Bot/TA builds?
The best thing you can do is throw something tougher in Mids and post it. You say "Non-Respec" but don't tell us what powers you have. You say "Low Budget" a number on how much Infamy you want to spend would be much more helpful. Do those two things and we'll see what we can do to help you.
Level 10 Robotics/Trick Arrow Mastermind
1: Battle Drones /Empty/Empty/Empty/Empty/Empty
1: Entangling Arrow /Empty
2: Flash Arrow /Empty
4: Glue Arrow /Empty/Empty/Empty
6: Equip Robot /Empty
8: Hasten /Empty/Empty/Empty
10: Ice Arrow /Empty
This is my only redside character at present, and as such, I do not have infamy for a lot of sets while levelling up. I can try to build some IOs, but mostly they will be things like 25 and 30 standard IOs, or some of the oddball set pieces.
A no attack "Group-Friendly" Defender is like a "Team Friendly" basketball player who won't dribble, run, or shoot, under any circumstances. "I'm a PASSER."
Little late to the party, and kind of tired, but just popping in to point to sig. There's no actual builds, but a lot of build advice as well as IO suggestions.
Well I assume this is what you want I am by no means an expert but This is what I came up with if you can't get the -res IO no worry's put a recharge IO instead.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 25 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Trick Arrow
Power Pool: Speed
Power Pool: Fitness
Villain Profile:
Level 1: Battle Drones
- (A) Damage Increase IO: Level 25
- (3) Damage Increase IO: Level 25
- (3) Damage Increase IO: Level 25
- (5) Accuracy IO: Level 25
- (5) Accuracy IO: Level 25
- (7) Accuracy IO: Level 25
- (A) Immobilisation Duration IO: Level 25
- (A) Recharge Reduction IO: Level 25
- (7) Recharge Reduction IO: Level 25
- (9) To Hit Debuff IO: Level 25
- (21) To Hit Debuff IO: Level 25
- (A) Recharge Reduction IO: Level 25
- (17) Recharge Reduction IO: Level 25
- (19) Slow IO: Level 25
- (19) Slow IO: Level 25
- (23) Slow IO: Level 25
- (A) Endurance Reduction IO: Level 25
- (A) Recharge Reduction IO: Level 25
- (9) Recharge Reduction IO: Level 25
- (11) Recharge Reduction IO: Level 25
- (A) Hold Duration IO: Level 25
- (11) Recharge Reduction IO: Level 25
- (21) Recharge Reduction IO: Level 25
- (A) Defense Buff IO: Level 25
- (13) Defense Buff IO: Level 25
- (13) Damage Increase IO: Level 25
- (15) Damage Increase IO: Level 25
- (15) Accuracy IO: Level 25
- (17) Accuracy IO: Level 25
- (A) Run Speed IO: Level 25
- (A) Recharge Reduction IO: Level 25
- (A) Run Speed IO: Level 25
- (A) Healing IO: Level 25
- (A) Endurance Modification IO: Level 25
- (23) Endurance Modification IO: Level 25
- (A) Defense Debuff IO: Level 25
- (25) Defense Debuff IO: Level 25
- (25) Achilles' Heel - Chance for Res Debuff: Level 20
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
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Villain Plan by Mids' Villain Designer 1,621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Trick Arrow
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones
- (A) Accuracy IO
- (3) Accuracy IO
- (3) Damage Increase IO
- (5) Damage Increase IO
- (5) Damage Increase IO
- (9) Endurance Reduction IO
- (A) Accuracy IO
- (17) Endurance Reduction IO
- (19) Recharge Reduction IO
- (19) Recharge Reduction IO
- (A) To Hit Debuff IO
- (9) To Hit Debuff IO
- (11) Accuracy IO
- (11) Accuracy IO
- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (7) Recharge Reduction IO
- (A) Endurance Reduction IO
- (25) Endurance Reduction IO
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Accuracy IO
- (21) Hold Duration IO
- (21) Endurance Reduction IO
- (23) Recharge Reduction IO
- (46) Hold Duration IO
- (46) Recharge Reduction IO
- (A) Accuracy IO
- (13) Accuracy IO
- (13) Damage Increase IO
- (15) Damage Increase IO
- (15) Defense Buff IO
- (17) Defense Buff IO
- (A) Run Speed IO
- (A) Jumping IO
- (A) Healing IO
- (A) Endurance Modification IO
- (34) Endurance Modification IO
- (34) Endurance Modification IO
- (A) Accuracy IO
- (37) Defense Debuff IO
- (37) Recharge Reduction IO
- (39) Accuracy IO
- (43) Endurance Reduction IO
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (37) Recharge Reduction IO
- (43) Endurance Reduction IO
- (A) Damage Increase IO
- (27) Damage Increase IO
- (27) Accuracy IO
- (33) Accuracy IO
- (33) Endurance Reduction IO
- (34) Damage Increase IO
- (A) Recharge Reduction IO
- (29) Recharge Reduction IO
- (29) Recharge Reduction IO
- (39) Endurance Reduction IO
- (50) Endurance Reduction IO
- (A) Defense Buff IO
- (31) Defense Buff IO
- (31) Defense Buff IO
- (31) Endurance Reduction IO
- (40) Endurance Reduction IO
- (A) Endurance Reduction IO
- (33) Endurance Reduction IO
- (A) Recharge Reduction IO
- (36) Damage Increase IO
- (36) Damage Increase IO
- (40) Recharge Reduction IO
- (40) Recharge Reduction IO
- (A) Endurance Reduction IO
- (39) Endurance Reduction IO
- (A) To Hit Buff IO
- (42) To Hit Buff IO
- (42) To Hit Buff IO
- (42) Endurance Reduction IO
- (43) Endurance Reduction IO
- (A) Resist Damage IO
- (45) Resist Damage IO
- (45) Resist Damage IO
- (45) Endurance Reduction IO
- (46) Endurance Reduction IO
- (A) Accuracy IO
- (48) Accuracy IO
- (48) Immobilisation Duration IO
- (48) Endurance Reduction IO
- (50) Recharge Reduction IO
- (A) Defense Buff IO
- (50) Defense Buff IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
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Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Faceraker: Level 50 Science Mastermind
Primary Power Set: Robotics
Secondary Power Set: Trick Arrow
Power Pool: Medicine
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Battle Drones -- Empty(A), Empty(3), Empty(3), Empty(5), Empty(5), Empty(7)
Level 1: Entangling Arrow -- Empty(A), Empty(46), Empty(46)
Level 2: Flash Arrow -- Empty(A), Empty(43), Empty(46)
Level 4: Glue Arrow -- Empty(A), Empty(7), Empty(9), Empty(34)
Level 6: Equip Robot -- Empty(A), Empty(43)
Level 8: Aid Other -- Empty(A), Empty(9), Empty(11), Empty(34), Empty(50)
Level 10: Ice Arrow -- Empty(A), Empty(11), Empty(31), Empty(34)
Level 12: Protector Bots -- Empty(A), Empty(13), Empty(13), Empty(15), Empty(15)
Level 14: Aid Self -- Empty(A), Empty(17), Empty(17), Empty(40)
Level 16: Hasten -- Empty(A), Empty(19), Empty(19)
Level 18: Repair -- Empty(A), Empty(25), Empty(25)
Level 20: Acid Arrow -- Empty(A), Empty(21), Empty(21), Empty(23), Empty(50)
Level 22: Poison Gas Arrow -- Empty(A), Empty(23), Empty(33), Empty(33), Empty(50)
Level 24: Super Speed -- Empty(A)
Level 26: Assault Bot -- Empty(A), Empty(27), Empty(27), Empty(29), Empty(29)
Level 28: Disruption Arrow -- Empty(A), Empty(31), Empty(31), Empty(37)
Level 30: Recall Friend -- Empty(A)
Level 32: Upgrade Robot -- Empty(A), Empty(33)
Level 35: Oil Slick Arrow -- Empty(A), Empty(36), Empty(36), Empty(36), Empty(37), Empty(37)
Level 38: EMP Arrow -- Empty(A), Empty(39), Empty(39), Empty(39), Empty(40), Empty(40)
Level 41: Scorpion Shield -- Empty(A), Empty(42), Empty(42), Empty(42), Empty(43)
Level 44: Web Envelope -- Empty(A), Empty(45), Empty(45), Empty(45)
Level 47: Web Cocoon -- Empty(A), Empty(48), Empty(48), Empty(48)
Level 49: Teleport -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 0: Ninja Run
Here is my take on Bots/TA. My mastermind is currently level 32, so most of the slots kind of fell in place after 32 but I didn't put too much thought into it.
Note: no stamina add medicine and extra slotting for endurance. TA is kind of light on end anyways.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
BotTA: Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Trick Arrow
Power Pool: Speed
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Battle Drones -- Acc-I(A), Acc-I(3), Dmg-I(3), Dmg-I(5), Dmg-I(5), EndRdx-I(43)
Level 1: Entangling Arrow -- Acc-I(A), Acc-I(9), EndRdx-I(9)
Level 2: Flash Arrow -- ToHitDeb-I(A), ToHitDeb-I(23), ToHitDeb-I(23), RechRdx-I(46)
Level 4: Glue Arrow -- RechRdx-I(A), RechRdx-I(7), Slow-I(7), Slow-I(46)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(40)
Level 10: Ice Arrow -- Acc-I(A), Acc-I(11), Hold-I(11), Hold-I(17), RechRdx-I(17), EndRdx-I(33)
Level 12: Protector Bots -- Acc-I(A), Acc-I(13), Dmg-I(13), Dmg-I(15), Dmg-I(15), EndRdx-I(43)
Level 14: Super Speed -- Run-I(A)
Level 16: Poison Gas Arrow -- RechRdx-I(A), RechRdx-I(19), Sleep-I(19), EndRdx-I(34)
Level 18: Hurdle -- Jump-I(A)
Level 20: Acid Arrow -- Acc-I(A), Acc-I(21), RechRdx-I(21), RechRdx-I(34), DefDeb-I(34)
Level 22: Health -- Heal-I(A)
Level 24: Stamina -- EndMod-I(A), EndMod-I(25), EndMod-I(25)
Level 26: Assault Bot -- Acc-I(A), Acc-I(27), Dmg-I(27), Dmg-I(29), Dmg-I(29), EndRdx-I(46)
Level 28: Disruption Arrow -- RechRdx-I(A), RechRdx-I(31)
Level 30: Aid Other -- Heal-I(A), Heal-I(31), RechRdx-I(31), EndRdx-I(33), IntRdx-I(33)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Oil Slick Arrow -- Dmg-I(A), Dmg-I(36), Dmg-I(36), RechRdx-I(36), RechRdx-I(37), RechRdx-I(37)
Level 38: EMP Arrow -- Acc-I(A), Acc-I(39), Hold-I(39), Hold-I(39), RechRdx-I(40), RechRdx-I(40)
Level 41: Web Envelope -- Acc-I(A), Acc-I(42), Immob-I(42), RechRdx-I(42), EndRdx-I(43)
Level 44: Scorpion Shield -- EndRdx-I(A), DefBuff-I(45), DefBuff-I(45), DefBuff-I(45)
Level 47: Web Cocoon -- Acc-I(A), Acc-I(48), Hold-I(48), Hold-I(48), RechRdx-I(50), EndRdx-I(50)
Level 49: Aid Self -- Heal-I(A), Heal-I(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Supremacy
Level 4: Ninja Run
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Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
Does anyone have some low budget, non-respec builds for Robot/Trick Arrow that do not use the pulse rifle that I can look at? Hazy on what sort of pool powers will be important to take mainly, but i'm also interested in knowing if there are any powers that aught be skipped or slotted differently that are not immediately apparent.
A no attack "Group-Friendly" Defender is like a "Team Friendly" basketball player who won't dribble, run, or shoot, under any circumstances. "I'm a PASSER."