Stacked Fear? Can it be cool?


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Posted

I was wondering if anyone has ever used the Fear from the Power Pools? I was curious if it had a cool interaction or could be used in any good way in any build?


 

Posted

I tested it with my Dark Melee/Invulnerability Scrapper on Test back in the day, taking Touch of Fear and the Presence pool. It was...okay. The presence pool fear powers simply cost a massive amount of endurance (13 END for Intimidate, a ST 8 second Fear, and 23 for Invoke Panic, a 60% Acc, 8 second PBAoE Fear). It was too Endurance intensive to make it fun for me, as least pre-IOs when I tested. So I chose to simply go back to using two applications of Touch of Fear. It's fun being about to 'control' as a Scrapper.

Dark Melee/Dark Armor, on the other hand, can stack fears with it's primary and secondary only, with Cloak of Fear and Touch of Fear. I imagine that might be more effective and fun solo, though I haven't played high level Dark Armor yet myself much.


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Posted

Not really. Even when slotted up the activation time paired with low duration and long recharg make it more a novelty than an efffective form of mitigation.

Even on a high recharge build to get the most out of the fear you will spend far too much of your activation time scaring stuff to be effective.


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Posted

For comparison. I have a build on my Kat/Regen with everything but the single target taunt from the Presense pool. I use the AoE fear to stop large groups around me for a second. For breatheing room to let my heals recharge a bit. And stacked, I can fear bosses(Not for too long). I don't use them too often, but it's saved me more then once.


 

Posted

Stacked fear from powersets with strong magnitudes or long durations. From power pools, not so much. It functions, but I'm not sure it's worth the final result.


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Posted

Once you're able to fear a Boss (which doesn't take much), there's not much need to stack Fear. That doesn't stop me from wanting a Mind Control/Dark Miasma/Presence Controller with Terrify, Fearsome Stare, Intimidate, and Invoke Panic.


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Posted

I am currently working on a Dark/Dark brute with Touch of Fear, Cloak of Fear, Intimidate, and Invoke Panic. I'm not doing it for effectiveness, though. I just want to have a character with the maximum number of fear powers. If I were building for effectiveness, I'd drop the Presence powers: as others have stated, they are significantly more expensive and less powerful than any primary or secondary fear power.


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Posted

Quote:
Originally Posted by Miladys_Knight View Post
Not really. Even when slotted up the activation time paired with low duration and long recharg make it more a novelty than an efffective form of mitigation.

Even on a high recharge build to get the most out of the fear you will spend far too much of your activation time scaring stuff to be effective.
Last time I tested this way back around I7 I had a dm/da I was working on respec and trying all the different builds I tried COF + TOF + presence pool and I can honestly say it was one of the most underwhelming builds ever. So I can confirm this first hand that Mildays hit the nail on the head in the sets performance.

The pool just out right blows chunks and has not changed in any way since I5. I can say I was underwhelmed. Then the other question is why do you have to take a taunt power I mean the builds that could benefit most from the presence pool trollers and defenders the last thing they want is to be taunting mobs.


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Posted

Quote:
Originally Posted by SpittingTrashcan View Post
I am currently working on a Dark/Dark brute with Touch of Fear, Cloak of Fear, Intimidate, and Invoke Panic. I'm not doing it for effectiveness, though. I just want to have a character with the maximum number of fear powers. If I were building for effectiveness, I'd drop the Presence powers: as others have stated, they are significantly more expensive and less powerful than any primary or secondary fear power.
I also have a Dark/Dark built this way I Franken slotted it for fear stacking each power with three sets of Two to get the +Fear bonuses. Touch of Fear's duration is now over 48 seconds. Being an undead pirate I wanted the option for Build 2 to be scary.


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Posted

Quote:
Originally Posted by Talionis View Post
I was wondering if anyone has ever used the Fear from the Power Pools? I was curious if it had a cool interaction or could be used in any good way in any build?
I have a MM, Necro/Dark. He has the two power pool fears, plus fearsome stare. It seems to work pretty well for him. He can stack up a decent mag between all three, fearsome stare and invoke panic work nicely on the chaff. Lich and DarkServant I think both have fears they use frequently to good effect. Between my three fears, and my minions fears, lots of frightened mobs.

Fear can be quite good, but you really need more then just the pools.


 

Posted

Quote:
Originally Posted by Lewisite View Post
I have a MM, Necro/Dark. He has the two power pool fears, plus fearsome stare. It seems to work pretty well for him. He can stack up a decent mag between all three, fearsome stare and invoke panic work nicely on the chaff. Lich and DarkServant I think both have fears they use frequently to good effect. Between my three fears, and my minions fears, lots of frightened mobs.

Fear can be quite good, but you really need more then just the pools.
I knew the pools weren't strong enough on their own to do much, but I was thinking that they might be worth something when put with another good power or two.

Is stack mag fear worth anything or is it just win more?


 

Posted

Quote:
Originally Posted by Talionis View Post
I knew the pools weren't strong enough on their own to do much, but I was thinking that they might be worth something when put with another good power or two.

Is stack mag fear worth anything or is it just win more?
Well, yes and no. I forget the exact mechanics of mag (ie, whether it effects duration or not - it should anyway) but you only really want to stack mag to ensure hard targets get feared.


 

Posted

Useful function of Presence pool fear powers: Dominators. Doms can pop Domination to turn Invoke Panic into a mag-4 AoE fear power, or (for mind controllers) just stack it and/or Intimidate normally with Terrify. Alternatively, they could stagger Invoke Panic and Terrify to perma-fear a couple groups. Fear and Taunt powers have some very nice, very inexpensive set bonuses available to them, which would be especially useful to a perma-dom on a budget.


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Posted

Minor tidbit; Invoke Panic is boosted by Domination, sufficiently high to scare bosses. If you're playing a control-light primary, have-or-want a lot of global recharge, the taunts (7.5% recharge each!) and the terror itself (6.25%!) can all mesh together to give you a fast-recharging 'oh ****' power.


 

Posted

I don't think my dark/dark scrapper could survive without it currently. Cloak of fear + invoke panic is quite nice. Then again its still a character in progress.


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Posted

Quote:
Originally Posted by SDragon View Post
For comparison. I have a build on my Kat/Regen with everything but the single target taunt from the Presense pool. I use the AoE fear to stop large groups around me for a second. For breatheing room to let my heals recharge a bit. And stacked, I can fear bosses(Not for too long). I don't use them too often, but it's saved me more then once.
I do this as well on my BS/Regen. I took Provoke, Intimidate, and Invoke Panic instead of an ancillary in the 40s and 5-slotted each of the fears with Glimpse of the Abyss to make them functional and for a combined +12.5% recharge bonus. I play him most often in a tanking role, and Invoke Panic is great to alternate with MoG for a reprieve from the nuisance mobs while I focus on crushing the major threats, to buy time to regenerate and recharge, or to keep the minions in check as my teammates start drawing aggro away from me after I dive in.

My only problem with the pool is that both the fears need heavy slotting for accuracy, fear duration, and endurance reduction to be consistently useful. That's the only character I've taken more than Provoke on for that reason, even though Fear is my favorite flavor of control and I have several Dark *s that could stack the fears with Stare/Touch/Cloak.


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