Looking for some guidance
This program is a hero/villain builder this might help you as far as research goes
http://www.cohplanner.com/
Mids is the one to check out
Hope this helps
It's better to save the Mystery, than surrender to the secret...
Welcome back. What server is your scrapper on?
-Largo
Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian
Hey all,
So I'm a returning player, I have my level 50 scrapper and I'd like to start working on him again (along with a 1000 alts, but thats another story). However I left during the era of SO and I have no clue where to begin as far even trying to work with IOs, recepies and so on. Could someone point me in the right direction so I can do some reading on IOs, the different kinds, where I can get/make them and so on? Thanks. |
http://wiki.cohtitan.com/wiki/Enhancement_Set
I advise just learning a little at a time, in this case, just the ones that that particular Scrapper might use. Learning the sheer tonnage of info on IOs is a pretty big bite to take all at once.
Dec out.
I advise just learning a little at a time, in this case, just the ones that that particular Scrapper might use. Learning the sheer tonnage of info on IOs is a pretty big bite to take all at once.
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It gets complicated in a hurry, but slotting a set of IO's into a power gives a bonus... let's take as a scrapperish example the Touch of Death set which can be slotted into any single target melee attack. Slotting two IO's in the set (into the SAME power) grants you a small, and worthless, resistance to immobilize of 2.75%. Slotting a third IO grants you 1.5% additional hit points... in the case of a level 50 that's a smidgen over 20 HP. Slotting a fourth grants a 2.5% global damage buff while a fifth grants another worthless resistance to holds and the sixth IO in the set grants you 3.75% Melee defense... undoubtedly the bonus you are after.
Individually these bonuses are quite small, but you can stack them up to 5 times so theoretically if you slotted the set into 5 powers you'd have 18.75% Melee defense (and the other bonuses would stack as well). There are a HUGE number of IO sets available and they work in different powers... a set for a single target melee attack won't work in a ranged attack and a set for a melee AOE attack won't work in a ranged AOE like Fireball. There are several sets to choose from for every power in the game and they all offer different bonuses, the trick is to stack the bonuses you really want in order to maximize your abilities.
We also now have Wentworths, which is the market where players list unwanted items for sale and other players can purchase them. As you may expect some IO sets are more valuable than others... a handful of them top 200 million per IO while one or two are so valuable and rare that they sell off market for over the influence cap of 2 billion.
Don't sweat the prices too much though; first because it's entirely possible to outfit a full build with very effective sets, if not necessarily the super-popular ones, for much less. Most of my builds come in under 150 million nowadays and perform extremely well. Another thing to consider, the earning power of a level 50 in today's game is simply phenomenal... it's not just the defeat and mission influence but all the various IO recipe and salvage drops you'll get; many of which are worth big bucks on the market.
It's not at all unusual for one of my 50's to make over 10 million in a typical 2-3 hour playsession, and every now and then you get one of the "winner" drops that sell for 100 million or more.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
Ok thanks for the run down.
Well I'm asking for my advice in the scrapper boards towards build advice.
As I'm a DM/DA scrapper I guess the order would be to fill in the holes of DK (mainly knockback), then get endurance cost under control, then any extra surviability I can squeeze into it.
I think of IOs as, very roughly, a 3-tier system.
Tier 1: "generic" IO's. These go in any power (damage is damage is damage) and basically replace SO's, except they never go bad and at about level 35 give you better results than SO's.
Tier 2: Frankenslotting. This is using cheap sets to get "more slots" into a power- sort of like Hami-Os but not as good and not nearly as expensive. But you can do it at level 35 or lower. You can add basically 1 or 2 slots to every power doing this- 40% acc, 95% damage, 60% recharge and 40% end reduction is cheap and easy.
Cap'n Canadian's guide on the topic.
Tier 3: Building for set bonuses. This is where you slot, for instance, six powers with sets that give +Recharge and get the equivalent of an SO worth of recharge in every power. It can get complex, you can accidentally gimp yourself, it can get very expensive, but you can get impressive results.
Step 1: Learning the very basics. Take the Invention tutorial in Steel Canyon. Read everything. This will give you the vocabulary and let you build something.
Step 2: Slightly less basic. Take two different powers, use Captain Canadian's slotting to make them work better. This will familiarize you with Wentworth's, buying salvage and recipes, the difference between getting a recipe in a week for 50K and buying the crafted item NAO for 2 million, etc. It will also give you an idea of what sort of improvement you can expect, as you see your powers get faster, stronger, etc.
Step 3: Start grandiose plan for a 3-billion-inf build.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Hey all,
So I'm a returning player, I have my level 50 scrapper and I'd like to start working on him again (along with a 1000 alts, but thats another story).
However I left during the era of SO and I have no clue where to begin as far even trying to work with IOs, recepies and so on.
Could someone point me in the right direction so I can do some reading on IOs, the different kinds, where I can get/make them and so on?
Thanks.