if we can't work from there.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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The ability to customize our idle animations is something I've wanted to see for years, myself. Selecting out of pre-existing emotes is cool, I guess, though I'd still feel odd with my character sitting down every time I let go of the movement controls.
Let's see what the Going Rogue mood emotes are and see if we can't work from there. |
Anyone ever create a bum character and wonder why you can't automatically set your idle to ;panhandle? Or maybe you have a raver that you want to put on ;dance? Doesn't it look out of character for them to have their hands at their hips, all hero-like? For some, the importance of having their cop munching on a donut or drinking coffee over looking heroic creates that bit of character that just makes things fun.
I say implement default idle animations with a /idle command and a menu in the animations. Easy stuff. Automatically idle to the last idle used perhaps?