Massive Recharge
Mids has a Set Bonus Finder command under the Window menu.
I am using a broadsword/Regeneration build for an experiment. Hopefully it will be fun.
I want to create a super recharge build for this. I have already slotted a level 25 LOTG +7.5% in it. I really am lost as to where to look for good information about adding global recharge without looking at every single set one at a time. Any help? |
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Well, Doctored Wounds in Recon, Dull Pain and IH will get you 15% recharge. Then you can 5 slot Crushing Impact in a couple of attacks for another 10% capping out your 5% set bonuses; we'll have to look for other bonuses to reach higher.
The LotG 7.5% recharge is a choice, and you can stack it 5 times... however you'll have difficulty finding enough powers to slot it in... let's see - Parry, MoG, Maneuvers and Weave could get you 4 of them. Ah, Combat Jumping makes for 5 giving you another 37.5% bringing your total up to 62.5% global recharge.
From this point your options are getting slim; a set of Hecatomb in a ST attack and a set of Armageddon in an AOE attack will get you another 20% bringing you to 82% global recharge. I'm afraid I'm not thinking of anything else offhand; you could pick up Hasten but it isn't perma at this level of recharge. Still useful of course though. Ah, you'd have to drop one of your power pools though, and we're using 3 of them for LotG mules. Hmm, the obvious choice is dumping Maneuvers for Hasten costing you one of the 5 LotG 7.5% recharge.
I'm drawing a blank on further recharge bonuses. If you do decide to go this route I hope you've a ton of inf handy as this build won't be cheap
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
The PvP heal set offers 7.5% recharge at 5 slots, and you have a lot of powers that take them as a regen. I don't believe those stack with the lotg 7.5s so you could have another 5 7.5% bonus on top of the 5 lotg 7.5s
then you can slot your melee stuff with crushing impact and obliterations for more 5% recharge.
If you had that kind of bankroll...
Here's a non-gimp 136.5% rech+hasten. If my goal were a high rech bs/regen that I'd play then I'd tone it down by 5% and get MoG slotted out.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1403;682;1364;HEX;| |78DA9D935B4F13611086BF1EB0969E2DE5507A444EA5B2D00B13018D0982A7D0840| |072A5D6A5FD284D9AB6D93651EEFC015E69A2579E13FF801A35FE340F7566DEAF4D| |8C776EDA7976A70FB333CB6CF9D15650A9C757952B7CAD6977BB95FDAA63773ADA1| |929DBF54655F99452C941AE52D64DADAD4DA76DD72AFB0FDB4E2D3DFC694B1FEB56| |575B7BBAAE5BDAB17B8D762B76AB75A21DDDEA598393E06EBBDDB476B4DD69B4EAA| |372B1DFD1BA1619E46BDAE99E343A01B9BEDE6CD44F7AB1ED4EA36A6DB66BA795B2| |DDED69E774929A2AD0B7C2DDC9D1F7AA05B7522535BF081480A2606149B0C5BACBE| |8298FFC92063282A52C90136CFB8C4DBA0BBA1BBA1BFA2CF459E836E91EA37B7EC8| |0DBD3F815F82F3BF05B37DC111E923461F7925A933AF8137D0DF02EF0555D27DD24| |EDFEB5B27783DEAEC45C37951261F2846BE26B84E7FE0C7B01EFF0B11469F02CFA0| |3F17DC202F60FA0860CA20A60C62CA30A60C63CA71D24328AB420917A76E522A621| |E6B0415A2A810458571541847054D7ACCDC30B6263D9C5B0736046397812B8219D2| |E3A8EE8E1765B4E5BF102321613A4AA0A338A526700B359117EB985253E6AE535A5| |2493CAFE4912083C796AF0A6E933E6DF469CC94C24C29CC94C14C19CC34467ADADC| |308D1EEA94CA9A0A59AC430EEB90C33AE4B00E792515FCA4CF980A33A8B043A9399| |39A43EA80DC455374114B53C0D214B034052CCDD23BC11DD28B462F2E4BEA8205AC| |00AB82E592E09074CBE8D647790E2B9F80CFC01741E9ABE04348A955F39F59C5869| |5B061256C58CA3B7C3DE94387DAF927B3EB1DBE64CA2599AC77F896F6FDD1A1FFBF| |C7B7E0A09C7F6F94E201875D0AAE433EBBCBE11E5FDEE7339BCF8E3854F9B2FF3D3| |868207289FB5AE3B0CE61834382FB7BC2A68FDFA100872087108730870887288738| |872487971CFA7F0097A4F255| |-------------------------------------------------------------------|
Well, Doctored Wounds in Recon, Dull Pain and IH will get you 15% recharge. Then you can 5 slot Crushing Impact in a couple of attacks for another 10% capping out your 5% set bonuses; we'll have to look for other bonuses to reach higher.
The LotG 7.5% recharge is a choice, and you can stack it 5 times... however you'll have difficulty finding enough powers to slot it in... let's see - Parry, MoG, Maneuvers and Weave could get you 4 of them. Ah, Combat Jumping makes for 5 giving you another 37.5% bringing your total up to 62.5% global recharge. From this point your options are getting slim; a set of Hecatomb in a ST attack and a set of Armageddon in an AOE attack will get you another 20% bringing you to 82% global recharge. I'm afraid I'm not thinking of anything else offhand; you could pick up Hasten but it isn't perma at this level of recharge. Still useful of course though. Ah, you'd have to drop one of your power pools though, and we're using 3 of them for LotG mules. Hmm, the obvious choice is dumping Maneuvers for Hasten costing you one of the 5 LotG 7.5% recharge. I'm drawing a blank on further recharge bonuses. If you do decide to go this route I hope you've a ton of inf handy as this build won't be cheap ![]() |
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

Digging into the ancillary pools can net a few more places to slot purples, with ranged attacks, AoE attacks, immobilizes, and holds all being available.
|
Of course actually paying for all this does assume a Trump-sized bankroll

Personally if I were going to play it I'd build for defense bonuses instead of recharge primarily, when I rebuilt my old BS/Regen from his Hami-O build to an IO build I went that route. My numbers worked out to 45% melee (one parry), 24% ranged and 20% AOE defense with 563% full time regen and 25% recharge. I thought it was expensive when I did it last year at around 150 million... it would cost considerably more now with two sets of Obliteration among other things.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
I have Blaze Mastery planned for my Fire/Regen with 4 Basilisk's Gaze in Char, 5 Decimation in Fire Blast, and 5 Posi's Blast in Fireball.
It doesn't have as much recharge as using purples, but it saves you a slot in Char, and it's a LOT cheaper. You only give up 10% recharge this way (7.5% + 6.25% + 6.25% = 20%, as opposed to 3x 10%)
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I really am lost as to where to look for good information about adding global recharge without looking at every single set one at a time. Any help?
|
Complete list of sets
Complete list of specific set bonuses
Note that the "category" set bonus lists are sortable -- click the little bowtie-like symbol at the top of each column and you can sort by the value of the set bonus or the number of slots required to get that bonus or what have you.
If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------
The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
Not sure which thread but Umbral gave me this build:
Umbral BS-Regen
Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(50)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9), Dct'dW-Rchg(11)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(11), EndMod-I(13)
Level 6: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(13), RechRdx-I(15)
Level 8: Parry -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(15), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(17), C'ngImp-Dmg/EndRdx/Rchg(19), LkGmblr-Rchg+(19)
Level 10: Dull Pain -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(21), Panac-Heal/Rchg(21), Panac-Heal/EndRedux/Rchg(23), Panac-Heal(23)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(25)
Level 14: Super Jump -- Jump-I(A)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(25), Panac-Heal(34), Panac-Heal/+End(36)
Level 18: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(39), Aegis-ResDam/EndRdx/Rchg(39), S'fstPrt-ResDam/Def+(50)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), GftotA-Run+(40), GftotA-Def/EndRdx(40)
Level 26: Disembowel -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(31)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(42), Dct'dW-Heal(42), Dct'dW-Rchg(42)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Head Splitter -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(34), FotG-ResDeb%(34)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43), GftotA-Run+(43), GftotA-Def/EndRdx(43)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(45), RechRdx-I(45), RechRdx-I(45)
Level 41: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(46), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(48), GSFC-Build%(48)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(48), RgnTis-Regen+(50)
Level 49: Resilience -- GA-3defTpProc(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Very nice suggestions thanks. Time to start serious task forcing so that i can get these items.
I am using a broadsword/Regeneration build for an experiment. Hopefully it will be fun.
I want to create a super recharge build for this. I have already slotted a level 25 LOTG +7.5% in it. I really am lost as to where to look for good information about adding global recharge without looking at every single set one at a time. Any help?