CoH days numbered: Not a DOOM! post.
slight problem. Companies file trade-marks for sequels on a regular basis. Filing of a trade-mark means pretty much nothing.
With all the effort they're putting into Going Rogue and the new Incarnate system I have to believe that any sequel would be years off.
I don't think it's a good move for the game either. Look at AoC2 and EQ2; usually you end up fragmenting your player base, not adding significantly to it. I'd rather stay subscribed to a mature CoX game than jump on to a sequel when there will be three other games competing for my business (Marvel, DC, and CO {okay, they already have my business but you get the idea...}).
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

slight problem. Companies file trade-marks for sequels on a regular basis. Filing of a trade-mark means pretty much nothing.
|
Even with the great looking graphical upgrades of Issue 17, CoH remains behind on character customization, an area it became initially famous for. It's been speculated, this cannot be addressed with the current engine.
With all the effort they're putting into Going Rogue and the new Incarnate system I have to believe that any sequel would be years off.
|
I don't think it's a good move for the game either. Look at AoC2 and EQ2; usually you end up fragmenting your player base, not adding significantly to it. |
I'd rather stay subscribed to a mature CoX game than jump on to a sequel when there will be three other games competing for my business (Marvel, DC, and CO {okay, they already have my business but you get the idea...}). |
With all the effort they're putting into Going Rogue and the new Incarnate system I have to believe that any sequel would be years off.
I don't think it's a good move for the game either. Look at AoC2 and EQ2; usually you end up fragmenting your player base, not adding significantly to it. I'd rather stay subscribed to a mature CoX game than jump on to a sequel when there will be three other games competing for my business (Marvel, DC, and CO {okay, they already have my business but you get the idea...}). |
PVP, CoV, AE, GR...
__________________
Currently listening to Liz Phair's Somebody's Miracle
Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.
With this revelation, I'm quitting now! Thanks for the heads up.
I've already forgotten about most of you

When has fragmenting the player base ever been a concern of NCSoft? Many of their major pushes have done just that.
PVP, CoV, AE, GR... |
It's one thing to fragment the base within the game, but it's quite another to do it across two titles.
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

GR will actually help defrag the player base a bit... everyone will become Vigilantes and Rogues and be able to play all content.
It's one thing to fragment the base within the game, but it's quite another to do it across two titles. |
__________________
Currently listening to Sixpence None the Richer's the Best of
Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.
When has fragmenting the player base ever been a concern of NCSoft? Many of their major pushes have done just that.
PVP, CoV, AE, GR... __________________ Currently listening to Liz Phair's Somebody's Miracle |
If they do come out with a CoH2 and decide to have PvP (which they almost certainely would) they should do it in a different way. Develop a PvE only MMO and along side it develop a team-based shooter based off the MMO and sold in the same box. Imagine a TF2 like game with CoH AT's and powersets specifically balanced for PvP and the full CoH costume generator. No chance of PvP affecting PvE or vice versa (and no more grinding PvE to play PvP.) Also they should make pigs fly


It is better to ask forgiveness than permission.
I told you they were working on a sequel almost a whole year ago.
If they do come out with a CoH2 and decide to have PvP (which they almost certainely would) they should do it in a different way. Develop a PvE only MMO and along side it develop a team-based shooter based off the MMO and sold in the same box. Imagine a TF2 like game with CoH AT's and powersets specifically balanced for PvP and the full CoH costume generator. No chance of PvP affecting PvE or vice versa (and no more grinding PvE to play PvP.) Also they should make pigs fly
![]() ![]() |
IF a CoH2 is in the works, this could be corrected. Many of the original design decisions can be altered to allow for a more cohesive PvE and PvP game. CoH2 could also release Villains and Heroes concurrently and perhaps avoid the whole Rogue Ilse/Paragon City separation fiasco (to a significant degree what Going Rogue will accomplish.)
PVP lead to their single greatest mistake; CoV. If they kept pvp to only a well developed arena, it would have worked. This isn't Lineage or WoW. There's not the interest or population for zone pvp, and zone pvp was the only reason to create CoV.
Just a waste of time and resources that they could have spent on making pvp better (and with more maps and variations, random events, npc's, etc etc etc) and adding more zones/contacts for just one side.
Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.
While I was absent for the last 12 months and in that time Champions not living up, a City of Heroes 2 sounded like a great idea, but with Going Rogue and some interesting stuff on the horizon I don't see a real reason for it now. It still might be interesting to ponder the kind of stuff they could do with the franchise though. I vote for no Rikti.
Don't mess with Texas!
--moo
Eh. Given the time for game development, I wouldn't expect it for two years, even if they started working on it today.
__________________
Currently listening to Sonic Youth's Murray Street
Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.
I'll care when I get an alpha invite. Until then: vaporware.
Be well, people of CoH.

One example is Asheron's Call and Asheron's Call 2 - the latter was not superior to the former and ultimately died. Once it did, the company rededicated itself to the original, which has been continuing to grow and develop, albeit with a much reduced player base (the reduction more the result of other competition - like WoW - than AC2).
Filing date 1st April....
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

Versus the player base fragmenting over 3 of your competitors titles? You seem to be approaching this from the PoV that the market for a Super Hero based MMORPG is very small. If that were true, how could CoH, CO, DCUO, and Marvel(if such a game will ever happen) hope to make any profit in this area? I suspect all of these developers believe the market is much larger.
|
Clearly, CO didn't do much damage to the game, but DC and Marvel could make a big dent. They will be more at risk if their existing eggs are spread over two baskets.
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

You know, it seems like it would be better to just keep updating this game. If the engine is really a limiting point, make that a paid expansion. My problem with a sequel is if it would prevent my bringing over my old characters, or keep me from accessing older missions and such. Yes, I know that sounds crazy on one hand, but I like my characters, and a lot of the content here... I keep playing this game because I want to keep playing that content (and I won't more, MORE! ).
Anyway, it's too early to tell anything. All this rumor mill has spawned is the same old arguments that came up when people debated a sequel before the GR news came out.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

Supperannuation didn't just mention NCSoft patents, it cited Electronic Arts, SCEA, and Konami patents...all filed on April 1st. Now if folk want to believe Supperannuation is pulling an April Fool's joke, I'd consider that more likely...except they didn't report it until April 6.
Well, it's gonna be all over the forums soon enough, but as always, we gotta have a place on Victory to discuss this. Keep in mind, there is a WHOLE LOT of speculation going on.
Buzz has been created because Superannuation has learned that NCSoft has filed two patents for City of Heroes 2.
Gamepro article
MMORPG article
NCSofts official response: