Tankers Srike Back; All Tanker LGTF Saturday 03/20/10, 8 pm eastern
Not sure how I got a double post... oh well. Silly forums.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Tankers sure are good at taking out lots of minions and lieutenants fast, though. That was pretty fun.
|
__________________
Currently listening to Yui's My Short Stories
Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.
Great time last night. Surprised how smooth it was. Thanks for setting up Hamster.
I think I died less than the gimpy Ice tank at least
DA is stupid for a Tank. Was kind of stupid for a Brute too. With no "god mode" to fall back on, no way to +HP, a heal that costs a ridiculous amount regardless of how many targets it hits, and no real mitigation against Bosses/AVs, I'll go ahead and say that it's the weakest set there is. In a team with support/buff/debuff, it can run around and aggro however many you want, but I can do that on any AT in the same set up.
Change the heal to cost some end per mob, and give it some kind of +HP or +regen, and it can start to make sense for such lousy damage resistance and it's parlor tricks.
/e kicks DA
also: raise it's god damn energy resists.
I've already forgotten about most of you

Wasn't expecting so many issues with Dra'gon and the Honoree. I've been on all Tanker TFs before, and haven't had things be quite that slow with AVs before. Though maybe we weren't the best combo for taking them down, I dunno.
|
The Team: inv/mace (2) fire/fire fire/db ice/ice wp/en dark/elec dark/ss |
Honoree, though? I suppose the ambush(es) he summons doesn't really help... Well, might help Invuln's defense, but it also increases incoming psi damage...
Honoree wasn't really a problem damage-wise (though he did pop me for 1800ish damage at one point), it's just that he used his Unstoppable 3 times I think? Was slow going; we brought out pets (which decided to take out 2 generators on their own which we weren't really near) just to help get enough damage going before he could use his sissy power over and over and over.....
I've already forgotten about most of you

So is Brutal Friday a definite at this point? I'm 0 for 4 on Ham's recent All-one-AT-teams runs, either because of power outage or GP's meddling... I'd like to get in one, at least.
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

I'm 0 for 4 on Ham's recent All-teams run |
I've already forgotten about most of you

So is Brutal Friday a definite at this point? I'm 0 for 4 on Ham's recent All-one-AT-teams runs, either because of power outage or GP's meddling... I'd like to get in one, at least.
![]() |
Sarrate, yeah, as Voo said, the problem with Honoree was from how long he took. Most teams I've been on steamrolled him, and I wasn't expecting too much difficulty with defeating him after other all Tanker teams I've been on.
Was wondering why my offensive build on GP wasn't even noticing Dra'gon's attacks... go Fiery Aura for all those resists to fire... about time they were good for something. It's making me wonder if I should go for more defense or something to fire/cold on my Invuln, though.
At least it let Voo revive and others revive spectacularly a few times?

Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Aww... and I could have made it on Saturday afterall.
Victory PvP Boot Camp 2.0 - Rules Committee Member
Wasn't expecting so many issues with Dra'gon and the Honoree. I've been on all Tanker TFs before, and haven't had things be quite that slow with AVs before. Though maybe we weren't the best combo for taking them down, I dunno.
The offensive build worked pretty well, considering I don't have all the Recharge and Smash/Lethal defense worked in just yet. I wouldn't want to main tank with it (I had to use Eye of the Magus twice), but I still never died and did a fair amount of carnage.
Tankers sure are good at taking out lots of minions and lieutenants fast, though. That was pretty fun.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory