I come back after 2 years and...Ninja Fortune Tellers Everywhere!!!
http://www.paragonwiki.com - search for 'patch notes', 'timeline', and 'issues' for a quickie overview of big events.
http://www.cohplanner.com - Mids planner (offline) and SuckerPunch's planner (online).
http://www.vidiotmaps.com - still exists.
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
Darn, long post eaten by browser crash ): I hates that.
The fortune telling ninja are (seperate) powers from booster packs. Others include the mission teleporter to take you to the door of your active mission from anywhere esle, the gender/size change to let you do Dr. Hyde type transformations, then there's the ever popluar self destruction to kill yourself and close foes in a big debt free boom.
http://www.cohtitan.com has links to mids and cohplanner for build planning, and has the most current and useful wiki and all you need to know eg patch notes: http://wiki.cohtitan.com/wiki/Patch_Notes to see the details of whats changed.
http://www.vidiotmaps.com/ is going strong. Same with badge-hunter.com, and hero stats is another third party program thats great for collecting .. well data, it can also assist in displaying your character's badge count online in a really neat fashion.
Day jobs http://wiki.cohtitan.com/wiki/Day_Jobs are new, and are easy to gain temp powers or bonues from logging out in different spots.
Super side kicking has replaced the old mentor/sidekick. Big changes there is you now still get XP when lower than your level, and it also killed off 'bridging' as never more than a level difference between mission holder and you now.
Difficulty has also changed, your set the base level range of your foes and how many in your 'team' for spawn sizes (eg set mission for +2/x6 for a mission where foes are two levels highers and at least the size for 6 team mate even if solo. Its also free to change dif now.
AE would be new. Thats design your own missions is a surprising easy format. Lots of great guest author arcs as well. Often used for farming as the less travel time (everything happens within a single building) counters the lack of end of mission bonus. Rewards are handled quite differently in part to deal with the constant attempts to make easy to explotive farms. At times there have been well know exploits resulting in lots of people getting high level characters without risk or much time, which has lead some people to blaming any clueless playing to be a player from that time (think winter lord babies if you were playing then, or even further back, people who let tank herd maps for xp). But when people like Troy Hickman (oops I said the name), Mercedes Lackey, and PVPonline comic authors are making them its worth checking out.
You can now customise colours of most powers, which leads to very diverse looking teams in action now.
And probably lots more has happened
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
Some key changes with Supergroup Bases as well...
- Base Raids have been disabled completely. This has had an interesting architectural side effect for base builders, since the "raid pathing" is no longer in effect. Items can be placed closer together, even overlapping. There are also new tricks for stacking items. Check out the Base Forums for more info.
- ...
- Base salvage no longer exists. Instead, everything is now crafted with normal salvage. Base salvage racks now hold only 30 pieces of salvage. If you have a legacy rack that's loaded up, you will be able to remove items from it, but not add to it (until the load falls below the 30 item limit). If you still have base salvage, there is a conversion process to turn it into regular salvage. You can find the conversion recipes on the crafting table. READ THEM CAREFULLY... you will get different results depending on the conversions you use.
- ...
- Permissions for storage racks/tables/bins can be customized. Each storage rack/table/bin needs to be set individually. You will need to be on a toon that has edit permissions. Open the storage item (out of edit mode) and hit the permission button to customize as desired.
- ...
- There is now a single main leader for a supergroup. They are designated by a red star. If the main leader is inactive for the set demotion period, the red star will go to the next person in the next rank down (old lead stars) who has seniority AND has been active within the set demotion period.
Don�t say things. What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson |
YUMMY Low-Hanging Fruit for BASE LUV
Are there any new 3rd party programs like Hero Builder or VidiotMaps? Any of the old ones defunct?
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Check the links in my sig, too.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Very helpful! I've always said that the people are what makes COH great!
AE sounds very interesting. It's nothing new that people want to exploit it to PL. It's a choice. This game is so rich that you're really doing yourself a disservice by power leveling and skipping content.
we can color our powers now.
Virtue Server
Avatar art by Daggerpoint
http://www.paragonwiki.com - search for 'patch notes', 'timeline', and 'issues' for a quickie overview of big events.
http://www.cohplanner.com - Mids planner (offline) and SuckerPunch's planner (online). http://www.vidiotmaps.com - still exists. |
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
Troy Hickman - So proud to have contributed to and played in this wonderful CoH universe
Thanks for the awesome feedback. If there's one thing that's a constant, that puts CoX above all the other MMOs I've tried, it's the people. Every single one of the players is hands-down great.
Thanks for the awesome feedback. If there's one thing that's a constant, that puts CoX above all the other MMOs I've tried, it's the people. Every single one of the players is hands-down great.
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(just kidding, welcome back!)
~union4lyfe~
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
[Maelstrom]They did this to me![/Maelstrom]
The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.
Just wait until I decide to set my computer to auto-post "Hickman Hickman HICKMAN!" at random times throughout the day!
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Oh, ennui...oh, weltschmerz...oh, Susanna...
Troy Hickman - So proud to have contributed to and played in this wonderful CoH universe
First post after Hickman!
Also, welcome back!
Current Published Arcs
#1 "Too Drunk to be Alcoholic" Arc #48942
#2 "To Slay Sleeping Dragons" Arc #111486
#3 "Stop Calling Me"
I come back and every hero wants to read my fortune and is running around like a crazy ninja!
What has changed in two years?
What are key things that people that have been out of game for an extended period of time should know?
Are there any new 3rd party programs like Hero Builder or VidiotMaps? Any of the old ones defunct?
Also, given my short playing time, I think I can safely say that CoH is better than CO, which I gave a fair shot.