Merge CoH and CoV


beyeajus

 

Posted

Hi:

Been reading lots of posts over how to fix red, merging markets and what not...

So it occurred to me, why not go beyond merging markets, merge the whole thing.

Have it where you hop into a submarine in special zones, which takes you to PI or Grandville accordingly.

The aggroe ranges for guards of opposing factions are doubled, or better yet your alt threat range is say doubled, so it can simulate your not being welcomed there.

Contacts for missions or TFs, they should not really care that much what side you are on, possibly one could explain this attitude, as the contact is using the super powered individual to achieve their needs. A Hero Contact, may snicker on how it used a villain to attack a Malta facility, a Villain Contact would find ironic the use of a hero to further the means of Arachnoss by having the hero attack a CoT base.

Markets being merged, because a salesman in general does not care who buys their goods.

So if we can get beyond our inhibitions, a merging is actually not that difficult to conceive or explain.

By doing this, any player AT can experience any content freely, and if there is a nurf red perception or not, the player can do the best of both worlds and avoid the worst of both worlds.

Hugs

Stormy


 

Posted

Have you heard about Going Rogue coming this July?


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by SwellGuy View Post
Have you heard about Going Rogue coming this July?
/thread



 

Posted

Giggles, I had, but maybe you did not notice the subtle difference of what I am suggesting. My suggestion allows for both heroes and villains to operate within each other's domains with out changing your alignment. Changing your alignment thru GR would be practical some of the built in zone harrassment I suggested when visiting the other side.

Stormy


 

Posted

Quote:
Originally Posted by Stormfront_NA View Post
Giggles, I had, but maybe you did not notice the subtle difference of what I am suggesting. My suggestion allows for both heroes and villains to operate within each other's domains with out changing your alignment. Changing your alignment thru GR would be practical some of the built in zone harrassment I suggested when visiting the other side.
Yeah, once again, bad idea. The zones aren't designed to allow for hostile players to be able to navigate much, not to mention that, even if they did allow villains to run hero content and heroes to run villain content, it doesn't make sense because of the dialogue and stories themselves. GoRo fulfills all of the functionality that you're asking for without any of the bad ideas of cross factional hostility variance and running content that makes no sense for your current alignment.

By the way, the devs have actually stated that the reason that markets are not being merged isn't due to an arbitrary dislike of the idea. It's actually a database issue. Sorry, but that's not going to happen.


 

Posted

Quote:
Originally Posted by Stormfront_NA View Post
Giggles, I had, but maybe you did not notice the subtle difference of what I am suggesting. My suggestion allows for both heroes and villains to operate within each other's domains with out changing your alignment.
You know I'm not big on RP, but I can't imagine my heroes just kind of standing all casual under the statue of Atlas with super villains there too...


 

Posted

Quote:
Originally Posted by Stormfront_NA View Post
Giggles, I had, but maybe you did not notice the subtle difference of what I am suggesting. My suggestion allows for both heroes and villains to operate within each other's domains with out changing your alignment. Changing your alignment thru GR would be practical some of the built in zone harrassment I suggested when visiting the other side.

Stormy
Oh child...


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Posted

Quote:
Originally Posted by Techbot Alpha View Post
And that is the signal that we should stop, right here.


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Posted

Quote:
Originally Posted by Clebstein View Post
You know I'm not big on RP, but I can't imagine my heroes just kind of standing all casual under the statue of Atlas with super villains there too...
Really the whole idea is mute now, since its so completely disagreed with, but you do make a good point.

On the other hand its all a frame of mind. In the Marvel series, there are instances of accepted "heroes" in the US that are actually considered criminals, traitors and what not in other countries. But I can see where this is a stretch of sorts too.

The spirit of the suggestion was more along the limes on how to keep the red side alive, I truly believe after GR the migration from red to blue will far exceed the migration from blue to red, and as a result a red side with such a small population to begin with, will then become even more challenged and the problems currently being suffered due to the small population size will get even worse.

Hugs

Stormy

Ps: Perhaps you all have ideas on how to rescue the red side from oblivion, of course I could be reading the "tea leaves" wrong


 

Posted

Quote:
Originally Posted by Stormfront_NA View Post
Really the whole idea is mute now, since its so completely disagreed with, but you do make a good point.

On the other hand its all a frame of mind. In the Marvel series, there are instances of accepted "heroes" in the US that are actually considered criminals, traitors and what not in other countries. But I can see where this is a stretch of sorts too.

The spirit of the suggestion was more along the limes on how to keep the red side alive, I truly believe after GR the migration from red to blue will far exceed the migration from blue to red, and as a result a red side with such a small population to begin with, will then become even more challenged and the problems currently being suffered due to the small population size will get even worse.

Hugs

Stormy

Ps: Perhaps you all have ideas on how to rescue the red side from oblivion, of course I could be reading the "tea leaves" wrong
translation: "DOOOOOOMMMMMMMMMM!!!!!!!!!"

red side won't die. infact i know several people who are taking their heroes red side.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
translation: "DOOOOOOMMMMMMMMMM!!!!!!!!!"

red side won't die. infact i know several people who are taking their heroes red side.
I think people are mixing up red side content with red side market. As I understand it only true heroes won't have access to red side content and only true villains won't have access to blue side but everyone in between can access either side's content. And I think you have to complete crossing over to use the other side's market. So unless a hero would go all the way to villain they would still use Wentworths though much earlier on they would be doing villain missions.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by Stormfront_NA View Post
On the other hand its all a frame of mind. In the Marvel series, there are instances of accepted "heroes" in the US that are actually considered criminals, traitors and what not in other countries. But I can see where this is a stretch of sorts too.
I'm not a stickler for realism. I can believe that a man can fly. I can believe that a man dresses up like a bat to scare people. I can believe that a woman was born from CLAY and became the spirit of truth. But I CANNOT believe that heroes and villains would sing happy songs and dance hand-in-hand in front of City Hall, and go shopping for holiday gifts together later that evening. The game's own universe makes certain exceptions, specifically for super powers and advanced technology, but those still work within the game's own rules. But the rules of alignment both system and narrative sets forth simply do not work that way. Even in co-op zones, warnings not to clash with the other side are abundant. It just doesn't make sense to allow this without some serious explanation and added functionality going on.

As far as City of Villains dying, plenty of people are planning to switch their characters over to villain-side. Let's not get on the unnecessary doom train.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

As Swellguy said, neither side will die because most people will most likely go rogue/vigilante. So far the only reasons not to choose the middle-ground a character concept/roleplay and the vague promise of some sort of reward for not switching.

You make it sound like it's a problem of choosing red-side or blue-side once GR comes, when in fact the obvious choice is both.


 

Posted

If anything GR will increase the amount of time I spend redside.
I plan on rolling at least 4 seperate blasters and 2 scrappers to experience the Isles...

This, compared to, 1 Mastermind and 1 Brute I'll be taking Blueside means I'll be spending more time being bad after GR.

Not to mention the increase we'll see due to Shelf space and a new retail box! All this means the future for COX looks brighter than ever.


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Keep Calm & Chive On!

 

Posted

Mmm

You all make a great point, and perhaps I have missunderstood how GR is going to work.

Here is my understanding, you all please correct me where I am wrong.

Hero goes Vigilante:
Hero retains access to blue missions and WW only.

Hero goes Vigilante then goes on to Villain:
Hero is now a Villain, has access to red missions and BM.

Villain goes Rogue:
Villain retains access to red missions and BM.

Villan goes Rogue then goes to Hero:
Villain is now a Hero, has access to blue missions and WW.

I did not gather from the information provided on GR that a Vigilante or Rogue would have access to content on either side or markets thereof; is my interpretation wrong?

Would be so cool if it was...

Stormy


 

Posted

Quote:
Originally Posted by Stormfront_NA View Post
Mmm

You all make a great point, and perhaps I have missunderstood how GR is going to work.

Here is my understanding, you all please correct me where I am wrong.

Hero goes Vigilante:
Hero retains access to blue missions and WW only.

Hero goes Vigilante then goes on to Villain:
Hero is now a Villain, has access to red missions and BM.

Villain goes Rogue:
Villain retains access to red missions and BM.

Villan goes Rogue then goes to Hero:
Villain is now a Hero, has access to blue missions and WW.

I did not gather from the information provided on GR that a Vigilante or Rogue would have access to content on either side or markets thereof; is my interpretation wrong?

Would be so cool if it was...

Stormy
It's really important to keep in mind that where GR is at anything could change but so far the only sources of information are the forum FAQ, interviews they have given and PAX East most recently.

Paragonwiki is tracking these on http://paragonwiki.com/wiki/Going_Rogue

The only things you left out the Vigilante can access the Rogue Islands and team with villains and the Rogue can access Paragon City and team with heroes. At this time it is unclear whether the Rogue/Vigilante can initiate any opposite side content but clearly if they can team with the opposing factions in their zones they can at least join them in the missions.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Oh child...


Gotta admit, I was waiting for it.


 

Posted

You heroes stay out of red side. Nothing for you here. K.