Munitions Mastery Question
The first - Body Armor; in the description it says it gives resistance to smashing and lethal but in the detailed information it says all damage, so which is it?
|
The second - for Cryo Freeze Ray/Sleep Grenade/LRM Rocket what does your character pull out? Is it the same weapon for them all or do they all use separate models? |
Global @StarGeek
ParagonWiki.com-The original is still the best!
My Hero Merit rolls
Accuracy needed for 95% ToHit spreadsheet
Forum font change stripper for Firefox/Opera/Chrome. No more dealing with poor color choices, weird fonts or microscopic text
Search Wiki Patch notes, add site:ParagonWiki.com inurl:patch_notes to your Google Search
the gun model is set as default to the AR...but is customizable in Icon
To give a starting point, I have a Psi/Mental blaster.
I took body armor (Suckit, Traitors!), Surveillance, and LRM.
LRM Rocks.
Surveillance is great, the debuffs are resistible but still nice. Stacked with other debuffs, it works out pretty well. Only "bad" bit is while it does give a miss message in the hit log, you don't get a hit message which I would like to have to see if I'm hitting the guy regularly or not if there is too much FX on the screen.
LRM is great. AoE KB snipe.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
Lastly some advice on what powers are worth taking and how useful they are would be greatly appreciated.
|
Here's my take on the powers:
Body Armor: Even ED capped this only gives about 13% defense (less than half of the other blaster shields). The fact that it doesn't need endurance is nice but unless you take Tough to stack with it you're probably not going to notice the difference
Cryo Freeze Ray: A pretty standard single target hold. Whether this is useful to you depends a lot on your playstyle and powersets. My main problemf with this is that it has a shorter duration than both Char and Shocking Bolt despite having the same recharge (and both of those have higher damage to add insult to injury).
Sleep Grenade: A quite nice AoE sleep power. Completely useless if your primary is AR since Sleeps are pretty much incompatible with AoE attacks but if you're a Blaster with strong single target damage you can get some usage out of it.
Surveillance: A moderately useful single target resistance and defense debuff. It's not a lot of use in regular play since it's single target and Blasters do plenty of damage anyway but it can help with taking down AVs and EBs. It also acts as a Power Analyzer and has a very cool animation, which are my main reasons for taking it.
LRM Rocket: This is one of those powers that is great fun, but not necessarily particularly great. It does a little less damage than the regular crashless nukes (FA, RoA and HoB) but has a recharge nearly as high as the full on nukes (240seconds). If you use some red inspirations (or Build Up) it can one shot minions who don't resist Smashing/Lethal so it is a pretty decent power but realistically at the end of the day it's a power you take for fun not utility. It's recharge is almost as high as the various crashing nukes but only about half the damage. That being said it is a lot of fun and I do like it (as suggested by my sig).
I see, so once again the Assault Rifle has shown that it has every conceivable battle application stuffed into it; a machine gun, shotgun, sniper rifle, flamethrower, frag and sleep grenade launcher, rocket launcher, beanbag gun and freeze ray, am I missing anything?
Surveillance sounds quite good but it depends on just how resistible it is, like how often would a boss resist it?
I can't be bothered to think of something amazingly wise or witty to show how much of a genius I am, just take my word for it.
I see, so once again the Assault Rifle has shown that it has every conceivable battle application stuffed into it; a machine gun, shotgun, sniper rifle, flamethrower, frag and sleep grenade launcher, rocket launcher, beanbag gun and freeze ray, am I missing anything?
Surveillance sounds quite good but it depends on just how resistible it is, like how often would a boss resist it? |
yes
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
The first - Body Armor; in the description it says it gives resistance to smashing and lethal but in the detailed information it says all damage, so which is it?
|
In PVP, Body Armor gives resistance to all typed damage.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
-----
http://paragonwiki.com/wiki/Purple_Patch
Gives the basics of level-based debuff resistance.
Look up arch villains there for their extra debuff resistance.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
I can't be bothered to think of something amazingly wise or witty to show how much of a genius I am, just take my word for it.
That makes the whole power sound completely useless if its only single target.
|
By your logic, everything is completely useless if it only hits a single target.
I like surveillance. It makes me and my team deal a bit more damage against the boss I've targeted. Let's face it, the minions and LTs didn't need debuffed to begin with.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I see, so once again the Assault Rifle has shown that it has every conceivable battle application stuffed into it; a machine gun, shotgun, sniper rifle, flamethrower, frag and sleep grenade launcher, rocket launcher, beanbag gun and freeze ray, am I missing anything?
|
I'd love it if they would add the Council 'butstroke' animation or the Nemesis bayonet animation into AR for brawl and/or Boxing. Even better would be to be able to use the flamethrower animation for 'Ring of Fire' and 'Burn'.
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
Well, all effects from any player, including stuns, holds, debuffs and even damage are resisted by higher level/ranked foes.
By your logic, everything is completely useless if it only hits a single target. I like surveillance. It makes me and my team deal a bit more damage against the boss I've targeted. Let's face it, the minions and LTs didn't need debuffed to begin with. |
I can't be bothered to think of something amazingly wise or witty to show how much of a genius I am, just take my word for it.
Sorry, I only recently joined CoX and this is my highest lvl toon and I still know little about many of the mechanics
|
The game's not too complex, as MMO's go, but if you're curious to learn the intricacies, www.paragonwiki.com is your friend.
since being a blaster my primary concern is just dealing as much dmg as possible before being killed.
|
You've got the right idea though.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Sleep Grenade: A quite nice AoE sleep power. Completely useless if your primary is AR since Sleeps are pretty much incompatible with AoE attacks but if you're a Blaster with strong single target damage you can get some usage out of it.
|
For my blaster when soloing, Sleep Grenade is an "I Win" button in every fight. Soloing +4/x1, I could sleep a spawn, then use Cryo Freeze Ray to hold one. Then I'd kill it and hold another. After the second enemy was dead, the third one was still asleep and I would hold and kill it at my leisure. With a tiny bit of global rech it is perma. It makes a great set mule, since purple Sleep IOs are fairly cheap. My solo build eventually became totally single-target focused, based almost solely on the ability to sleep spawns and kill them one at a time.
Yeah, my solo AR build has no Full Auto, no Flamethrower, no M30. Buckshot is a set mule. I can Slug, Burst, and Ignite in total safety while my enemies are slept and held.
[SIZE=1][COLOR=Yellow][U]Virtue Heroes (Serenity's Children):[/U] [B]@Eek a Mouse, The Devil's Mark, Outlaw Sniper, Gas-Soaked Rag Man, Amazon Prime, Friday's Child, Hot Blooded,[/B][B]Flower of the Moon[/B], [B]Rouge Demon Hunter[/B], Stimulated Emission, Animatronic Wench, [B]Lennie Small[/B]
[U]Virtue Villains (Serenity's Orphans):[/U][/COLOR][/SIZE][SIZE=1][COLOR=Yellow] [/COLOR][/SIZE] [SIZE=1][COLOR=Yellow] [B]Eek a Rat[/B], [B]Bomb Blondeshell[/B], Babe Brute, Jeanne Dark, Fallen Angle[/COLOR][/SIZE]
Up until it was nerfed, AR had the best single target attack in the game; Ignite. Even after the nerf, it is really good on a DPA basis.
For my blaster when soloing, Sleep Grenade is an "I Win" button in every fight. Soloing +4/x1, I could sleep a spawn, then use Cryo Freeze Ray to hold one. Then I'd kill it and hold another. After the second enemy was dead, the third one was still asleep and I would hold and kill it at my leisure. With a tiny bit of global rech it is perma. It makes a great set mule, since purple Sleep IOs are fairly cheap. My solo build eventually became totally single-target focused, based almost solely on the ability to sleep spawns and kill them one at a time. Yeah, my solo AR build has no Full Auto, no Flamethrower, no M30. Buckshot is a set mule. I can Slug, Burst, and Ignite in total safety while my enemies are slept and held. |
Hi Ive just recently got a hero into the 40s and Ive decided to take munitions as an EPP but I want to know some things about it first.
The first - Body Armor; in the description it says it gives resistance to smashing and lethal but in the detailed information it says all damage, so which is it?
The second - for Cryo Freeze Ray/Sleep Grenade/LRM Rocket what does your character pull out? Is it the same weapon for them all or do they all use separate models?
Lastly some advice on what powers are worth taking and how useful they are would be greatly appreciated.
I can't be bothered to think of something amazingly wise or witty to show how much of a genius I am, just take my word for it.